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	<title>UO-Phoenix Wikipedia - User contributions [en-gb]</title>
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	<updated>2026-04-05T04:08:43Z</updated>
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	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Champions&amp;diff=1770</id>
		<title>Champions</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Champions&amp;diff=1770"/>
		<updated>2025-08-05T19:29:05Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Champion Spawns&#039;&#039;&#039; are challenging encounters designed for groups of players to earn powerful rewards. Intended for skilled, late-game characters, these battles feature escalating difficulty and unique mechanics that typically require groups of 4 or more players and can take 1–2 hours to complete.&lt;br /&gt;
&lt;br /&gt;
Completing a spawn grants access to [[Power Scrolls]] and [[Scrolls of Transcendence]] from Mini-Champs, along with a chance at &#039;&#039;&#039;[[Replica Equipment]] (PVM Only)&#039;&#039;&#039; and unique decorative rewards.&lt;br /&gt;
&lt;br /&gt;
Each champion has one dedicated spawn location and may also appear in random spawn zones—except for the [[Harrower]] and [[Khal Ankur]], which are special boss champions with unique spawning requirements.&lt;br /&gt;
_______________________________________________________________________________________________________________________________________________________________________&lt;br /&gt;
=== Champion Spawns ===&lt;br /&gt;
*[[Abyss Spawn]]&lt;br /&gt;
*[[Arachnid Spawn]]&lt;br /&gt;
*[[Cold Blood Spawn]]&lt;br /&gt;
*[[Forest Lord Spawn]]&lt;br /&gt;
*[[Unholy Terror Spawn]]&lt;br /&gt;
*[[Vermin Horde Spawn]]&lt;br /&gt;
*[[Harrower]]&lt;br /&gt;
*[[Sleeping Dragon Spawn]]&lt;br /&gt;
*[[Corrupt Spawn]]&lt;br /&gt;
*[[Glade Spawn]]&lt;br /&gt;
*[[Abyssal Infernal Spawn]]&lt;br /&gt;
*[[Primeval Lich Spawn]]&lt;br /&gt;
*[[Risen Spawn]]&lt;br /&gt;
*[[Khal Ankur]]&lt;br /&gt;
_______________________&lt;br /&gt;
=== Mini Champion Spawns ===&lt;br /&gt;
*[[Apaera Spawn]]&lt;br /&gt;
*[[Cerberus Spawn]]&lt;br /&gt;
*[[Knezzeih Spawn]]&lt;br /&gt;
*[[Tantalum Spawn]]&lt;br /&gt;
*[[Verticillium Spawn]]&lt;br /&gt;
*[[Xerammon Spawn]]&lt;br /&gt;
*[[Lord Blackthorn]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Rewards/Referral&amp;diff=1769</id>
		<title>Rewards/Referral</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Rewards/Referral&amp;diff=1769"/>
		<updated>2025-07-28T13:38:28Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Referral System ==&lt;br /&gt;
&lt;br /&gt;
1 referral is granted per new account (up to 4 accounts per IP) that does not share an IP with another account. This means each new player joining the server can give out four referrals — either to four different accounts or all to the same account — resulting in four total rewards.&lt;br /&gt;
&lt;br /&gt;
For a referral to be valid, both the giving and receiving accounts must:&lt;br /&gt;
* Accumulate at least 48 hours of in-game time&lt;br /&gt;
* Be at least 7 days old&lt;br /&gt;
* Have logged in within the last 7 days&lt;br /&gt;
* Not share the same IP address&lt;br /&gt;
&lt;br /&gt;
Once these conditions are met, the receiving account will be rewarded upon their next login with a gift box containing:&lt;br /&gt;
* A check for 12,500 gold&lt;br /&gt;
* A referral ticket to choose a reward&lt;br /&gt;
&lt;br /&gt;
The list of referral rewards can be found below. Referral tickets can only be used by the character who received the gift box, although referral rewards themselves may be traded. These rewards are exclusive to the referral system and serve as a special thank you for bringing new players to the server.&lt;br /&gt;
&lt;br /&gt;
All referral equipment items are blessed and display the total number of referrals the player has contributed. Referral decoration items include visual effects or interactive utility beyond cosmetic appearance.&lt;br /&gt;
&lt;br /&gt;
Referral tickets are also blessed and may be traded, but are &#039;&#039;&#039;&#039;&#039;NOT&#039;&#039;&#039;&#039;&#039; usable by any character other than the one who originally received the ticket.&lt;br /&gt;
&lt;br /&gt;
*[[Referral Apron]]&lt;br /&gt;
*[[Referral Cloak]]&lt;br /&gt;
*[[Referral Glasses]]&lt;br /&gt;
*[[Referral Lantern]]&lt;br /&gt;
*[[Referral Sandals]]&lt;br /&gt;
*[[Referral Sash]]&lt;br /&gt;
*[[Referral BoneFurniture]]&lt;br /&gt;
*[[Referral DawnsMusicBox]]&lt;br /&gt;
*[[Referral BedofNails]]&lt;br /&gt;
*[[Referral SacrificialAltar]]&lt;br /&gt;
*[[Referral BoilingCauldron]]&lt;br /&gt;
*[[Referral Scarecrow]]&lt;br /&gt;
*[[Referral WoodCoffin]]&lt;br /&gt;
*[[Referral JadeStatueMaker]]&lt;br /&gt;
*[[Referral AppleTree]]&lt;br /&gt;
*[[Referral PeachTree]]&lt;br /&gt;
*[[Referral FountainofLife]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Champions&amp;diff=1768</id>
		<title>Champions</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Champions&amp;diff=1768"/>
		<updated>2025-07-28T13:20:23Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Champion Spawns&#039;&#039;&#039; are challenging encounters designed for groups of players to earn powerful rewards. Intended for skilled, late-game characters, these battles feature escalating difficulty and unique mechanics that typically require groups of 4 or more players and can take 1–2 hours to complete.&lt;br /&gt;
&lt;br /&gt;
Completing a spawn grants access to [[Power Scrolls]] and [[Scrolls of Transcendence]] from Mini-Champs, along with a chance at &#039;&#039;&#039;[[Replica Equipment]] (PVM Only)&#039;&#039;&#039; and unique decorative rewards.&lt;br /&gt;
&lt;br /&gt;
Each champion has one dedicated spawn location and may also appear in random spawn zones—except for the [[Harrower]] and [[Khal Ankur]], which are special boss champions with unique spawning requirements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Champion Spawns ===&lt;br /&gt;
*[[Abyss Spawn]]&lt;br /&gt;
*[[Arachnid Spawn]]&lt;br /&gt;
*[[Cold Blood Spawn]]&lt;br /&gt;
*[[Forest Lord Spawn]]&lt;br /&gt;
*[[Unholy Terror Spawn]]&lt;br /&gt;
*[[Vermin Horde Spawn]]&lt;br /&gt;
*[[Harrower]]&lt;br /&gt;
*[[Sleeping Dragon Spawn]]&lt;br /&gt;
*[[Corrupt Spawn]]&lt;br /&gt;
*[[Glade Spawn]]&lt;br /&gt;
*[[Abyssal Infernal Spawn]]&lt;br /&gt;
*[[Primeval Lich Spawn]]&lt;br /&gt;
*[[Risen Spawn]]&lt;br /&gt;
*[[Khal Ankur]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Mini&amp;quot; Champion Spawns ===&lt;br /&gt;
*[[Apaera Spawn]]&lt;br /&gt;
*[[Cerberus Spawn]]&lt;br /&gt;
*[[Knezzeih Spawn]]&lt;br /&gt;
*[[Tantalum Spawn]]&lt;br /&gt;
*[[Verticillium Spawn]]&lt;br /&gt;
*[[Xerammon Spawn]]&lt;br /&gt;
*[[Lord Blackthorn]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Ruleset&amp;diff=1767</id>
		<title>Ruleset</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Ruleset&amp;diff=1767"/>
		<updated>2025-07-28T13:04:21Z</updated>

		<summary type="html">&lt;p&gt;Aion: /* Misc FAQ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Primary Ruleset ==&lt;br /&gt;
&lt;br /&gt;
* UO:R era with the development priority being that it feels fully era accurate, but expanded to include many custom QoL improvements, dungeons, creatures, events, quests, minigames, collectables, tamables, and artifact level items made into UOR compatible versions.&lt;br /&gt;
* 225 stat cap (up to 250 with champ scrolls), 700 skill cap (up to 720 with champ scrolls).&lt;br /&gt;
* Individual stats cap at 125 each: allowing for example 90 Str 125 Dex 10 Int&lt;br /&gt;
* Classic faction system, guard zones, stealing mechanics (LoS of NPCs), and notoriety rules.&lt;br /&gt;
* Maximum of four accounts per IP&lt;br /&gt;
&lt;br /&gt;
== Misc FAQ ==&lt;br /&gt;
* Recalling is allowed in all dungeons of &#039;&#039;&#039;Britannia&#039;&#039;&#039;.&lt;br /&gt;
* There is no recall within the realm of Diablo and similar locations.&lt;br /&gt;
* Stat gain does not benefit from see-saw method, and skill gain does not benefit from 8 by 8 method. But you can access powerhour by typing [powerhour in game for additional skill gain chance.&lt;br /&gt;
* Each short-term count requires 8 hours of gameplay to decay. You can check this in-game prior to ress with &#039;I must consider my sins&#039;.&lt;br /&gt;
* There is no insta-hit on re-equip of a weapon (AKA T2A wep swap that popularized Tank Mage play).&lt;br /&gt;
* Wands exist and are useful in a chase scenario, but have a short recharge timer.&lt;br /&gt;
* Explosion potions do not heat seek (You must time throwing it)&lt;br /&gt;
* There are fire beetles, cu sidhe, hiryu, and Greater Dragons as tamables. They have been minorly adjusted from their AOS variants to be a healthy balance within UOR. &lt;br /&gt;
* The strongest PvM pets often require power scrolls to control and take all 5 control slots&lt;br /&gt;
* There are special wood types such as Bloodwood, Frostwood, etc. &lt;br /&gt;
* There are OSI world rares and some staff added custom ones hidden throughout the world.&lt;br /&gt;
* Most hued clothing and rare cloth colors come from special events, rare drops, BoDs, and in the Achievement Store. &lt;br /&gt;
* Winning weekly events, being online for a special hand out day, referring friends, or participating in server events all have unique or rare rewards associated with them. (e.g. Staff sometimes design a unique clothing piece tied to a challenge like the Chess Grandmaster jester tunic, only obtainable by defeating Draconis in chess).&lt;br /&gt;
* Players begin with 20 taming slots, with quests available to expand the cap.&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Bomberman&amp;diff=1766</id>
		<title>Bomberman</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Bomberman&amp;diff=1766"/>
		<updated>2025-07-28T13:02:13Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Bomberman Minigame Overview&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Bomberman Minigame&#039;&#039;&#039; brings the classic Bomberman experience to life, allowing up to eight players to compete. This minigame is a remake of the original Bomberman, complete with power-ups, basic rules, and a thrilling multiplayer environment.&lt;br /&gt;
&lt;br /&gt;
=== How to Play ===&lt;br /&gt;
The goal of the Bomberman Minigame is to be the last player standing by strategically placing bombs to eliminate opponents and destroy obstacles. Players can collect power-ups to enhance their bombs, gain speed, and improve their chances of survival. The game ends when only one player remains, or time runs out.&lt;br /&gt;
&lt;br /&gt;
=== Features ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Up to 8 Players&#039;&#039;&#039;: Compete with up to eight players in an arena filled with obstacles and opportunities.&lt;br /&gt;
* &#039;&#039;&#039;Power-Ups&#039;&#039;&#039;: Collect power-ups to increase bomb range, speed, and bomb capacity.&lt;br /&gt;
* &#039;&#039;&#039;Classic Bomberman Rules&#039;&#039;&#039;: The game maintains the classic Bomberman mechanics, with an emphasis on strategic bomb placement and careful movement.&lt;br /&gt;
&lt;br /&gt;
=== Power-Ups ===&lt;br /&gt;
Power-ups are scattered throughout the arena, and collecting them can greatly enhance your chances of winning. Examples include:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bomb Increase&#039;&#039;&#039;: Place more bombs simultaneously.&lt;br /&gt;
* &#039;&#039;&#039;Range Increase&#039;&#039;&#039;: Increase the blast radius of your bombs.&lt;br /&gt;
* &#039;&#039;&#039;Speed Boost&#039;&#039;&#039;: Move faster to avoid explosions and outmaneuver opponents.&lt;br /&gt;
&lt;br /&gt;
=== Tips for Winning ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Plan Ahead&#039;&#039;&#039;: Anticipate your opponent&#039;s moves and place bombs to trap them.&lt;br /&gt;
* &#039;&#039;&#039;Collect Power-Ups&#039;&#039;&#039;: Power-ups are essential for gaining an advantage over your opponents.&lt;br /&gt;
* &#039;&#039;&#039;Stay Mobile&#039;&#039;&#039;: Keep moving to avoid getting cornered by other players or your own bombs.&lt;br /&gt;
&lt;br /&gt;
=== How to Join ===&lt;br /&gt;
To join the Bomberman Minigame, simply double-click the Bomberman Game Stone located by the board.&lt;br /&gt;
&lt;br /&gt;
=== Additional Tips ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Keybinds&#039;&#039;&#039;: Save keybinds for placing bombs, and set a separate keybind for remote detonation in case you pick up the power-up.&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Ruleset&amp;diff=1765</id>
		<title>Ruleset</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Ruleset&amp;diff=1765"/>
		<updated>2025-07-18T19:16:08Z</updated>

		<summary type="html">&lt;p&gt;Aion: /* Misc FAQ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Primary Ruleset ==&lt;br /&gt;
&lt;br /&gt;
* UO:R era with the development priority being that it feels fully era accurate, but expanded to include many custom QoL improvements, dungeons, creatures, events, quests, minigames, collectables, tamables, and artifact level items made into UOR compatible versions.&lt;br /&gt;
* 225 stat cap (up to 250 with champ scrolls), 700 skill cap (up to 720 with champ scrolls).&lt;br /&gt;
* Individual stats cap at 125 each: allowing for example 90 Str 125 Dex 10 Int&lt;br /&gt;
* Classic faction system, guard zones, stealing mechanics (LoS of NPCs), and notoriety rules.&lt;br /&gt;
* Maximum of four accounts per IP&lt;br /&gt;
&lt;br /&gt;
== Misc FAQ ==&lt;br /&gt;
* Recalling is allowed in all dungeons of &#039;&#039;&#039;Britannia&#039;&#039;&#039;.&lt;br /&gt;
* There is no recall within T2A.&lt;br /&gt;
* Stat gain does not benefit from see-saw method, and skill gain does not benefit from 8 by 8 method. But you can access powerhour by typing [powerhour in game for additional skill gain chance.&lt;br /&gt;
* Each short-term count requires 8 hours of gameplay to decay. You can check this in-game prior to ress with &#039;I must consider my sins&#039;.&lt;br /&gt;
* There is no insta-hit on re-equip of a weapon (AKA T2A wep swap that popularized Tank Mage play).&lt;br /&gt;
* Wands exist and are useful in a chase scenario, but have a short recharge timer.&lt;br /&gt;
* Explosion potions do not heat seek (You must time throwing it)&lt;br /&gt;
* There are fire beetles, cu sidhe, hiryu, and Greater Dragons as tamables. They have been minorly adjusted from their AOS variants to be a healthy balance within UOR. &lt;br /&gt;
* The strongest PvM pets often require power scrolls to control and take all 5 control slots&lt;br /&gt;
* There are special wood types such as Bloodwood, Frostwood, etc. &lt;br /&gt;
* There are OSI world rares and some staff added custom ones hidden throughout the world.&lt;br /&gt;
* Most hued clothing and rare cloth colors come from special events, rare drops, BoDs, and in the Achievement Store. &lt;br /&gt;
* Winning weekly events, being online for a special hand out day, referring friends, or participating in server events all have unique or rare rewards associated with them. (e.g. Staff sometimes design a unique clothing piece tied to a challenge like the Chess Grandmaster jester tunic, only obtainable by defeating Draconis in chess).&lt;br /&gt;
* Players begin with 20 taming slots, with quests available to expand the cap.&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Ruleset&amp;diff=1764</id>
		<title>Ruleset</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Ruleset&amp;diff=1764"/>
		<updated>2025-07-11T18:46:26Z</updated>

		<summary type="html">&lt;p&gt;Aion: /* Misc FAQ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Primary Ruleset ==&lt;br /&gt;
&lt;br /&gt;
* UO:R era with the development priority being that it feels fully era accurate, but expanded to include many custom QoL improvements, dungeons, creatures, events, quests, minigames, collectables, tamables, and artifact level items made into UOR compatible versions.&lt;br /&gt;
* 225 stat cap (up to 250 with champ scrolls), 700 skill cap (up to 720 with champ scrolls).&lt;br /&gt;
* Individual stats cap at 125 each: allowing for example 90 Str 125 Dex 10 Int&lt;br /&gt;
* Classic faction system, guard zones, stealing mechanics (LoS of NPCs), and notoriety rules.&lt;br /&gt;
* Maximum of four accounts per IP&lt;br /&gt;
&lt;br /&gt;
== Misc FAQ ==&lt;br /&gt;
* There is no recall in dungeons which have highly contestable spawns or quests such as Champs or the Blighted Grove questline, but you may recall into and out of dungeons that do not have special mechanics tied in.&lt;br /&gt;
* There is no recall within T2A.&lt;br /&gt;
* Stat gain does not benefit from see-saw method, and skill gain does not benefit from 8 by 8 method. But you can access powerhour by typing [powerhour in game for additional skill gain chance.&lt;br /&gt;
* Each short-term count requires 8 hours of gameplay to decay. You can check this in-game prior to ress with &#039;I must consider my sins&#039;.&lt;br /&gt;
* There is no insta-hit on re-equip of a weapon (AKA T2A wep swap that popularized Tank Mage play).&lt;br /&gt;
* Wands exist and are useful in a chase scenario, but have a short recharge timer.&lt;br /&gt;
* Explosion potions do not heat seek (You must time throwing it)&lt;br /&gt;
* There are fire beetles, cu sidhe, hiryu, and Greater Dragons as tamables. They have been minorly adjusted from their AOS variants to be a healthy balance within UOR. &lt;br /&gt;
* The strongest PvM pets often require power scrolls to control and take all 5 control slots&lt;br /&gt;
* There are special wood types such as Bloodwood, Frostwood, et al. &lt;br /&gt;
* There are OSI world rares and some staff added custom ones hidden throughout the world.&lt;br /&gt;
* Most hued clothing and rare cloth colors come from special events, rare drops, and BoDs. &lt;br /&gt;
* Winning weekly events, being online for a special hand out day, referring friends, or participating in server events all have unique or rare rewards associated with them. (e.g. Staff sometimes design a unique clothing piece tied to a challenge like the Chess Grandmaster jester tunic, only obtainable by defeating Draconis in chess).&lt;br /&gt;
* Players begin with 20 taming slots, with quests available to expand the cap.&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Ruleset&amp;diff=1763</id>
		<title>Ruleset</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Ruleset&amp;diff=1763"/>
		<updated>2025-07-11T18:38:50Z</updated>

		<summary type="html">&lt;p&gt;Aion: /* Primary Ruleset */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Primary Ruleset ==&lt;br /&gt;
&lt;br /&gt;
* UO:R era with the development priority being that it feels fully era accurate, but expanded to include many custom QoL improvements, dungeons, creatures, events, quests, minigames, collectables, tamables, and artifact level items made into UOR compatible versions.&lt;br /&gt;
* 225 stat cap (up to 250 with champ scrolls), 700 skill cap (up to 720 with champ scrolls).&lt;br /&gt;
* Individual stats cap at 125 each: allowing for example 90 Str 125 Dex 10 Int&lt;br /&gt;
* Classic faction system, guard zones, stealing mechanics (LoS of NPCs), and notoriety rules.&lt;br /&gt;
* Maximum of four accounts per IP&lt;br /&gt;
&lt;br /&gt;
== Misc FAQ ==&lt;br /&gt;
* There is no recall in dungeons which have highly contestable spawns or quests such as Champs or the Blighted Grove questline, but you may recall into and out of dungeons that do not have special mechanics tied in.&lt;br /&gt;
* There is no recall within T2A.&lt;br /&gt;
* Stat gain does not benefit from see-saw method, and skill gain does not benefit from 8 by 8 method. But you can access powerhour by typing [powerhour in game for additional skill gain chance.&lt;br /&gt;
* Stat loss exists if you resurrect as a PK who has more than 5 short-term counts. Each short-term count requires 8 hours of gameplay to decay. You can check this in-game prior to ress with &#039;I must consider my sins&#039;.&lt;br /&gt;
* There is no insta-hit on re-equip of a weapon (AKA T2A wep swap that popularized Tank Mage play).&lt;br /&gt;
* Wands exist and are useful in a chase scenario, but have a short recharge timer.&lt;br /&gt;
* Explosion potions do not heat seek (You must time throwing it)&lt;br /&gt;
* There are fire beetles, cu sidhe, hiryu, and Greater Dragons as tamables. They have been minorly adjusted from their AOS variants to be a healthy balance within UOR. &lt;br /&gt;
* The strongest PvM pets often require power scrolls to control and take all 5 control slots&lt;br /&gt;
* There are special wood types such as Bloodwood, Frostwood, et al. &lt;br /&gt;
* There are OSI world rares and some staff added custom ones hidden throughout the world.&lt;br /&gt;
* Most hued clothing and rare cloth colors come from special events, rare drops, and BoDs. &lt;br /&gt;
* Winning weekly events, being online for a special hand out day, referring friends, or participating in server events all have unique or rare rewards associated with them. (e.g. Staff sometimes design a unique clothing piece tied to a challenge like the Chess Grandmaster jester tunic, only obtainable by defeating Draconis in chess).&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Spirituality&amp;diff=1760</id>
		<title>Spirituality</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Spirituality&amp;diff=1760"/>
		<updated>2025-06-16T04:42:27Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Spirituality =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the quest to seek Truth, Love, and Courage from one&#039;s own self and the world around, Spirituality is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* Represented by a Shrine located at 75°56&#039;S, 19°32&#039;E  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Spirituality ==&lt;br /&gt;
&lt;br /&gt;
Represented by an &#039;&#039;&#039;ankh&#039;&#039;&#039; on the Virtue Gump, Spirituality allows characters to:&lt;br /&gt;
* Coming Soon...&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Spirituality ==&lt;br /&gt;
&lt;br /&gt;
Located at &#039;&#039;&#039;75°56&#039;S, 19°32&#039;E&#039;&#039;&#039;, the Shrine of Spirituality offers:&lt;br /&gt;
* Karma locking&lt;br /&gt;
* Resurrection&lt;br /&gt;
* Tithing&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: Ankh  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Truth, Love, and Courage  &lt;br /&gt;
* &#039;&#039;&#039;Original Home City&#039;&#039;&#039;: [[Skara Brae]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Honesty&amp;diff=1759</id>
		<title>Honesty</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Honesty&amp;diff=1759"/>
		<updated>2025-06-16T04:37:07Z</updated>

		<summary type="html">&lt;p&gt;Aion: /* Gaining Honesty */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Honesty =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the quality of being truthful, sincere, or frank, but above all, free from deceit or fraud, Honesty is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* Represented by a shrine on Dagger Isle  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Honesty ==&lt;br /&gt;
&lt;br /&gt;
Represented by an &#039;&#039;&#039;open palm&#039;&#039;&#039; on the Virtue Gump&lt;br /&gt;
&lt;br /&gt;
=== Gaining Honesty ===&lt;br /&gt;
* Coming Soon...&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Honesty ==&lt;br /&gt;
&lt;br /&gt;
Located at &#039;&#039;&#039;93°9&#039;N 156°57&#039;W&#039;&#039;&#039; on Dagger Isle:&lt;br /&gt;
* Allows characters to lock their [[karma]].&lt;br /&gt;
* Provides a location for resurrection.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: An open palm  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Truth  &lt;br /&gt;
* &#039;&#039;&#039;Original Home City&#039;&#039;&#039;: [[Moonglow]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Humility&amp;diff=1758</id>
		<title>Humility</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Humility&amp;diff=1758"/>
		<updated>2025-06-16T04:36:13Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Humility =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the quality of being humble and free from pride, Humility is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* located on the Isle of Fire (177°49&#039;N, 152°31&#039;W).&lt;br /&gt;
&lt;br /&gt;
== The Virtue of Humility ==&lt;br /&gt;
&lt;br /&gt;
Represented by a &#039;&#039;&#039;shepherd&#039;s crook&#039;&#039;&#039; on the Virtue Gump, Humility allows characters to:&lt;br /&gt;
* Coming Soon...&lt;br /&gt;
&lt;br /&gt;
== Gaining Humility ==&lt;br /&gt;
* Coming Soon...&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Humility ==&lt;br /&gt;
&lt;br /&gt;
The Humility shrine is located in the southeastern jungle of the Isle of Fire (177°49&#039;N, 152°31&#039;W). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Shrine of Humility offers:&lt;br /&gt;
* Karma locking&lt;br /&gt;
* Resurrection&lt;br /&gt;
* Tithing&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: Shepherd&#039;s Crook  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Independent of Truth, Love, and Courage&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Honesty&amp;diff=1756</id>
		<title>Honesty</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Honesty&amp;diff=1756"/>
		<updated>2025-06-15T05:15:04Z</updated>

		<summary type="html">&lt;p&gt;Aion: /* The Virtue of Honesty */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Honesty =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the quality of being truthful, sincere, or frank, but above all, free from deceit or fraud, Honesty is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* Represented by a shrine on Dagger Isle  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Honesty ==&lt;br /&gt;
&lt;br /&gt;
Represented by an &#039;&#039;&#039;open palm&#039;&#039;&#039; on the Virtue Gump&lt;br /&gt;
&lt;br /&gt;
=== Gaining Honesty ===&lt;br /&gt;
&lt;br /&gt;
This virtue is not yet defined.&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Honesty ==&lt;br /&gt;
&lt;br /&gt;
Located at &#039;&#039;&#039;93°9&#039;N 156°57&#039;W&#039;&#039;&#039; on Dagger Isle:&lt;br /&gt;
* Allows characters to lock their [[karma]].&lt;br /&gt;
* Provides a location for resurrection.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: An open palm  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Truth  &lt;br /&gt;
* &#039;&#039;&#039;Original Home City&#039;&#039;&#039;: [[Moonglow]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Honesty&amp;diff=1755</id>
		<title>Honesty</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Honesty&amp;diff=1755"/>
		<updated>2025-06-15T05:14:19Z</updated>

		<summary type="html">&lt;p&gt;Aion: /* Gaining Honesty */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Honesty =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the quality of being truthful, sincere, or frank, but above all, free from deceit or fraud, Honesty is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* Represented by a shrine on Dagger Isle  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Honesty ==&lt;br /&gt;
&lt;br /&gt;
Represented by an &#039;&#039;&#039;open palm&#039;&#039;&#039; on the Virtue Gump, Honesty rewards players with discounts when purchasing from NPC merchants. The higher your Honesty rank, the greater the discount. Note that the discount isn&#039;t displayed in the merchant window but is confirmed via a system message after the transaction.&lt;br /&gt;
&lt;br /&gt;
=== Gaining Honesty ===&lt;br /&gt;
&lt;br /&gt;
This virtue is not yet defined.&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Honesty ==&lt;br /&gt;
&lt;br /&gt;
Located at &#039;&#039;&#039;93°9&#039;N 156°57&#039;W&#039;&#039;&#039; on Dagger Isle:&lt;br /&gt;
* Allows characters to lock their [[karma]].&lt;br /&gt;
* Provides a location for resurrection.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: An open palm  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Truth  &lt;br /&gt;
* &#039;&#039;&#039;Original Home City&#039;&#039;&#039;: [[Moonglow]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Spirituality&amp;diff=1754</id>
		<title>Spirituality</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Spirituality&amp;diff=1754"/>
		<updated>2025-06-11T14:12:20Z</updated>

		<summary type="html">&lt;p&gt;Aion: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Spirituality =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the quest to seek Truth, Love, and Courage from one&#039;s own self and the world around, Spirituality is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* Represented by a Shrine located at 75°56&#039;S, 19°32&#039;E  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Spirituality ==&lt;br /&gt;
&lt;br /&gt;
Represented by an &#039;&#039;&#039;ankh&#039;&#039;&#039; on the Virtue Gump, Spirituality allows characters to:&lt;br /&gt;
* Grant a temporary protective shield to living players or pets, absorbing incoming damage based on the user&#039;s Spirituality level.&lt;br /&gt;
&lt;br /&gt;
=== Spirituality Shield ===&lt;br /&gt;
&lt;br /&gt;
By activating Spirituality and targeting a living player or pet:&lt;br /&gt;
* The target receives a damage-absorbing shield.&lt;br /&gt;
* The shield&#039;s effectiveness depends on the user&#039;s Spirituality level:&lt;br /&gt;
  * &#039;&#039;&#039;Seeker of Spirituality&#039;&#039;&#039;: 5% damage absorption, 50 shield HP&lt;br /&gt;
  * &#039;&#039;&#039;Follower of Spirituality&#039;&#039;&#039;: 10% damage absorption, 100 shield HP&lt;br /&gt;
  * &#039;&#039;&#039;Knight of Spirituality&#039;&#039;&#039;: 20% damage absorption, 200 shield HP&lt;br /&gt;
&lt;br /&gt;
The shield consumes Spirituality points upon activation.&lt;br /&gt;
&lt;br /&gt;
== Gaining Spirituality ==&lt;br /&gt;
&lt;br /&gt;
To progress in Spirituality:&lt;br /&gt;
* Use targeted healing and resurrection abilities on other players, including:&lt;br /&gt;
  * Bandages&lt;br /&gt;
  * Heal&lt;br /&gt;
  * Greater Heal&lt;br /&gt;
&lt;br /&gt;
Note: Spirituality gains are not obtained through self-healing or healing pets.&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Spirituality ==&lt;br /&gt;
&lt;br /&gt;
Located at &#039;&#039;&#039;75°56&#039;S, 19°32&#039;E&#039;&#039;&#039;, the Shrine of Spirituality offers:&lt;br /&gt;
* Karma locking&lt;br /&gt;
* Resurrection&lt;br /&gt;
* Tithing&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: Ankh  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Truth, Love, and Courage  &lt;br /&gt;
* &#039;&#039;&#039;Original Home City&#039;&#039;&#039;: [[Skara Brae]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Humility&amp;diff=1753</id>
		<title>Humility</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Humility&amp;diff=1753"/>
		<updated>2025-06-11T14:11:00Z</updated>

		<summary type="html">&lt;p&gt;Aion: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Humility =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the quality of being humble and free from pride, Humility is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* located on the Isle of Fire (177°49&#039;N, 152°31&#039;W).&lt;br /&gt;
&lt;br /&gt;
== The Virtue of Humility ==&lt;br /&gt;
&lt;br /&gt;
Represented by a &#039;&#039;&#039;shepherd&#039;s crook&#039;&#039;&#039; on the Virtue Gump, Humility allows characters to:&lt;br /&gt;
* Grant pets a temporary Hit Point Regeneration (HPR) buff based on their Humility level.&lt;br /&gt;
&lt;br /&gt;
=== Pet Regeneration Buff ===&lt;br /&gt;
&lt;br /&gt;
By activating Humility and targeting a pet, players can grant:&lt;br /&gt;
* &#039;&#039;&#039;Seeker of Humility&#039;&#039;&#039;: +10 HPR for 20 minutes  &lt;br /&gt;
* &#039;&#039;&#039;Follower of Humility&#039;&#039;&#039;: +20 HPR for 20 minutes  &lt;br /&gt;
* &#039;&#039;&#039;Knight of Humility&#039;&#039;&#039;: +30 HPR for 20 minutes&lt;br /&gt;
&lt;br /&gt;
This ability consumes Humility points and is particularly beneficial for tamers.&lt;br /&gt;
&lt;br /&gt;
== Gaining Humility ==&lt;br /&gt;
&lt;br /&gt;
To progress in Humility:&lt;br /&gt;
* Initiate a Humility Hunt by saying &#039;&#039;&#039;&amp;quot;lum lum lum&amp;quot;&#039;&#039;&#039;.&lt;br /&gt;
* During the hunt:&lt;br /&gt;
  * Players, pets, and summons receive a -70 resistance debuff to all resists.&lt;br /&gt;
  * Hiding via skills, spells, potions, or items is prohibited.&lt;br /&gt;
  * Players gain Humility points by killing evil-aligned creatures.&lt;br /&gt;
* To end the hunt, say &#039;&#039;&#039;&amp;quot;lum lum lum&amp;quot;&#039;&#039;&#039; again. Resists return to normal after 30 seconds, with a 60-second cooldown before reinitiating.&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Humility ==&lt;br /&gt;
&lt;br /&gt;
The Humility shrine is located in the southeastern jungle of the Isle of Fire (177°49&#039;N, 152°31&#039;W). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Shrine of Humility offers:&lt;br /&gt;
* Karma locking&lt;br /&gt;
* Resurrection&lt;br /&gt;
* Tithing&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: Shepherd&#039;s Crook  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Independent of Truth, Love, and Courage&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Valor&amp;diff=1752</id>
		<title>Valor</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Valor&amp;diff=1752"/>
		<updated>2025-06-11T14:09:54Z</updated>

		<summary type="html">&lt;p&gt;Aion: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Valor =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the courage to take actions in support of one&#039;s convictions, Valor is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* Represented by a Shrine located at 157°36&#039;N, 82°7&#039;E  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Valor ==&lt;br /&gt;
&lt;br /&gt;
Represented by a &#039;&#039;&#039;sword&#039;&#039;&#039; on the Virtue Gump, Valor allows characters to:&lt;br /&gt;
* Activate Champion Spawns by targeting a spawn altar.&lt;br /&gt;
* Advance the progress of an active Champion Spawn, adding red candles based on the user&#039;s Valor level.&lt;br /&gt;
&lt;br /&gt;
=== Champion Spawn Activation ===&lt;br /&gt;
&lt;br /&gt;
By reaching the third level, &#039;&#039;&#039;Knight of Valor&#039;&#039;&#039;, a character can:&lt;br /&gt;
* Invoke the virtue and target a Champion Spawn altar to activate it.&lt;br /&gt;
* Altars can be targeted only once per spawn: to activate it if inactive, or to add more red candles according to the user&#039;s amount of Valor.&lt;br /&gt;
&lt;br /&gt;
The higher the amount of Valor, the better the chance to gain more red candles. Altar advancing is often used to finish the harder levels more quickly, especially at the Lord Oaks, Semidar, and Neira spawns.&lt;br /&gt;
&lt;br /&gt;
== Gaining Valor ==&lt;br /&gt;
&lt;br /&gt;
To progress in Valor:&lt;br /&gt;
* Kill creatures within a Champion Spawn area.&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Valor ==&lt;br /&gt;
&lt;br /&gt;
Located at &#039;&#039;&#039;157°36&#039;N, 82°7&#039;E&#039;&#039;&#039;, the Shrine of Valor offers:&lt;br /&gt;
* Karma locking&lt;br /&gt;
* Resurrection&lt;br /&gt;
* Tithing&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: Sword  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Courage  &lt;br /&gt;
* &#039;&#039;&#039;Original Home City&#039;&#039;&#039;: [[Jhelom]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Sacrifice&amp;diff=1751</id>
		<title>Sacrifice</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Sacrifice&amp;diff=1751"/>
		<updated>2025-06-11T14:09:07Z</updated>

		<summary type="html">&lt;p&gt;Aion: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Sacrifice =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the courage to give of oneself in the name of love, Sacrifice is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* Represented by a Shrine located east of Minoc  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Sacrifice ==&lt;br /&gt;
&lt;br /&gt;
Represented by a &#039;&#039;&#039;teardrop&#039;&#039;&#039; on the Virtue Gump, Sacrifice allows characters to:&lt;br /&gt;
* Self-resurrect a limited number of times per week, depending on their Sacrifice level.&lt;br /&gt;
&lt;br /&gt;
=== Self-Resurrection Ability ===&lt;br /&gt;
&lt;br /&gt;
By activating Sacrifice upon death:&lt;br /&gt;
* The character is resurrected on the spot with full health, mana, and stamina.&lt;br /&gt;
* The number of self-resurrections per week depends on the Sacrifice level:&lt;br /&gt;
  * &#039;&#039;&#039;Seeker of Sacrifice&#039;&#039;&#039;: 1 resurrection per week&lt;br /&gt;
  * &#039;&#039;&#039;Follower of Sacrifice&#039;&#039;&#039;: 2 resurrections per week&lt;br /&gt;
  * &#039;&#039;&#039;Knight of Sacrifice&#039;&#039;&#039;: 3 resurrections per week&lt;br /&gt;
&lt;br /&gt;
This ability is especially useful for adventurers venturing into dangerous areas without nearby healers.&lt;br /&gt;
&lt;br /&gt;
== Gaining Sacrifice ==&lt;br /&gt;
&lt;br /&gt;
To progress in Sacrifice:&lt;br /&gt;
* Sacrifice your Fame to redeem certain evil creatures.&lt;br /&gt;
* Eligible creatures include:&lt;br /&gt;
  * Demons&lt;br /&gt;
  * Enslaved Gargoyles&lt;br /&gt;
  * Evil Mages&lt;br /&gt;
  * Gargoyle Enforcers&lt;br /&gt;
  * Liches&lt;br /&gt;
  * Succubi&lt;br /&gt;
* The creature must be at full health and within line of sight.&lt;br /&gt;
* Sacrificing Fame to these creatures causes them to vanish and grants progress in the Sacrifice Virtue.&lt;br /&gt;
* The amount of progress gained depends on the amount of Fame sacrificed:&lt;br /&gt;
  * Sacrificing approximately 10,000 Fame grants about 30% progress toward the next level.&lt;br /&gt;
  * Sacrificing 15,000 Fame (the maximum) grants about 50% progress toward the next level.&lt;br /&gt;
&lt;br /&gt;
Note: You must have a minimum amount of Fame (likely around 4,000) to perform a sacrifice.&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Sacrifice ==&lt;br /&gt;
&lt;br /&gt;
Located east of Minoc, the Shrine of Sacrifice offers:&lt;br /&gt;
* Karma locking&lt;br /&gt;
* Resurrection&lt;br /&gt;
* Tithing&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: Teardrop  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Courage and Love  &lt;br /&gt;
* &#039;&#039;&#039;Original Home City&#039;&#039;&#039;: [[Minoc]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Justice&amp;diff=1750</id>
		<title>Justice</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Justice&amp;diff=1750"/>
		<updated>2025-06-11T14:07:53Z</updated>

		<summary type="html">&lt;p&gt;Aion: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Justice =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the devotion to truth, tempered by love, Justice is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* Represented by a Shrine located at 87°17&#039;N, 1°45&#039;W  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Justice ==&lt;br /&gt;
&lt;br /&gt;
Represented by a &#039;&#039;&#039;set of scales&#039;&#039;&#039; on the Virtue Gump, Justice allows characters to:&lt;br /&gt;
* Protect innocent players during Champion Spawns, granting the protector a chance to receive additional Power Scrolls.&lt;br /&gt;
&lt;br /&gt;
=== Protection Mechanic ===&lt;br /&gt;
&lt;br /&gt;
By activating Justice and targeting an innocent player:&lt;br /&gt;
* The protector gains a chance to receive a Power Scroll when the protected player does.&lt;br /&gt;
* The chance depends on the protector&#039;s Justice level:&lt;br /&gt;
  * &#039;&#039;&#039;Seeker of Justice&#039;&#039;&#039;: 60% chance  &lt;br /&gt;
  * &#039;&#039;&#039;Follower of Justice&#039;&#039;&#039;: 80% chance  &lt;br /&gt;
  * &#039;&#039;&#039;Knight of Justice&#039;&#039;&#039;: 100% chance&lt;br /&gt;
&lt;br /&gt;
Protection is only active while both players are in the area and facet. The protected player must accept the protection offer.&lt;br /&gt;
&lt;br /&gt;
== Gaining Justice ==&lt;br /&gt;
&lt;br /&gt;
To progress in Justice:&lt;br /&gt;
* Deliver the killing blow to a murderer (red-hued player).&lt;br /&gt;
* The amount of Justice gained depends on the murderer&#039;s skill level and the killer&#039;s current Justice level.&lt;br /&gt;
* Killing red NPCs (such as brigands and pirates) also grants a small Justice gain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Justice ==&lt;br /&gt;
&lt;br /&gt;
Located at &#039;&#039;&#039;87°17&#039;N, 1°45&#039;W&#039;&#039;&#039;, the Shrine of Justice offers:&lt;br /&gt;
* Karma locking  &lt;br /&gt;
* Resurrection  &lt;br /&gt;
* Tithing&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: Scales  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Truth and Love  &lt;br /&gt;
* &#039;&#039;&#039;Original Home City&#039;&#039;&#039;: [[Yew]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Honor&amp;diff=1749</id>
		<title>Honor</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Honor&amp;diff=1749"/>
		<updated>2025-06-11T14:06:27Z</updated>

		<summary type="html">&lt;p&gt;Aion: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Honor =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the courage to uphold truth against all odds, Honor is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* Represented by a Shrine located at 166°38&#039;S, 28°20&#039;E  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Honor ==&lt;br /&gt;
&lt;br /&gt;
Represented by a &#039;&#039;&#039;chalice&#039;&#039;&#039; on the Virtue Gump, Honor allows characters to:&lt;br /&gt;
* Move peacefully among aggressive monsters for a limited time.&lt;br /&gt;
&lt;br /&gt;
=== Embrace Honor ===&lt;br /&gt;
&lt;br /&gt;
Activating Honor on oneself grants temporary immunity from monster aggression:&lt;br /&gt;
* &#039;&#039;&#039;Seeker of Honor&#039;&#039;&#039;: 30 seconds&lt;br /&gt;
* &#039;&#039;&#039;Follower of Honor&#039;&#039;&#039;: 90 seconds&lt;br /&gt;
* &#039;&#039;&#039;Knight of Honor&#039;&#039;&#039;: 5 minutes&lt;br /&gt;
&lt;br /&gt;
This ability has a 5-minute cooldown and is useful for taming or retrieving items in dangerous areas.&lt;br /&gt;
&lt;br /&gt;
== Gaining Honor ==&lt;br /&gt;
&lt;br /&gt;
Honor is gained by engaging in honorable combat:&lt;br /&gt;
* Activate Honor and target an uninjured creature.&lt;br /&gt;
* Allow the creature to strike first.&lt;br /&gt;
* Fight one-on-one without pets, summons, poison, or ranged attacks (unless stationary).&lt;br /&gt;
&lt;br /&gt;
The amount of Honor gained depends on the creature&#039;s fame and adherence to these guidelines.&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Honor ==&lt;br /&gt;
&lt;br /&gt;
Located at &#039;&#039;&#039;166°38&#039;S, 28°20&#039;E&#039;&#039;&#039;, the Shrine of Honor offers:&lt;br /&gt;
* Karma locking&lt;br /&gt;
* Resurrection&lt;br /&gt;
* Tithing&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: Chalice  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Courage and Truth  &lt;br /&gt;
* &#039;&#039;&#039;Original Home City&#039;&#039;&#039;: [[Trinsic]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Honesty&amp;diff=1748</id>
		<title>Honesty</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Honesty&amp;diff=1748"/>
		<updated>2025-06-11T14:04:28Z</updated>

		<summary type="html">&lt;p&gt;Aion: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Honesty =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the quality of being truthful, sincere, or frank, but above all, free from deceit or fraud, Honesty is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* Represented by a shrine on Dagger Isle  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Honesty ==&lt;br /&gt;
&lt;br /&gt;
Represented by an &#039;&#039;&#039;open palm&#039;&#039;&#039; on the Virtue Gump, Honesty rewards players with discounts when purchasing from NPC merchants. The higher your Honesty rank, the greater the discount. Note that the discount isn&#039;t displayed in the merchant window but is confirmed via a system message after the transaction.&lt;br /&gt;
&lt;br /&gt;
=== Gaining Honesty ===&lt;br /&gt;
&lt;br /&gt;
To progress in Honesty:&lt;br /&gt;
* Locate and pick up items labeled &#039;&#039;&#039;&amp;quot;Lost Item (Return To Gain Honesty)&amp;quot;&#039;&#039;&#039; found on the ground in both Trammel and Felucca (excluding dungeons and guard zones).&lt;br /&gt;
* Return the item within 3 hours to:&lt;br /&gt;
  * Any Virtue Town bank&#039;s Lost and Found box for standard credit.&lt;br /&gt;
  * The specific town where the item&#039;s owner resides for double credit.&lt;br /&gt;
  * The original owner for quadruple credit.&lt;br /&gt;
&lt;br /&gt;
Using the [[Forensic Evaluation]] skill can help identify the item&#039;s owner and their town, enhancing your chances of gaining more virtue points.&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Honesty ==&lt;br /&gt;
&lt;br /&gt;
Located at &#039;&#039;&#039;93°9&#039;N 156°57&#039;W&#039;&#039;&#039; on Dagger Isle:&lt;br /&gt;
* Allows characters to lock their [[karma]].&lt;br /&gt;
* Provides a location for resurrection.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: An open palm  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Truth  &lt;br /&gt;
* &#039;&#039;&#039;Original Home City&#039;&#039;&#039;: [[Moonglow]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Honesty&amp;diff=1747</id>
		<title>Honesty</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Honesty&amp;diff=1747"/>
		<updated>2025-06-11T14:03:18Z</updated>

		<summary type="html">&lt;p&gt;Aion: /* Honesty */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Honesty =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the quality of being truthful, sincere, or frank, but above all, free from deceit or fraud, Honesty is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* Represented by a shrine on Dagger Isle  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Honesty ==&lt;br /&gt;
&lt;br /&gt;
Represented by an &#039;&#039;&#039;open palm&#039;&#039;&#039; on the Virtue Gump, Honesty rewards players with discounts when purchasing from NPC merchants. The higher your Honesty rank, the greater the discount. Note that the discount isn&#039;t displayed in the merchant window but is confirmed via a system message after the transaction.&lt;br /&gt;
&lt;br /&gt;
=== Gaining Honesty ===&lt;br /&gt;
&lt;br /&gt;
To progress in Honesty:&lt;br /&gt;
* Locate and pick up items labeled &#039;&#039;&#039;&amp;quot;Lost Item (Return To Gain Honesty)&amp;quot;&#039;&#039;&#039; found on the ground in both Trammel and Felucca (excluding dungeons and guard zones).&lt;br /&gt;
* Return the item within 3 hours to:&lt;br /&gt;
  * Any Virtue Town bank&#039;s Lost and Found box for standard credit.&lt;br /&gt;
  * The specific town where the item&#039;s owner resides for double credit.&lt;br /&gt;
  * The original owner for quadruple credit.&lt;br /&gt;
&lt;br /&gt;
Using the [[Forensic Evaluation]] skill can help identify the item&#039;s owner and their town, enhancing your chances of gaining more virtue points.&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Honesty ==&lt;br /&gt;
&lt;br /&gt;
Located at &#039;&#039;&#039;93°9&#039;N 156°57&#039;W&#039;&#039;&#039; on Dagger Isle:&lt;br /&gt;
* Allows characters to lock their [[karma]].&lt;br /&gt;
* Provides a location for resurrection.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: An open palm  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Truth  &lt;br /&gt;
* &#039;&#039;&#039;Original Home City&#039;&#039;&#039;: [[Moonglow]]  &lt;br /&gt;
* &#039;&#039;&#039;Mantra&#039;&#039;&#039;: Ahm&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Compassion&amp;diff=1746</id>
		<title>Compassion</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Compassion&amp;diff=1746"/>
		<updated>2025-06-11T14:02:44Z</updated>

		<summary type="html">&lt;p&gt;Aion: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Compassion =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the quality of having nonjudgmental empathy for one&#039;s fellow creatures, Compassion is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* A Shrine located at 100°50&#039;N, 7°55&#039;W  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Compassion ==&lt;br /&gt;
&lt;br /&gt;
Represented by a &#039;&#039;&#039;heart&#039;&#039;&#039; on the Virtue Gump, Compassion allows characters to resurrect others with a percentage of their max hit points restored — a powerful benefit in both PvM and PvP scenarios.&lt;br /&gt;
&lt;br /&gt;
=== Resurrection Bonus by Virtue Level ===&lt;br /&gt;
* &#039;&#039;&#039;Seeker of Compassion&#039;&#039;&#039; (Level 1): 20% HP restored  &lt;br /&gt;
* &#039;&#039;&#039;Follower of Compassion&#039;&#039;&#039; (Level 2): 40% HP restored  &lt;br /&gt;
* &#039;&#039;&#039;Knight of Compassion&#039;&#039;&#039; (Level 3): 80% HP restored  &lt;br /&gt;
&lt;br /&gt;
Applies to resurrections via [[Magery]] or [[Healing]].&lt;br /&gt;
&lt;br /&gt;
== Gaining Compassion ==&lt;br /&gt;
&lt;br /&gt;
Compassion is gained by completing:&lt;br /&gt;
* NPC Escort Quests (500 gold reward)  &lt;br /&gt;
* NPC Prisoner Rescues from brigand/orc/lizardman camps (roughly double progress)&lt;br /&gt;
&lt;br /&gt;
Progress is tracked via 10 dots per level in the Virtue Gump. You can gain from &#039;&#039;&#039;up to 5 NPCs per 24 hours&#039;&#039;&#039;; after this, a cooldown message appears, though escorts can still be done for gold.&lt;br /&gt;
&lt;br /&gt;
=== Progress Estimation ===&lt;br /&gt;
* Level 1 (Seeker): ~2 prisoner rescues per dot  &lt;br /&gt;
* Level 2 (Follower): ~3 prisoner rescues per dot  &lt;br /&gt;
* Level 3 (Knight): ~4 prisoner rescues per dot  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Compassion ==&lt;br /&gt;
Located at &#039;&#039;&#039;100°50&#039;N, 7°55&#039;W&#039;&#039;&#039;, the shrine features a named [[Ankh]] that allows:&lt;br /&gt;
* Resurrection  &lt;br /&gt;
* Karma locking&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: A heart  &lt;br /&gt;
* &#039;&#039;&#039;Associated Town&#039;&#039;&#039;: [[Britain]]  &lt;br /&gt;
* &#039;&#039;&#039;Dungeon&#039;&#039;&#039;: [[Despise]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Virtues&amp;diff=1745</id>
		<title>Virtues</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Virtues&amp;diff=1745"/>
		<updated>2025-06-11T14:01:17Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The term &#039;&#039;&#039;Virtue&#039;&#039;&#039; refers to the moral system of Ultima Online and to a game mechanic that grants bonuses for performing certain actions. &lt;br /&gt;
&lt;br /&gt;
There are eight components of the virtue paradigm: [[Compassion]], [[Honesty]], [[Honor]], [[Humility]], [[Justice]], [[Sacrifice]], [[Spirituality]], and [[Valor]]. The game mechanic is accessed via the Virtue Gump. Additionally, each virtue has a mantra that is usually of use at the respective [[Shrine]].&lt;br /&gt;
&lt;br /&gt;
==Virtue System==&lt;br /&gt;
Most often, Virtue refers to the in-game system wherein players can perform certain actions based on or related to the Virtues, and achieve certain in-game powers.&lt;br /&gt;
&lt;br /&gt;
The system is accessed by double-clicking the symbol at the very top of a character&#039;s paperdoll.&lt;br /&gt;
&lt;br /&gt;
For detailed information on each virtue, prerequisite, and benefit, see the following main articles:&lt;br /&gt;
&lt;br /&gt;
===Virtues===&lt;br /&gt;
:* [[Compassion]]: &#039;&#039;A Heart&#039;&#039; (NPC escort quests / resurrect others with up to 80% full health)&lt;br /&gt;
:* [[Honesty]]: &#039;&#039;An Open-Palmed Hand&#039;&#039; (&amp;quot;Lost&amp;quot; items / NPC merchant discount)&lt;br /&gt;
:* [[Honor]]: &#039;&#039;A Chalice&#039;&#039; (Honoring then killing monsters / walk amidst monsters without being attacked)&lt;br /&gt;
:* [[Justice]]: &#039;&#039;A Set of Scales&#039;&#039; (Killing reds / increased power scrolls amounts)&lt;br /&gt;
:* [[Sacrifice]]: &#039;&#039;A Teardrop&#039;&#039; (Sacrificing fame / self resurrection)&lt;br /&gt;
:* [[Valor]]: &#039;&#039;A Sword&#039;&#039; (Kill [[Champions|champion spawn]] monsters / ability to activate and advance champion spawns)&lt;br /&gt;
:* [[Humility]]: &#039;&#039;A Shepherd’s Crook&#039;&#039; (Kill evil-alighed monsters during Humility Hunt)&lt;br /&gt;
:* [[Spirituality]]: &#039;&#039;An Ankh&#039;&#039; (Use targeted heals and resurrections on other players)&lt;br /&gt;
&lt;br /&gt;
==Ultima Virtues==&lt;br /&gt;
&lt;br /&gt;
Here is a popularly-used chart that states the mantra of each virtue, its associated sin, and the principles from which it is derived, along with other information.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Virtue&lt;br /&gt;
! Principles&lt;br /&gt;
! Towns associated&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Color&lt;br /&gt;
! Symbol&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Honesty&lt;br /&gt;
| Pure Truth&lt;br /&gt;
| [[Moonglow]]&lt;br /&gt;
| [[Deceit]]&lt;br /&gt;
| style=&amp;quot;background:blue&amp;quot; |  Blue&lt;br /&gt;
| Open hand&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Compassion&lt;br /&gt;
| Pure Love&lt;br /&gt;
| [[Britain]]&lt;br /&gt;
| [[Despise]]&lt;br /&gt;
| style=&amp;quot;background:Yellow;&amp;quot; | Yellow&lt;br /&gt;
| Heart&lt;br /&gt;
|-&lt;br /&gt;
| Valor&lt;br /&gt;
| Pure Courage&lt;br /&gt;
| [[Jhelom]]&lt;br /&gt;
| [[Destard]]&lt;br /&gt;
| style=&amp;quot;background:#dc143c;&amp;quot; | Red&lt;br /&gt;
| Sword&lt;br /&gt;
|-&lt;br /&gt;
| Justice&lt;br /&gt;
| Truth, Love&lt;br /&gt;
| [[Yew]]&lt;br /&gt;
| [[Wrong]]&lt;br /&gt;
| style=&amp;quot;background:#32cd32;&amp;quot; | Green&lt;br /&gt;
| Scales&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Love, Courage&lt;br /&gt;
| [[Minoc]]&lt;br /&gt;
| [[Covetous]]&lt;br /&gt;
| style=&amp;quot;background:#ff8c00;&amp;quot; | Orange&lt;br /&gt;
| Tear&lt;br /&gt;
|-&lt;br /&gt;
| Honor&lt;br /&gt;
| Truth, Courage&lt;br /&gt;
| [[Trinsic]]&lt;br /&gt;
| [[Shame]]&lt;br /&gt;
| style=&amp;quot;background:#9400d3;&amp;quot; | Purple&lt;br /&gt;
| Chalice&lt;br /&gt;
|-&lt;br /&gt;
| Spirituality&lt;br /&gt;
| Truth, Love, and Courage&lt;br /&gt;
| [[Skara Brae]]&lt;br /&gt;
| [[Hythloth]]&lt;br /&gt;
| style=&amp;quot;background:white;&amp;quot; | White&lt;br /&gt;
| Ankh&lt;br /&gt;
|-&lt;br /&gt;
| Humility&lt;br /&gt;
| Truth, Love, and Courage independently&lt;br /&gt;
| [[Magincia]]&lt;br /&gt;
| [[Doom]] or [[Hythloth]]&lt;br /&gt;
| style=&amp;quot;background:black; color:white;&amp;quot; | Black&lt;br /&gt;
| Shepherd staff&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blackthorn&#039;s Code is a good illustration of the fact that the Virtues always come from one&#039;s own self rather than the norms of society; codifying ethics into law doesn&#039;t automatically make evil people good. Further, unethical lawmakers can take the Virtues and turn them into something that is quite contrary to what Virtues actually stand for.&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Virtues&amp;diff=1744</id>
		<title>Virtues</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Virtues&amp;diff=1744"/>
		<updated>2025-06-11T13:58:22Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The term &#039;&#039;&#039;Virtue&#039;&#039;&#039; refers to the moral system of Ultima Online and to a game mechanic that grants bonuses for performing certain actions. &lt;br /&gt;
&lt;br /&gt;
There are eight components of the virtue paradigm: [[Compassion]], [[Honesty]], [[Honor]], [[Humility]], [[Justice]], [[Sacrifice]], [[Spirituality]], and [[Valor]]. The game mechanic is accessed via the Virtue Gump. The philosophy behind the Virtues is opposed by the philosophy of [[Chaos]]; the individual virtues are opposed by a sin that is its opposite. Additionally, each virtue has a mantra that is usually of use at the respective [[Shrine]].&lt;br /&gt;
&lt;br /&gt;
==Virtue System==&lt;br /&gt;
Most often, Virtue refers to the in-game system wherein players can perform certain actions based on or related to the Virtues, and achieve certain in-game powers.&lt;br /&gt;
&lt;br /&gt;
The system is accessed by double-clicking the symbol at the very top of a character&#039;s paperdoll.&lt;br /&gt;
&lt;br /&gt;
For detailed information on each virtue, prerequisite, and benefit, see the following main articles:&lt;br /&gt;
&lt;br /&gt;
===Virtues===&lt;br /&gt;
:* [[Compassion]]: &#039;&#039;A Heart&#039;&#039; (NPC escort quests / resurrect others with up to 80% full health)&lt;br /&gt;
:* [[Honesty]]: &#039;&#039;An Open-Palmed Hand&#039;&#039; (&amp;quot;Lost&amp;quot; items / NPC merchant discount)&lt;br /&gt;
:* [[Honor]]: &#039;&#039;A Chalice&#039;&#039; (Honoring then killing monsters / walk amidst monsters without being attacked)&lt;br /&gt;
:* [[Justice]]: &#039;&#039;A Set of Scales&#039;&#039; (Killing reds / increased power scrolls amounts)&lt;br /&gt;
:* [[Sacrifice]]: &#039;&#039;A Teardrop&#039;&#039; (Sacrificing fame / self resurrection)&lt;br /&gt;
:* [[Valor]]: &#039;&#039;A Sword&#039;&#039; (Kill [[Champions|champion spawn]] monsters / ability to activate and advance champion spawns)&lt;br /&gt;
:* [[Humility]]: &#039;&#039;A Shepherd’s Crook&#039;&#039; (Kill evil-alighed monsters during Humility Hunt)&lt;br /&gt;
:* [[Spirituality]]: &#039;&#039;An Ankh&#039;&#039; (Use targeted heals and resurrections on other players)&lt;br /&gt;
&lt;br /&gt;
==Ultima Virtues==&lt;br /&gt;
&lt;br /&gt;
Here is a popularly-used chart that states the mantra of each virtue, its associated sin, and the principles from which it is derived, along with other information.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Virtue&lt;br /&gt;
! Principles&lt;br /&gt;
! Towns associated&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Color&lt;br /&gt;
! Symbol&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Honesty&lt;br /&gt;
| Pure Truth&lt;br /&gt;
| [[Moonglow]]&lt;br /&gt;
| [[Deceit]]&lt;br /&gt;
| style=&amp;quot;background:blue&amp;quot; |  Blue&lt;br /&gt;
| Open hand&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Compassion&lt;br /&gt;
| Pure Love&lt;br /&gt;
| [[Britain]]&lt;br /&gt;
| [[Despise]]&lt;br /&gt;
| style=&amp;quot;background:Yellow;&amp;quot; | Yellow&lt;br /&gt;
| Heart&lt;br /&gt;
|-&lt;br /&gt;
| Valor&lt;br /&gt;
| Pure Courage&lt;br /&gt;
| [[Jhelom]]&lt;br /&gt;
| [[Destard]]&lt;br /&gt;
| style=&amp;quot;background:#dc143c;&amp;quot; | Red&lt;br /&gt;
| Sword&lt;br /&gt;
|-&lt;br /&gt;
| Justice&lt;br /&gt;
| Truth, Love&lt;br /&gt;
| [[Yew]]&lt;br /&gt;
| [[Wrong]]&lt;br /&gt;
| style=&amp;quot;background:#32cd32;&amp;quot; | Green&lt;br /&gt;
| Scales&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Love, Courage&lt;br /&gt;
| [[Minoc]]&lt;br /&gt;
| [[Covetous]]&lt;br /&gt;
| style=&amp;quot;background:#ff8c00;&amp;quot; | Orange&lt;br /&gt;
| Tear&lt;br /&gt;
|-&lt;br /&gt;
| Honor&lt;br /&gt;
| Truth, Courage&lt;br /&gt;
| [[Trinsic]]&lt;br /&gt;
| [[Shame]]&lt;br /&gt;
| style=&amp;quot;background:#9400d3;&amp;quot; | Purple&lt;br /&gt;
| Chalice&lt;br /&gt;
|-&lt;br /&gt;
| Spirituality&lt;br /&gt;
| Truth, Love, and Courage&lt;br /&gt;
| [[Skara Brae]]&lt;br /&gt;
| [[Hythloth]]&lt;br /&gt;
| style=&amp;quot;background:white;&amp;quot; | White&lt;br /&gt;
| Ankh&lt;br /&gt;
|-&lt;br /&gt;
| Humility&lt;br /&gt;
| Truth, Love, and Courage independently&lt;br /&gt;
| [[Magincia]]&lt;br /&gt;
| [[Doom]] or [[Hythloth]]&lt;br /&gt;
| style=&amp;quot;background:black; color:white;&amp;quot; | Black&lt;br /&gt;
| Shepherd staff&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blackthorn&#039;s Code is a good illustration of the fact that the Virtues always come from one&#039;s own self rather than the norms of society; codifying ethics into law doesn&#039;t automatically make evil people good. Further, unethical lawmakers can take the Virtues and turn them into something that is quite contrary to what Virtues actually stand for.&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=File:Doom.gif&amp;diff=1743</id>
		<title>File:Doom.gif</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=File:Doom.gif&amp;diff=1743"/>
		<updated>2025-06-05T13:56:12Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Doom&amp;diff=1742</id>
		<title>Doom</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Doom&amp;diff=1742"/>
		<updated>2025-06-05T13:55:42Z</updated>

		<summary type="html">&lt;p&gt;Aion: Created page with &amp;quot; &amp;lt;!-- saved from url=(0046)https://uo.stratics.com/content/atlas/doom.php --&amp;gt; &amp;lt;html&amp;gt;&amp;lt;head&amp;gt;&amp;lt;meta http-equiv=&amp;quot;Content-Type&amp;quot; content=&amp;quot;text/html; charset=UTF-8&amp;quot;&amp;gt;&amp;lt;/head&amp;gt;&amp;lt;body&amp;gt;&amp;lt;center&amp;gt;               &amp;lt;table cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;                 &amp;lt;tbody&amp;gt;&amp;lt;tr&amp;gt;                    &amp;lt;td class=&amp;quot;menuline&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/dungeon.php&amp;quot;&amp;gt;Overview&amp;lt;/a&amp;gt; | &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/covetous.php&amp;quot;&amp;gt;Britannia&amp;lt;/a&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;!-- saved from url=(0046)https://uo.stratics.com/content/atlas/doom.php --&amp;gt;&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;head&amp;gt;&amp;lt;meta http-equiv=&amp;quot;Content-Type&amp;quot; content=&amp;quot;text/html; charset=UTF-8&amp;quot;&amp;gt;&amp;lt;/head&amp;gt;&amp;lt;body&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
              &amp;lt;table cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;tbody&amp;gt;&amp;lt;tr&amp;gt; &lt;br /&gt;
                  &amp;lt;td class=&amp;quot;menuline&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/dungeon.php&amp;quot;&amp;gt;Overview&amp;lt;/a&amp;gt; | &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/covetous.php&amp;quot;&amp;gt;Britannia&amp;lt;/a&amp;gt; &lt;br /&gt;
                    | &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/britain-sewer.php&amp;quot;&amp;gt;The Lost Lands&amp;lt;/a&amp;gt; | &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/ilshenar-ankh.php&amp;quot;&amp;gt;Ilshenar&amp;lt;/a&amp;gt; | Malas | &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/fandancer_dojo.php&amp;quot;&amp;gt;Tokuno Islands&amp;lt;/a&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt; &lt;br /&gt;
                  &amp;lt;td class=&amp;quot;bar&amp;quot;&amp;gt;Dungeons&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt; &lt;br /&gt;
                  &amp;lt;td class=&amp;quot;menuline&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/bedlam.php&amp;quot;&amp;gt;Bedlam&amp;lt;/a&amp;gt; &lt;br /&gt;
                    | Doom &lt;br /&gt;
					| &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/labyrinth.php&amp;quot;&amp;gt;Labyrinth&amp;lt;/a&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
              &amp;lt;/tbody&amp;gt;&amp;lt;/table&amp;gt;              &amp;lt;table width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;tbody&amp;gt;&amp;lt;tr&amp;gt; &lt;br /&gt;
                  &amp;lt;td class=&amp;quot;top&amp;quot; colspan=&amp;quot;2&amp;quot;&amp;gt;Dungeon Doom&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt; &lt;br /&gt;
                  &amp;lt;td class=&amp;quot;heading&amp;quot; colspan=&amp;quot;2&amp;quot;&amp;gt;Level 1&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt; &lt;br /&gt;
                  &amp;lt;td align=&amp;quot;CENTER&amp;quot;&amp;gt;&amp;lt;img border=&amp;quot;0&amp;quot; src=&amp;quot;./doom.php_files/doom.gif&amp;quot; width=&amp;quot;255&amp;quot; height=&amp;quot;551&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                  &amp;lt;td&amp;gt; &lt;br /&gt;
				    &amp;lt;p&amp;gt;Points of Interest: &lt;br /&gt;
                    &amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;A&amp;lt;/b&amp;gt; &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/doom.php#guide&amp;quot;&amp;gt;Entry point&amp;lt;/a&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
                      &amp;lt;b&amp;gt;B&amp;lt;/b&amp;gt; &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/doom.php#escape&amp;quot;&amp;gt;Exit Moongate&amp;lt;/a&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
                      &amp;lt;b&amp;gt;C&amp;lt;/b&amp;gt; &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/doom.php#lever&amp;quot;&amp;gt;Lever Puzzle&amp;lt;/a&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
                      &amp;lt;b&amp;gt;D&amp;lt;/b&amp;gt; &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/doom.php#lever&amp;quot;&amp;gt;Lamp Room&amp;lt;/a&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
                      &amp;lt;b&amp;gt;E&amp;lt;/b&amp;gt; &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/doom.php#guardians&amp;quot;&amp;gt;Dark Guardian Room&amp;lt;/a&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
                      &amp;lt;b&amp;gt;F&amp;lt;/b&amp;gt; &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/doom.php#daemon&amp;quot;&amp;gt;Victoria the Sorceress&amp;lt;/a&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
                      &amp;lt;b&amp;gt;G&amp;lt;/b&amp;gt; &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/doom.php#gauntlet&amp;quot;&amp;gt;Bell of the Dead&amp;lt;/a&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
                      &amp;lt;b&amp;gt;H&amp;lt;/b&amp;gt; &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/doom.php#gauntlet&amp;quot;&amp;gt;Nix the Variety Dealer&amp;lt;/a&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
                      &amp;lt;b&amp;gt;I&amp;lt;/b&amp;gt; &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/doom.php#gauntlet&amp;quot;&amp;gt;The Healer Shop&amp;lt;/a&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
                      &amp;lt;b&amp;gt;J-O&amp;lt;/b&amp;gt; &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/doom.php#gauntlet&amp;quot;&amp;gt;The Gauntlet&amp;lt;/a&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
                      &amp;lt;b&amp;gt;P&amp;lt;/b&amp;gt; &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/doom.php#escape&amp;quot;&amp;gt;Exit from Gauntlet &amp;lt;/a&amp;gt;&lt;br /&gt;
					  &lt;br /&gt;
					&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Inhabitants: &lt;br /&gt;
&lt;br /&gt;
					&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Inhabitants In Guantlet: &lt;br /&gt;
&lt;br /&gt;
				  &amp;lt;/p&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
              &amp;lt;/tbody&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
			  &amp;lt;p&amp;gt;&lt;br /&gt;
			  &amp;lt;table width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;tbody&amp;gt;&amp;lt;tr&amp;gt; &lt;br /&gt;
                  &amp;lt;td class=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;a name=&amp;quot;guide&amp;quot;&amp;gt;A beginners guide to his Doom&amp;lt;/a&amp;gt;; &lt;br /&gt;
                    by Fluffy&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
                &amp;lt;tr&amp;gt; &lt;br /&gt;
                  &amp;lt;td class=&amp;quot;menuline&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/doom.php#escape&amp;quot;&amp;gt;Escaping Doom&amp;lt;/a&amp;gt; | &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/doom.php#stealing&amp;quot;&amp;gt;Stealable &lt;br /&gt;
                    Artifacts&amp;lt;/a&amp;gt; | &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/doom.php#lever&amp;quot;&amp;gt;Lever Puzzle &amp;amp;amp; Lamp Room&amp;lt;/a&amp;gt; &lt;br /&gt;
                    | &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/doom.php#guardians&amp;quot;&amp;gt;The Dark Guardians&amp;lt;/a&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
                    &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/doom.php#daemon&amp;quot;&amp;gt;The Bone Daemon&amp;lt;/a&amp;gt; | &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/atlas/doom.php#gauntlet&amp;quot;&amp;gt;The &lt;br /&gt;
                    Gauntlet&amp;lt;/a&amp;gt; | &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/guides/doomtamer.shtml&amp;quot;&amp;gt;Tamer Guide&amp;lt;/a&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
                &amp;lt;/tr&amp;gt;&lt;br /&gt;
			    &amp;lt;tr&amp;gt;&lt;br /&gt;
				  &amp;lt;td&amp;gt; &amp;lt;p&amp;gt;&amp;lt;font size=&amp;quot;+2&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;I&amp;lt;/strong&amp;gt;&amp;lt;/font&amp;gt;n &lt;br /&gt;
                      the corrupted forest of Malas, east of the Necromancer city &lt;br /&gt;
                      of Umbra, lies the entrance to the terrible dungeon of Doom. &lt;br /&gt;
                      The dungeon is a dangerous place filled with all manner &lt;br /&gt;
                      of traps and monsters more vicious than most, but as with &lt;br /&gt;
                      most places of evil, Dungeon Doom also holds great riches &lt;br /&gt;
                      for those adventurers who dare to enter.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;The entrance itself is an immense dark stone structure &lt;br /&gt;
                      littered with the remains of previous visitors to the dungeon, &lt;br /&gt;
                      some human and some definitely not human. Stairs descending &lt;br /&gt;
                      down under the structure lead only to a small underground &lt;br /&gt;
                      room containing nothing of interest, nothing except a hole &lt;br /&gt;
                      in the ground that is.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;The only way forward from there is to jump. Down the hole, &lt;br /&gt;
                      down to your Doom...&amp;lt;/p&amp;gt;&lt;br /&gt;
					  &amp;lt;center&amp;gt;&lt;br /&gt;
					  &amp;lt;img src=&amp;quot;./doom.php_files/doom-entry.jpg&amp;quot; width=&amp;quot;202&amp;quot; height=&amp;quot;268&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
                      &amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;Point A: Doom Entry Point &amp;lt;/font&amp;gt; &lt;br /&gt;
                    &amp;lt;/center&amp;gt;&lt;br /&gt;
                    &amp;lt;h3&amp;gt;&amp;lt;a name=&amp;quot;escape&amp;quot;&amp;gt;Escaping from Doom&amp;lt;/a&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;Once you&#039;re inside the dungeon of Doom the grim reality &lt;br /&gt;
                      dawns upon you.. The hole where you entered is far above &lt;br /&gt;
                      and out of your reach, there is no way you&#039;re going to get &lt;br /&gt;
                      out the same way as you got in.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;So what do you do if you need to get out of there and you &lt;br /&gt;
                      just used your last reagents or runebook charges? Or even &lt;br /&gt;
                      worse, if you&#039;re dead? &amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt; The answer is simple: You walk to the moongate, which &lt;br /&gt;
                      is in the far northeastern corner of the dungeon, past the &lt;br /&gt;
                      countless monsters that roam the hallways. The moongate &lt;br /&gt;
                      will take you outside to the corrupted forest.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;center&amp;gt;&lt;br /&gt;
                      &amp;lt;p&amp;gt;&amp;lt;img src=&amp;quot;./doom.php_files/doom-exit.jpg&amp;quot; width=&amp;quot;151&amp;quot; height=&amp;quot;161&amp;quot;&amp;gt; &lt;br /&gt;
                        &amp;lt;br&amp;gt;&lt;br /&gt;
                        &amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;Point B: Exit Moongate&amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;/center&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;However, if you are in the Gauntlet area of the dungeon &lt;br /&gt;
                      you won&#039;t be able to get to this exit. Have no fear though, &lt;br /&gt;
                      because there is an identical moongate on the beach just &lt;br /&gt;
                      next to the ferry.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;h3&amp;gt;&amp;lt;a name=&amp;quot;stealing&amp;quot;&amp;gt;Stealable Artifacts&amp;lt;/a&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;Scattered around the entire dungeon one can find strange &lt;br /&gt;
                      items known as artifacts. Although these artifacts seem &lt;br /&gt;
                      to just be laying there for the taking, that unfortunately &lt;br /&gt;
                      isn&#039;t possible because they a magically locked to the ground.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;The only way to obtain these artifacts are by being an &lt;br /&gt;
                      exceptionally good thief, with at least Grandmaster status &lt;br /&gt;
                      in the Stealing skill. The skilled thief can simply try &lt;br /&gt;
                      to steal the items from the ground, the higher skill he &lt;br /&gt;
                      has, the better are his chances of succeeding.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;The artifacts are divided in a number of levels, level &lt;br /&gt;
                      1 being the lowest and level 12 the highest. For each level &lt;br /&gt;
                      the artifact has, the time it takes for it to re-spawn increases, &lt;br /&gt;
                      so while a level one only takes around 90 minutes, a level &lt;br /&gt;
                      3 may take around 6 hours or more.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;The following is a list of all the known stealable artifacts &lt;br /&gt;
                      and their level.&amp;lt;/p&amp;gt;&lt;br /&gt;
					  &lt;br /&gt;
                    &amp;lt;table align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
                      &amp;lt;tbody&amp;gt;&amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td class=&amp;quot;heading&amp;quot;&amp;gt;Artifact&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;heading&amp;quot;&amp;gt;Level&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;heading&amp;quot;&amp;gt;Respawn Time&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Damaged Books&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1.5 Hours&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Bottle (Bong)&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1.5 Hours&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Rock&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1.5 Hours&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Skull Candle&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1.5 Hours&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Stretched Hide&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;3 Hours&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Brazier&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;3 Hours&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Lamp Post&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;6 Hours&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Books (Stacked)&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;6 Hours&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Books (Face down)&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;6 Hours&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Studded Leggings (Hanging)&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1 Day&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Egg Case&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1 Day&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Skinned Goat&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1 Day&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Gruesome Standard&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1 Day&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Bloody Water&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1 Day&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Tarot Cards&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1 Day&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Backpack (Reversed)&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1 Day&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Studded Tunic&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;4 Days&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Cocoon&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;4 Days&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Skinned Deer&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;8 Days&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Saddle&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;9&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;8 Days&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Leather Tunic (Hanging)&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;9&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;16 Days&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Zyronic Claw (Magic Weapon)&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1 Month&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Titan&#039;s Hammer (Magic Weapon)&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1 Month&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Blade of the Righteous (Magic Weapon)&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1 Month&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;The Inquisitor&#039;s Resolution (Magic Gauntlets)&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;1 Month&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                      &amp;lt;tr&amp;gt; &lt;br /&gt;
                        &amp;lt;td&amp;gt;Ruined Painting&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;12&amp;lt;/td&amp;gt;&lt;br /&gt;
                        &amp;lt;td class=&amp;quot;centered&amp;quot;&amp;gt;4 Months&amp;lt;/td&amp;gt;&lt;br /&gt;
                      &amp;lt;/tr&amp;gt;&lt;br /&gt;
                    &amp;lt;/tbody&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                    &amp;lt;p&amp;gt;&amp;lt;em&amp;gt;The Respawn times listed are only approximate numbers, &lt;br /&gt;
                      they may vary by +/- 20%. It is measured from when the item &lt;br /&gt;
                      last spawned, not when it was stolen.&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;While most of the stealable artifacts are strictly decorative &lt;br /&gt;
                      items, there are a few of them that are weapons or armor &lt;br /&gt;
                      imbued with powerful magical properties. Descriptions of &lt;br /&gt;
                      those can be found &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/arms-armor/artifacts.php?cat=847&amp;quot;&amp;gt;here&amp;lt;/a&amp;gt;. &amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;h3&amp;gt;&amp;lt;a name=&amp;quot;lever&amp;quot;&amp;gt;The Lever Puzzle &amp;amp;amp; Lamp Room&amp;lt;/a&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
                    &amp;lt;center&amp;gt;&lt;br /&gt;
					&amp;lt;img src=&amp;quot;./doom.php_files/doom-levers.jpg&amp;quot; width=&amp;quot;254&amp;quot; height=&amp;quot;227&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
                      &amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;Point C: The Lever Puzzle&amp;lt;/font&amp;gt; &lt;br /&gt;
                    &amp;lt;/center&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;In the northern end of the large hall west of the entrance &lt;br /&gt;
                      to the dungeon stands four tall statues. Between the statues &lt;br /&gt;
                      are 5 pressure pads and 4 levers, these are all part of &lt;br /&gt;
                      a devious and lethal puzzle.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;To solve the puzzle you have to be in a group of at least &lt;br /&gt;
                      5 people. Each person will have to stand on one of the pressure &lt;br /&gt;
                      pads, and then the trick is to figure out which order the &lt;br /&gt;
                      levers have to be pulled. Unfortunately this will have to &lt;br /&gt;
                      be done by trial and error at first and error usually means &lt;br /&gt;
                      death to a few of the people present.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;When all four levers have been pulled one of two things &lt;br /&gt;
                      will happen. If they were pulled in the wrong order, large &lt;br /&gt;
                      boulders will fall from above and hit everyone in the area &lt;br /&gt;
                      for a great deal of damage. In addition the that the statues &lt;br /&gt;
                      will give you a little clue about what you did wrong. If &lt;br /&gt;
                      the levers were pulled in the correct order, the person &lt;br /&gt;
                      standing on the green pressure pad in the center of the &lt;br /&gt;
                      statues, will be teleported to a small room with no doors, &lt;br /&gt;
                      a room commonly known as the lamp room.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;Inside the lamp room there can be three things of interest. &lt;br /&gt;
                      The first is the level 3 stealable artifact Lamp Post. The &lt;br /&gt;
                      second is the level 10 stealable artifact gauntlets &amp;quot;&amp;lt;a href=&amp;quot;https://uo.stratics.com/database/view.php?db_content=gameitem&amp;amp;amp;id=956&amp;amp;amp;cat=847&amp;quot;&amp;gt;The &lt;br /&gt;
                      Inquisitor&#039;s Resolution&amp;lt;/a&amp;gt;&amp;quot;. The third is a small golden &lt;br /&gt;
                      box placed on the table in the center of the room.&amp;lt;br&amp;gt;&lt;br /&gt;
                      The golden box turns out to be a cleverly concealed trap &lt;br /&gt;
                      when opened though, as a strange creature, known as the &lt;br /&gt;
                      Wanderer of the Void, will appear when the lid is lifted. &lt;br /&gt;
                    &amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;center&amp;gt;&lt;br /&gt;
                      &amp;lt;p&amp;gt;&amp;lt;img src=&amp;quot;./doom.php_files/doom-secret.jpg&amp;quot; width=&amp;quot;227&amp;quot; height=&amp;quot;250&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
                        &amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;Point D: The Lamp Room &amp;lt;/font&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;/center&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;As if one trap wasn&#039;t enough in this small room, once you &lt;br /&gt;
                      enter the room a lethal gas will start to seep in though &lt;br /&gt;
                      cracks in the walls. At first the gas will merely make you &lt;br /&gt;
                      a bit nauseous, but over time it grows more concentrated &lt;br /&gt;
                      and if you do not escape quickly you will surely collapse &lt;br /&gt;
                      in there and die.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;h3&amp;gt;&amp;lt;a name=&amp;quot;guardians&amp;quot;&amp;gt;The Dark Guardians&amp;lt;/a&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;In the far northern end of the dungeon, behind 3 sets of &lt;br /&gt;
                      double doors, lies room which is one of the most deadly &lt;br /&gt;
                      traps known. From the doorway you immediately notice the &lt;br /&gt;
                      large piles of human remains just a few steps into the room, &lt;br /&gt;
                      but the cause of their death isn&#039;t apparent from there. &lt;br /&gt;
                      Other things of interest in the room are two large statues &lt;br /&gt;
                      near the door, a stone pentagram in the center of the room &lt;br /&gt;
                      and a few chests hiding untold riches. &amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;Once you step a few steps into the room, the cause for &lt;br /&gt;
                      all the skeletal remains becomes clear though. The massive &lt;br /&gt;
                      doors will slam shut and become impossible to open, from &lt;br /&gt;
                      out of nowhere a number of Dark Guardians, a creature closely &lt;br /&gt;
                      related to the Lich, will appear on the pentagram and deadly &lt;br /&gt;
                      poison will slowly start to fill the room, making it increasingly &lt;br /&gt;
                      harder to breathe in there.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;For each creature in the room two Dark Guardians will appear &lt;br /&gt;
                      and now only one thing remains... Kill or be killed. If &lt;br /&gt;
                      you manage to kill all the guardians the poison will clear &lt;br /&gt;
                      the air, the doors will unlock and you are free to leave. &lt;br /&gt;
                      If the guardians manage to kill you, they will disappear &lt;br /&gt;
                      and the same things will happen, although when your ghost &lt;br /&gt;
                      tries to leaves the room it will be transported to a location &lt;br /&gt;
                      in the other end of the dungeon along with your remains.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;h3&amp;gt;&amp;lt;a name=&amp;quot;daemon&amp;quot;&amp;gt;The Bone Daemon&amp;lt;/a&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;One of the main reasons to enter Dungeon Doom can be found &lt;br /&gt;
                      in a room to the southeast of the entrance. In the corner &lt;br /&gt;
                      of that room lives an ancient sorceress by the name of Victoria, &lt;br /&gt;
                      who has been cursed to wander the unholy halls for all eternity.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;center&amp;gt;&lt;br /&gt;
					&amp;lt;img src=&amp;quot;./doom.php_files/doom-victoria.jpg&amp;quot; width=&amp;quot;193&amp;quot; height=&amp;quot;204&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
                      &amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;Point F: Victoria the Sorceress&amp;lt;/font&amp;gt; &lt;br /&gt;
                    &amp;lt;/center&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Victoria has an interesting tale to tell about a creature &lt;br /&gt;
                      she calls the Dark Father and also someone called Chyloth &lt;br /&gt;
                      the Ferryman. Apparently she once tried to kill the Dark &lt;br /&gt;
                      Father, but failed and became cursed instead. To get her &lt;br /&gt;
                      revenge for that she will offer to help you get across the &lt;br /&gt;
                      lake to the area known as the Gauntlet, where the Dark Father &lt;br /&gt;
                      can be summoned.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;To receive her help you will however first need to collect &lt;br /&gt;
                      1000 Daemon Bones, which can be found on all creatures in &lt;br /&gt;
                      the dungeon. The more powerful the creature, the more bones &lt;br /&gt;
                      it will have.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;Once you have given the 1000 Daemon Bones to Victoria she &lt;br /&gt;
                      will summon a powerful Bone Daemon for you to defeat. If &lt;br /&gt;
                      you manage to dispose of the Daemon, searching its corpse &lt;br /&gt;
                      will yield a strange golden skull, which will be your ticket &lt;br /&gt;
                      across the lake.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;center&amp;gt;&lt;br /&gt;
					&amp;lt;img src=&amp;quot;./doom.php_files/doom-summon.jpg&amp;quot; width=&amp;quot;260&amp;quot; height=&amp;quot;223&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
                      &amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;The Bone Daemon Summoning Pentagram&amp;lt;/font&amp;gt; &lt;br /&gt;
                    &amp;lt;/center&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;If you at any point leave the dungeon, after the Daemon &lt;br /&gt;
                      has been summoned for you, and you haven&#039;t received a skull, &lt;br /&gt;
                      the 1000 bones will be returned to you.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;h3&amp;gt;&amp;lt;a name=&amp;quot;gauntlet&amp;quot;&amp;gt;The Gauntlet&amp;lt;/a&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;Now that you have a golden skull, head for the beach at &lt;br /&gt;
                      the lake in the southern end of the dungeon. When you get &lt;br /&gt;
                      there you should find a dark platform with a large bell &lt;br /&gt;
                      hanging above it. This is the Bell of the Dead and once &lt;br /&gt;
                      rung it will summon a mysterious figure known as Chyloth &lt;br /&gt;
                      the Ferryman. &amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;Chyloth will yell at you a bit at first, something about &lt;br /&gt;
                      only the dead may cross, but if you hand him the golden &lt;br /&gt;
                      skull, he suddenly changes his mind and lets you and everyone &lt;br /&gt;
                      in your party hop aboard his ferry and sail across the lake. &lt;br /&gt;
                    &amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;Summoning Chyloth without giving him a skull is not something &lt;br /&gt;
                      that is advisable, as Chyloth has a very dangerous pet at &lt;br /&gt;
                      his disposal. If you do so anyway, running away would be &lt;br /&gt;
                      the best advice, because otherwise you might find yourself &lt;br /&gt;
                      in the belly of a Skeletal Dragon.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;center&amp;gt;&lt;br /&gt;
					&amp;lt;img src=&amp;quot;./doom.php_files/doom-chyloth.jpg&amp;quot; width=&amp;quot;156&amp;quot; height=&amp;quot;239&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
                      &amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;Point G: Chyloth and the Bell of the Dead&amp;lt;/font&amp;gt; &lt;br /&gt;
                    &amp;lt;/center&amp;gt;&lt;br /&gt;
					&amp;lt;p&amp;gt;Finally you are at the infamous Gauntlet of Doom. A place &lt;br /&gt;
                      of untold riches and an untold number of dead adventurers. &lt;br /&gt;
                    &amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;The first thing you should do once you get here, is familiarize &lt;br /&gt;
                      yourself with Nix the Variety Dealer. Nix can be found by &lt;br /&gt;
                      walking through a wall in the eastern side of the hallway &lt;br /&gt;
                      leading south from the beach, there he has made a small &lt;br /&gt;
                      shop where he sells all manner of supplies, that could be &lt;br /&gt;
                      useful to the brave adventurer.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;Further down the hallway you will reach a large hall with &lt;br /&gt;
                      six pentagrams on the floor, this is the center of the Gauntlet. &lt;br /&gt;
                      The Gauntlet is made of a five rooms, each with a some very &lt;br /&gt;
                      powerful creatures in them, the number of which depends &lt;br /&gt;
                      on the number of people in there. The rooms will have to &lt;br /&gt;
                      be defeated in a clockwise direction from the entrance and &lt;br /&gt;
                      once you enter an active one you can only leave by death, &lt;br /&gt;
                      either yours or the monsters in the room, as the doors to &lt;br /&gt;
                      the room will be locked.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;If you should happen to die in the Gauntlet, and you most &lt;br /&gt;
                      likely will, all hope isn&#039;t lost. In the northwestern room &lt;br /&gt;
                      lives a kind healer, who will help you find your path back &lt;br /&gt;
                      to life for the small fee of 5.000 gold pieces.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;Now that you know the place a bit better, let&#039;s get on &lt;br /&gt;
                      with business... The first room, which is the eastern one, &lt;br /&gt;
                      is inhabited by creatures know as &amp;lt;a href=&amp;quot;https://uo.stratics.com/database/view.php?db_content=hunters&amp;amp;amp;id=728&amp;quot;&amp;gt;Darknight &lt;br /&gt;
                      Creepers&amp;lt;/a&amp;gt;, strange creatures that seem to have several &lt;br /&gt;
                      torsos stacked upon each other. You will have to get rid &lt;br /&gt;
                      of all of them if you want to get out again in one piece.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;Once the first room is cleared, you can proceed to the &lt;br /&gt;
                      next one, the one to the southeast. This one is inhabited &lt;br /&gt;
                      by &amp;lt;a href=&amp;quot;https://uo.stratics.com/database/view.php?db_content=hunters&amp;amp;amp;id=730&amp;quot;&amp;gt;Flesh &lt;br /&gt;
                      Renderers&amp;lt;/a&amp;gt;, a type of giant insect that moves at an amazing &lt;br /&gt;
                      speed and has the ability to knock you off your mount. You &lt;br /&gt;
                      will have to move fast to get out of this one.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;The third room is not for people who fear long sharp objects, &lt;br /&gt;
                      it is inhabited by &amp;lt;a href=&amp;quot;https://uo.stratics.com/database/view.php?db_content=hunters&amp;amp;amp;id=733&amp;quot;&amp;gt;Impalers&amp;lt;/a&amp;gt;, &lt;br /&gt;
                      who instead of hands have long sharp and pointy spikes at &lt;br /&gt;
                      the end of their arms. A strong armor or a lot of running &lt;br /&gt;
                      around is required here.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;The fourth room is by many considered the easiest one, &lt;br /&gt;
                      it is inhabited by &amp;lt;a href=&amp;quot;https://uo.stratics.com/database/view.php?db_content=hunters&amp;amp;amp;id=735&amp;quot;&amp;gt;Shadow &lt;br /&gt;
                      Knights&amp;lt;/a&amp;gt;, a group of undead warriors who have the ability &lt;br /&gt;
                      to hide and stealth around. Once they are revealed they &lt;br /&gt;
                      shouldn&#039;t pose much of a threat to the experienced fighter.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;Finally the fifth and final room is now open to you. In &lt;br /&gt;
                      there the &amp;lt;a href=&amp;quot;https://uo.stratics.com/database/view.php?db_content=hunters&amp;amp;amp;id=725&amp;quot;&amp;gt;Abyssmal &lt;br /&gt;
                      Horrors&amp;lt;/a&amp;gt; await with their powerful magic skills ready &lt;br /&gt;
                      to fry you. The key to surviving this room is plenty of &lt;br /&gt;
                      resistance and a lot of physical damage.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;With the fifth room defeated, you should head out into &lt;br /&gt;
                      the center of the Gauntlet again. Here you will find the &lt;br /&gt;
                      fruit of your hard labour, the &amp;lt;a href=&amp;quot;https://uo.stratics.com/database/view.php?db_content=hunters&amp;amp;amp;id=729&amp;quot;&amp;gt;Dark &lt;br /&gt;
                      Fathers&amp;lt;/a&amp;gt;. The Dark Fathers will be a battle to remember, &lt;br /&gt;
                      since they are as strong as all the other creatures in the &lt;br /&gt;
                      Gauntlet together and also because they have the power to &lt;br /&gt;
                      summon large numbers of undead creatures to their aid.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;Now that you&#039;re all done you might ask what the point of &lt;br /&gt;
                      all this Gauntlet stuff is. Well isn&#039;t it obvious? Wealth &lt;br /&gt;
                      beyond you wildest dreams of course. Well maybe not quite &lt;br /&gt;
                      that much, but each of the Gauntlet monsters has a chance &lt;br /&gt;
                      of dropping a powerful &amp;lt;a href=&amp;quot;https://uo.stratics.com/content/arms-armor/artifacts.php?cat=846&amp;quot;&amp;gt;magical &lt;br /&gt;
                      artifact&amp;lt;/a&amp;gt; in the backpack of one of its killers. These &lt;br /&gt;
                      artifacts should make it well worth your trouble to go through &lt;br /&gt;
                      all this, if you are lucky enough to get one.&amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;Only one thing remains now and that is to leave this accursed &lt;br /&gt;
                      place. Recalling or gating is out of the question since &lt;br /&gt;
                      the evil of the place blocks that kind of magic, but luckily &lt;br /&gt;
                      there is a moongate on the beach right next to the ferry. &lt;br /&gt;
                      This moongate will take you to outside the entrance in the &lt;br /&gt;
                      corrupted forest. &amp;lt;/p&amp;gt;&lt;br /&gt;
                    &amp;lt;p&amp;gt;Use it and you have escaped your Doom.&amp;lt;/p&amp;gt;&lt;br /&gt;
                  &amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;/tr&amp;gt;&lt;br /&gt;
			  &amp;lt;/tbody&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/body&amp;gt;&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Virtues&amp;diff=1737</id>
		<title>Virtues</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Virtues&amp;diff=1737"/>
		<updated>2025-05-27T16:21:13Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The term &#039;&#039;&#039;Virtue&#039;&#039;&#039; refers to the moral system of Ultima Online and to a game mechanic that grants bonuses for performing certain actions. &lt;br /&gt;
&lt;br /&gt;
There are eight components of the virtue paradigm: [[Compassion]], [[Honesty]], [[Honor]], [[Humility]], [[Justice]], [[Sacrifice]], [[Spirituality]], and [[Valor]]. The game mechanic is accessed via the Virtue Gump. The philosophy behind the Virtues is opposed by the philosophy of [[Chaos]]; the individual virtues are opposed by a sin that is its opposite. Additionally, each virtue has a mantra that is usually of use at the respective [[Shrine]].&lt;br /&gt;
&lt;br /&gt;
==Virtue System==&lt;br /&gt;
Most often, Virtue refers to the in-game system wherein players can perform certain actions based on or related to the Virtues, and achieve certain in-game powers.&lt;br /&gt;
&lt;br /&gt;
The system is accessed by double-clicking the symbol at the very top of a character&#039;s paperdoll.&lt;br /&gt;
&lt;br /&gt;
For detailed information on each virtue, prerequisite, and benefit, see the following main articles:&lt;br /&gt;
&lt;br /&gt;
===Virtues===&lt;br /&gt;
:* [[Compassion]]: &#039;&#039;A Heart&#039;&#039; (NPC escort quests / resurrect others with up to 80% full health)&lt;br /&gt;
:* [[Honesty]]: &#039;&#039;An Open-Palmed Hand&#039;&#039; (&amp;quot;Lost&amp;quot; items / NPC merchant discount)&lt;br /&gt;
:* [[Honor]]: &#039;&#039;A Chalice&#039;&#039; (Honoring then killing monsters / walk amidst monsters without being attacked)&lt;br /&gt;
:* [[Justice]]: &#039;&#039;A Set of Scales&#039;&#039; (Killing reds / increased power scrolls amounts)&lt;br /&gt;
:* [[Sacrifice]]: &#039;&#039;A Teardrop&#039;&#039; (Sacrificing fame / self resurrection)&lt;br /&gt;
:* [[Valor]]: &#039;&#039;A Sword&#039;&#039; (Kill [[Champions|champion spawn]] monsters / ability to activate and advance champion spawns)&lt;br /&gt;
:* [[Humility]]: &#039;&#039;A Shepherd’s Crook&#039;&#039; (Kill evil-alighed monsters during Humility Hunt)&lt;br /&gt;
:* [[Spirituality]]: &#039;&#039;An Ankh&#039;&#039; (Use targeted heals and resurrections on other players)&lt;br /&gt;
&lt;br /&gt;
==Ultima Virtues==&lt;br /&gt;
&lt;br /&gt;
Here is a popularly-used chart that states the mantra of each virtue, its associated sin, and the principles from which it is derived, along with other information.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Virtue&lt;br /&gt;
! Principles&lt;br /&gt;
! Towns associated&lt;br /&gt;
! Mantra&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Color&lt;br /&gt;
! Symbol&lt;br /&gt;
! Word of Power&lt;br /&gt;
|-&lt;br /&gt;
| Honesty&lt;br /&gt;
| Pure Truth&lt;br /&gt;
| [[Moonglow]]&lt;br /&gt;
| Ahm&lt;br /&gt;
| [[Deceit]]&lt;br /&gt;
| style=&amp;quot;background:blue&amp;quot; |  Blue&lt;br /&gt;
| Open hand&lt;br /&gt;
| Fallax&lt;br /&gt;
|-&lt;br /&gt;
| Compassion&lt;br /&gt;
| Pure Love&lt;br /&gt;
| [[Britain]]&lt;br /&gt;
| Mu&lt;br /&gt;
| [[Despise]]&lt;br /&gt;
| style=&amp;quot;background:Yellow;&amp;quot; | Yellow&lt;br /&gt;
| Heart&lt;br /&gt;
| Vilis&lt;br /&gt;
|-&lt;br /&gt;
| Valor&lt;br /&gt;
| Pure Courage&lt;br /&gt;
| [[Jhelom]]&lt;br /&gt;
| Ra&lt;br /&gt;
| [[Destard]]&lt;br /&gt;
| style=&amp;quot;background:#dc143c;&amp;quot; | Red&lt;br /&gt;
| Sword&lt;br /&gt;
| Inopia&lt;br /&gt;
|-&lt;br /&gt;
| Justice&lt;br /&gt;
| Truth, Love&lt;br /&gt;
| [[Yew]]&lt;br /&gt;
| Beh&lt;br /&gt;
| [[Wrong]]&lt;br /&gt;
| style=&amp;quot;background:#32cd32;&amp;quot; | Green&lt;br /&gt;
| Scales&lt;br /&gt;
| Malum&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Love, Courage&lt;br /&gt;
| [[Minoc]]&lt;br /&gt;
| Cah&lt;br /&gt;
| [[Covetous]]&lt;br /&gt;
| style=&amp;quot;background:#ff8c00;&amp;quot; | Orange&lt;br /&gt;
| Tear&lt;br /&gt;
| Avidus&lt;br /&gt;
|-&lt;br /&gt;
| Honor&lt;br /&gt;
| Truth, Courage&lt;br /&gt;
| [[Trinsic]]&lt;br /&gt;
| Summ&lt;br /&gt;
| [[Shame]]&lt;br /&gt;
| style=&amp;quot;background:#9400d3;&amp;quot; | Purple&lt;br /&gt;
| Chalice&lt;br /&gt;
| Infama&lt;br /&gt;
|-&lt;br /&gt;
| Spirituality&lt;br /&gt;
| Truth, Love, and Courage&lt;br /&gt;
| [[Skara Brae]]&lt;br /&gt;
| Om&lt;br /&gt;
| [[Hythloth]]&lt;br /&gt;
| style=&amp;quot;background:white;&amp;quot; | White&lt;br /&gt;
| Ankh&lt;br /&gt;
| Ignavus&lt;br /&gt;
|-&lt;br /&gt;
| Humility&lt;br /&gt;
| Truth, Love, and Courage independently&lt;br /&gt;
| [[Magincia]]&lt;br /&gt;
| Lum&lt;br /&gt;
| [[Doom]] or [[Hythloth]]&lt;br /&gt;
| style=&amp;quot;background:black; color:white;&amp;quot; | Black&lt;br /&gt;
| Shepherd staff&lt;br /&gt;
| Veramocor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blackthorn&#039;s Code is a good illustration of the fact that the Virtues always come from one&#039;s own self rather than the norms of society; codifying ethics into law doesn&#039;t automatically make evil people good. Further, unethical lawmakers can take the Virtues and turn them into something that is quite contrary to what Virtues actually stand for.&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Virtues&amp;diff=1679</id>
		<title>Virtues</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Virtues&amp;diff=1679"/>
		<updated>2025-05-16T13:18:42Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The term &#039;&#039;&#039;Virtue&#039;&#039;&#039; refers to the moral system of Ultima Online and to a game mechanic that grants bonuses for performing certain actions. &lt;br /&gt;
&lt;br /&gt;
There are eight components of the virtue paradigm: [[Compassion]], [[Honesty]], [[Honor]], [[Humility]], [[Justice]], [[Sacrifice]], [[Spirituality]], and [[Valor]]. The game mechanic is accessed via the Virtue Gump. The philosophy behind the Virtues is opposed by the philosophy of [[Chaos]]; the individual virtues are opposed by a sin that is its opposite. Additionally, each virtue has a mantra that is usually of use at the respective [[Shrine]].&lt;br /&gt;
&lt;br /&gt;
==Virtue System==&lt;br /&gt;
Most often, Virtue refers to the in-game system wherein players can perform certain actions based on or related to the Virtues, and achieve certain in-game powers.&lt;br /&gt;
&lt;br /&gt;
In the 2D client, the system is accessed by double-clicking the symbol at the very top of a character&#039;s paperdoll.&lt;br /&gt;
&lt;br /&gt;
For detailed information on each virtue, prerequisite, and benefit, see the following main articles:&lt;br /&gt;
&lt;br /&gt;
===Virtues===&lt;br /&gt;
:* [[Compassion]]: &#039;&#039;A Heart&#039;&#039; (NPC escort quests / resurrect others with up to 80% full health)&lt;br /&gt;
:* [[Honesty]]: &#039;&#039;An Open-Palmed Hand&#039;&#039; (&amp;quot;Lost&amp;quot; items / NPC merchant discount)&lt;br /&gt;
:* [[Honor]]: &#039;&#039;A Chalice&#039;&#039; (Honoring then killing monsters / walk amidst monsters without being attacked)&lt;br /&gt;
:* [[Justice]]: &#039;&#039;A Set of Scales&#039;&#039; (Killing [[red]]s / increased [[power scrolls]] amounts)&lt;br /&gt;
:* [[Sacrifice]]: &#039;&#039;A Teardrop&#039;&#039; (Sacrificing [[fame]] / self resurrection)&lt;br /&gt;
:* [[Valor]]: &#039;&#039;A Sword&#039;&#039; (Kill [[Champions|champion spawn]] monsters / ability to activate and advance champion spawns)&lt;br /&gt;
:* [[Humility]]: &#039;&#039;A Shepherd’s Crook&#039;&#039; (Kill evil-alighed monsters during [[Humility Hunt]])&lt;br /&gt;
:* [[Spirituality]]: &#039;&#039;An [[Ankh]]&#039;&#039; (Use targeted heals and resurrections on other players)&lt;br /&gt;
&lt;br /&gt;
==Ultima Virtues==&lt;br /&gt;
&lt;br /&gt;
Here is a popularly-used chart that states the mantra of each virtue, its associated sin, and the principles from which it is derived, along with other information.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Virtue&lt;br /&gt;
! Principles&lt;br /&gt;
! Towns associated&lt;br /&gt;
! Mantra&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Color&lt;br /&gt;
! Symbol&lt;br /&gt;
! Word of Power&lt;br /&gt;
|-&lt;br /&gt;
| Honesty&lt;br /&gt;
| Pure Truth&lt;br /&gt;
| [[Moonglow]]&lt;br /&gt;
| Ahm&lt;br /&gt;
| [[Deceit]]&lt;br /&gt;
| style=&amp;quot;background:blue&amp;quot; |  Blue&lt;br /&gt;
| Open hand&lt;br /&gt;
| Fallax&lt;br /&gt;
|-&lt;br /&gt;
| Compassion&lt;br /&gt;
| Pure Love&lt;br /&gt;
| [[Britain]]&lt;br /&gt;
| Mu&lt;br /&gt;
| [[Despise]]&lt;br /&gt;
| style=&amp;quot;background:Yellow;&amp;quot; | Yellow&lt;br /&gt;
| Heart&lt;br /&gt;
| Vilis&lt;br /&gt;
|-&lt;br /&gt;
| Valor&lt;br /&gt;
| Pure Courage&lt;br /&gt;
| [[Jhelom]]&lt;br /&gt;
| Ra&lt;br /&gt;
| [[Destard]]&lt;br /&gt;
| style=&amp;quot;background:#dc143c;&amp;quot; | Red&lt;br /&gt;
| Sword&lt;br /&gt;
| Inopia&lt;br /&gt;
|-&lt;br /&gt;
| Justice&lt;br /&gt;
| Truth, Love&lt;br /&gt;
| [[Yew]]&lt;br /&gt;
| Beh&lt;br /&gt;
| [[Wrong]]&lt;br /&gt;
| style=&amp;quot;background:#32cd32;&amp;quot; | Green&lt;br /&gt;
| Scales&lt;br /&gt;
| Malum&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Love, Courage&lt;br /&gt;
| [[Minoc]]&lt;br /&gt;
| Cah&lt;br /&gt;
| [[Covetous]]&lt;br /&gt;
| style=&amp;quot;background:#ff8c00;&amp;quot; | Orange&lt;br /&gt;
| Tear&lt;br /&gt;
| Avidus&lt;br /&gt;
|-&lt;br /&gt;
| Honor&lt;br /&gt;
| Truth, Courage&lt;br /&gt;
| [[Trinsic]]&lt;br /&gt;
| Summ&lt;br /&gt;
| [[Shame]]&lt;br /&gt;
| style=&amp;quot;background:#9400d3;&amp;quot; | Purple&lt;br /&gt;
| Chalice&lt;br /&gt;
| Infama&lt;br /&gt;
|-&lt;br /&gt;
| Spirituality&lt;br /&gt;
| Truth, Love, and Courage&lt;br /&gt;
| [[Skara Brae]]&lt;br /&gt;
| Om&lt;br /&gt;
| [[Hythloth]]&lt;br /&gt;
| style=&amp;quot;background:white;&amp;quot; | White&lt;br /&gt;
| Ankh&lt;br /&gt;
| Ignavus&lt;br /&gt;
|-&lt;br /&gt;
| Humility&lt;br /&gt;
| Truth, Love, and Courage independently&lt;br /&gt;
| [[Magincia]]&lt;br /&gt;
| Lum&lt;br /&gt;
| [[Doom]] or [[Hythloth]]&lt;br /&gt;
| style=&amp;quot;background:black; color:white;&amp;quot; | Black&lt;br /&gt;
| Shepherd staff&lt;br /&gt;
| Veramocor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blackthorn&#039;s Code is a good illustration of the fact that the Virtues always come from one&#039;s own self rather than the norms of society; codifying ethics into law doesn&#039;t automatically make evil people good. Further, unethical lawmakers can take the Virtues and turn them into something that is quite contrary to what Virtues actually stand for.&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Spirituality&amp;diff=1678</id>
		<title>Spirituality</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Spirituality&amp;diff=1678"/>
		<updated>2025-05-16T13:15:56Z</updated>

		<summary type="html">&lt;p&gt;Aion: Created page with &amp;quot;= Spirituality =  &amp;#039;&amp;#039;Defined as the quest to seek Truth, Love, and Courage from one&amp;#039;s own self and the world around, Spirituality is:&amp;#039;&amp;#039;   * One of the eight Virtues in the Virtue System   * Represented by a Shrine located at 75°56&amp;#039;S, 19°32&amp;#039;E    == The Virtue of Spirituality ==  Represented by an &amp;#039;&amp;#039;&amp;#039;ankh&amp;#039;&amp;#039;&amp;#039; on the Virtue Gump, Spirituality allows characters to: * Grant a temporary protective shield to living players or pets, absorbing incoming damage based on...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Spirituality =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the quest to seek Truth, Love, and Courage from one&#039;s own self and the world around, Spirituality is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* Represented by a Shrine located at 75°56&#039;S, 19°32&#039;E  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Spirituality ==&lt;br /&gt;
&lt;br /&gt;
Represented by an &#039;&#039;&#039;ankh&#039;&#039;&#039; on the Virtue Gump, Spirituality allows characters to:&lt;br /&gt;
* Grant a temporary protective shield to living players or pets, absorbing incoming damage based on the user&#039;s Spirituality level.&lt;br /&gt;
&lt;br /&gt;
=== Spirituality Shield ===&lt;br /&gt;
&lt;br /&gt;
By activating Spirituality and targeting a living player or pet:&lt;br /&gt;
* The target receives a damage-absorbing shield.&lt;br /&gt;
* The shield&#039;s effectiveness depends on the user&#039;s Spirituality level:&lt;br /&gt;
  * &#039;&#039;&#039;Seeker of Spirituality&#039;&#039;&#039;: 5% damage absorption, 50 shield HP&lt;br /&gt;
  * &#039;&#039;&#039;Follower of Spirituality&#039;&#039;&#039;: 10% damage absorption, 100 shield HP&lt;br /&gt;
  * &#039;&#039;&#039;Knight of Spirituality&#039;&#039;&#039;: 20% damage absorption, 200 shield HP&lt;br /&gt;
&lt;br /&gt;
The shield consumes Spirituality points upon activation.&lt;br /&gt;
&lt;br /&gt;
== Gaining Spirituality ==&lt;br /&gt;
&lt;br /&gt;
To progress in Spirituality:&lt;br /&gt;
* Use targeted healing and resurrection abilities on other players, including:&lt;br /&gt;
  * Bandages&lt;br /&gt;
  * Heal&lt;br /&gt;
  * Greater Heal&lt;br /&gt;
&lt;br /&gt;
Note: Spirituality gains are not obtained through self-healing or healing pets.&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Spirituality ==&lt;br /&gt;
&lt;br /&gt;
Located at &#039;&#039;&#039;75°56&#039;S, 19°32&#039;E&#039;&#039;&#039;, the Shrine of Spirituality offers:&lt;br /&gt;
* Karma locking&lt;br /&gt;
* Resurrection&lt;br /&gt;
* Tithing&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: Ankh  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Truth, Love, and Courage  &lt;br /&gt;
* &#039;&#039;&#039;Original Home City&#039;&#039;&#039;: [[Skara Brae]]  &lt;br /&gt;
* &#039;&#039;&#039;Mantra&#039;&#039;&#039;: Om&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Valor&amp;diff=1677</id>
		<title>Valor</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Valor&amp;diff=1677"/>
		<updated>2025-05-16T13:12:27Z</updated>

		<summary type="html">&lt;p&gt;Aion: Created page with &amp;quot;= Valor =  &amp;#039;&amp;#039;Defined as the courage to take actions in support of one&amp;#039;s convictions, Valor is:&amp;#039;&amp;#039;   * One of the eight Virtues in the Virtue System   * Represented by a Shrine located at 157°36&amp;#039;N, 82°7&amp;#039;E    == The Virtue of Valor ==  Represented by a &amp;#039;&amp;#039;&amp;#039;sword&amp;#039;&amp;#039;&amp;#039; on the Virtue Gump, Valor allows characters to: * Activate Champion Spawns by targeting a spawn altar. * Advance the progress of an active Champion Spawn, adding red candles based on the user&amp;#039;s Valor...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Valor =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the courage to take actions in support of one&#039;s convictions, Valor is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* Represented by a Shrine located at 157°36&#039;N, 82°7&#039;E  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Valor ==&lt;br /&gt;
&lt;br /&gt;
Represented by a &#039;&#039;&#039;sword&#039;&#039;&#039; on the Virtue Gump, Valor allows characters to:&lt;br /&gt;
* Activate Champion Spawns by targeting a spawn altar.&lt;br /&gt;
* Advance the progress of an active Champion Spawn, adding red candles based on the user&#039;s Valor level.&lt;br /&gt;
&lt;br /&gt;
=== Champion Spawn Activation ===&lt;br /&gt;
&lt;br /&gt;
By reaching the third level, &#039;&#039;&#039;Knight of Valor&#039;&#039;&#039;, a character can:&lt;br /&gt;
* Invoke the virtue and target a Champion Spawn altar to activate it.&lt;br /&gt;
* Altars can be targeted only once per spawn: to activate it if inactive, or to add more red candles according to the user&#039;s amount of Valor.&lt;br /&gt;
&lt;br /&gt;
The higher the amount of Valor, the better the chance to gain more red candles. Altar advancing is often used to finish the harder levels more quickly, especially at the Lord Oaks, Semidar, and Neira spawns.&lt;br /&gt;
&lt;br /&gt;
== Gaining Valor ==&lt;br /&gt;
&lt;br /&gt;
To progress in Valor:&lt;br /&gt;
* Kill creatures within a Champion Spawn area.&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Valor ==&lt;br /&gt;
&lt;br /&gt;
Located at &#039;&#039;&#039;157°36&#039;N, 82°7&#039;E&#039;&#039;&#039;, the Shrine of Valor offers:&lt;br /&gt;
* Karma locking&lt;br /&gt;
* Resurrection&lt;br /&gt;
* Tithing&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: Sword  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Courage  &lt;br /&gt;
* &#039;&#039;&#039;Original Home City&#039;&#039;&#039;: [[Jhelom]]  &lt;br /&gt;
* &#039;&#039;&#039;Mantra&#039;&#039;&#039;: Ra&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Sacrifice&amp;diff=1676</id>
		<title>Sacrifice</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Sacrifice&amp;diff=1676"/>
		<updated>2025-05-16T13:09:12Z</updated>

		<summary type="html">&lt;p&gt;Aion: Created page with &amp;quot;= Sacrifice =  &amp;#039;&amp;#039;Defined as the courage to give of oneself in the name of love, Sacrifice is:&amp;#039;&amp;#039;   * One of the eight Virtues in the Virtue System   * Represented by a Shrine located east of Minoc    == The Virtue of Sacrifice ==  Represented by a &amp;#039;&amp;#039;&amp;#039;teardrop&amp;#039;&amp;#039;&amp;#039; on the Virtue Gump, Sacrifice allows characters to: * Self-resurrect a limited number of times per week, depending on their Sacrifice level.  === Self-Resurrection Ability ===  By activating Sacrifice...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Sacrifice =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the courage to give of oneself in the name of love, Sacrifice is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* Represented by a Shrine located east of Minoc  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Sacrifice ==&lt;br /&gt;
&lt;br /&gt;
Represented by a &#039;&#039;&#039;teardrop&#039;&#039;&#039; on the Virtue Gump, Sacrifice allows characters to:&lt;br /&gt;
* Self-resurrect a limited number of times per week, depending on their Sacrifice level.&lt;br /&gt;
&lt;br /&gt;
=== Self-Resurrection Ability ===&lt;br /&gt;
&lt;br /&gt;
By activating Sacrifice upon death:&lt;br /&gt;
* The character is resurrected on the spot with full health, mana, and stamina.&lt;br /&gt;
* The number of self-resurrections per week depends on the Sacrifice level:&lt;br /&gt;
  * &#039;&#039;&#039;Seeker of Sacrifice&#039;&#039;&#039;: 1 resurrection per week&lt;br /&gt;
  * &#039;&#039;&#039;Follower of Sacrifice&#039;&#039;&#039;: 2 resurrections per week&lt;br /&gt;
  * &#039;&#039;&#039;Knight of Sacrifice&#039;&#039;&#039;: 3 resurrections per week&lt;br /&gt;
&lt;br /&gt;
This ability is especially useful for adventurers venturing into dangerous areas without nearby healers.&lt;br /&gt;
&lt;br /&gt;
== Gaining Sacrifice ==&lt;br /&gt;
&lt;br /&gt;
To progress in Sacrifice:&lt;br /&gt;
* Sacrifice your Fame to redeem certain evil creatures.&lt;br /&gt;
* Eligible creatures include:&lt;br /&gt;
  * Demons&lt;br /&gt;
  * Enslaved Gargoyles&lt;br /&gt;
  * Evil Mages&lt;br /&gt;
  * Gargoyle Enforcers&lt;br /&gt;
  * Liches&lt;br /&gt;
  * Succubi&lt;br /&gt;
* The creature must be at full health and within line of sight.&lt;br /&gt;
* Sacrificing Fame to these creatures causes them to vanish and grants progress in the Sacrifice Virtue.&lt;br /&gt;
* The amount of progress gained depends on the amount of Fame sacrificed:&lt;br /&gt;
  * Sacrificing approximately 10,000 Fame grants about 30% progress toward the next level.&lt;br /&gt;
  * Sacrificing 15,000 Fame (the maximum) grants about 50% progress toward the next level.&lt;br /&gt;
&lt;br /&gt;
Note: You must have a minimum amount of Fame (likely around 4,000) to perform a sacrifice.&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Sacrifice ==&lt;br /&gt;
&lt;br /&gt;
Located east of Minoc, the Shrine of Sacrifice offers:&lt;br /&gt;
* Karma locking&lt;br /&gt;
* Resurrection&lt;br /&gt;
* Tithing&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: Teardrop  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Courage and Love  &lt;br /&gt;
* &#039;&#039;&#039;Original Home City&#039;&#039;&#039;: [[Minoc]]  &lt;br /&gt;
* &#039;&#039;&#039;Mantra&#039;&#039;&#039;: Cah&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Justice&amp;diff=1675</id>
		<title>Justice</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Justice&amp;diff=1675"/>
		<updated>2025-05-16T13:01:30Z</updated>

		<summary type="html">&lt;p&gt;Aion: Created page with &amp;quot;= Justice =  &amp;#039;&amp;#039;Defined as the devotion to truth, tempered by love, Justice is:&amp;#039;&amp;#039;   * One of the eight Virtues in the Virtue System   * Represented by a Shrine located at 87°17&amp;#039;N, 1°45&amp;#039;W    == The Virtue of Justice ==  Represented by a &amp;#039;&amp;#039;&amp;#039;set of scales&amp;#039;&amp;#039;&amp;#039; on the Virtue Gump, Justice allows characters to: * Protect innocent players during Champion Spawns, granting the protector a chance to receive additional Power Scrolls.  === Protection Mechanic ===  By act...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Justice =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the devotion to truth, tempered by love, Justice is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* Represented by a Shrine located at 87°17&#039;N, 1°45&#039;W  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Justice ==&lt;br /&gt;
&lt;br /&gt;
Represented by a &#039;&#039;&#039;set of scales&#039;&#039;&#039; on the Virtue Gump, Justice allows characters to:&lt;br /&gt;
* Protect innocent players during Champion Spawns, granting the protector a chance to receive additional Power Scrolls.&lt;br /&gt;
&lt;br /&gt;
=== Protection Mechanic ===&lt;br /&gt;
&lt;br /&gt;
By activating Justice and targeting an innocent player:&lt;br /&gt;
* The protector gains a chance to receive a Power Scroll when the protected player does.&lt;br /&gt;
* The chance depends on the protector&#039;s Justice level:&lt;br /&gt;
  * &#039;&#039;&#039;Seeker of Justice&#039;&#039;&#039;: 60% chance  &lt;br /&gt;
  * &#039;&#039;&#039;Follower of Justice&#039;&#039;&#039;: 80% chance  &lt;br /&gt;
  * &#039;&#039;&#039;Knight of Justice&#039;&#039;&#039;: 100% chance&lt;br /&gt;
&lt;br /&gt;
Protection is only active while both players are in the area and facet. The protected player must accept the protection offer.&lt;br /&gt;
&lt;br /&gt;
== Gaining Justice ==&lt;br /&gt;
&lt;br /&gt;
To progress in Justice:&lt;br /&gt;
* Deliver the killing blow to a murderer (red-hued player).&lt;br /&gt;
* The amount of Justice gained depends on the murderer&#039;s skill level and the killer&#039;s current Justice level.&lt;br /&gt;
* Killing red NPCs (such as brigands and pirates) also grants a small Justice gain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Justice ==&lt;br /&gt;
&lt;br /&gt;
Located at &#039;&#039;&#039;87°17&#039;N, 1°45&#039;W&#039;&#039;&#039;, the Shrine of Justice offers:&lt;br /&gt;
* Karma locking  &lt;br /&gt;
* Resurrection  &lt;br /&gt;
* Tithing&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: Scales  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Truth and Love  &lt;br /&gt;
* &#039;&#039;&#039;Original Home City&#039;&#039;&#039;: [[Yew]]  &lt;br /&gt;
* &#039;&#039;&#039;Mantra&#039;&#039;&#039;: Beh&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Humility&amp;diff=1674</id>
		<title>Humility</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Humility&amp;diff=1674"/>
		<updated>2025-05-16T12:45:33Z</updated>

		<summary type="html">&lt;p&gt;Aion: Created page with &amp;quot;= Humility =  &amp;#039;&amp;#039;Defined as the quality of being humble and free from pride, Humility is:&amp;#039;&amp;#039;   * One of the eight Virtues in the Virtue System   * located on the Isle of Fire (177°49&amp;#039;N, 152°31&amp;#039;W).  == The Virtue of Humility ==  Represented by a &amp;#039;&amp;#039;&amp;#039;shepherd&amp;#039;s crook&amp;#039;&amp;#039;&amp;#039; on the Virtue Gump, Humility allows characters to: * Grant pets a temporary Hit Point Regeneration (HPR) buff based on their Humility level.  === Pet Regeneration Buff ===  By activating Humility...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Humility =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the quality of being humble and free from pride, Humility is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* located on the Isle of Fire (177°49&#039;N, 152°31&#039;W).&lt;br /&gt;
&lt;br /&gt;
== The Virtue of Humility ==&lt;br /&gt;
&lt;br /&gt;
Represented by a &#039;&#039;&#039;shepherd&#039;s crook&#039;&#039;&#039; on the Virtue Gump, Humility allows characters to:&lt;br /&gt;
* Grant pets a temporary Hit Point Regeneration (HPR) buff based on their Humility level.&lt;br /&gt;
&lt;br /&gt;
=== Pet Regeneration Buff ===&lt;br /&gt;
&lt;br /&gt;
By activating Humility and targeting a pet, players can grant:&lt;br /&gt;
* &#039;&#039;&#039;Seeker of Humility&#039;&#039;&#039;: +10 HPR for 20 minutes  &lt;br /&gt;
* &#039;&#039;&#039;Follower of Humility&#039;&#039;&#039;: +20 HPR for 20 minutes  &lt;br /&gt;
* &#039;&#039;&#039;Knight of Humility&#039;&#039;&#039;: +30 HPR for 20 minutes&lt;br /&gt;
&lt;br /&gt;
This ability consumes Humility points and is particularly beneficial for tamers.&lt;br /&gt;
&lt;br /&gt;
== Gaining Humility ==&lt;br /&gt;
&lt;br /&gt;
To progress in Humility:&lt;br /&gt;
* Initiate a Humility Hunt by saying &#039;&#039;&#039;&amp;quot;lum lum lum&amp;quot;&#039;&#039;&#039;.&lt;br /&gt;
* During the hunt:&lt;br /&gt;
  * Players, pets, and summons receive a -70 resistance debuff to all resists.&lt;br /&gt;
  * Hiding via skills, spells, potions, or items is prohibited.&lt;br /&gt;
  * Players gain Humility points by killing evil-aligned creatures.&lt;br /&gt;
* To end the hunt, say &#039;&#039;&#039;&amp;quot;lum lum lum&amp;quot;&#039;&#039;&#039; again. Resists return to normal after 30 seconds, with a 60-second cooldown before reinitiating.&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Humility ==&lt;br /&gt;
&lt;br /&gt;
The Humility shrine is located in the southeastern jungle of the Isle of Fire (177°49&#039;N, 152°31&#039;W). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Shrine of Humility offers:&lt;br /&gt;
* Karma locking&lt;br /&gt;
* Resurrection&lt;br /&gt;
* Tithing&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: Shepherd&#039;s Crook  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Independent of Truth, Love, and Courage &lt;br /&gt;
* &#039;&#039;&#039;Mantra&#039;&#039;&#039;: Lum&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Honor&amp;diff=1673</id>
		<title>Honor</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Honor&amp;diff=1673"/>
		<updated>2025-05-16T12:35:36Z</updated>

		<summary type="html">&lt;p&gt;Aion: Created page with &amp;quot;= Honor =  &amp;#039;&amp;#039;Defined as the courage to uphold truth against all odds, Honor is:&amp;#039;&amp;#039;   * One of the eight Virtues in the Virtue System   * Represented by a Shrine located at 166°38&amp;#039;S, 28°20&amp;#039;E    == The Virtue of Honor ==  Represented by a &amp;#039;&amp;#039;&amp;#039;chalice&amp;#039;&amp;#039;&amp;#039; on the Virtue Gump, Honor allows characters to: * Move peacefully among aggressive monsters for a limited time.  === Embrace Honor ===  Activating Honor on oneself grants temporary immunity from monster aggressi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Honor =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the courage to uphold truth against all odds, Honor is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* Represented by a Shrine located at 166°38&#039;S, 28°20&#039;E  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Honor ==&lt;br /&gt;
&lt;br /&gt;
Represented by a &#039;&#039;&#039;chalice&#039;&#039;&#039; on the Virtue Gump, Honor allows characters to:&lt;br /&gt;
* Move peacefully among aggressive monsters for a limited time.&lt;br /&gt;
&lt;br /&gt;
=== Embrace Honor ===&lt;br /&gt;
&lt;br /&gt;
Activating Honor on oneself grants temporary immunity from monster aggression:&lt;br /&gt;
* &#039;&#039;&#039;Seeker of Honor&#039;&#039;&#039;: 30 seconds&lt;br /&gt;
* &#039;&#039;&#039;Follower of Honor&#039;&#039;&#039;: 90 seconds&lt;br /&gt;
* &#039;&#039;&#039;Knight of Honor&#039;&#039;&#039;: 5 minutes&lt;br /&gt;
&lt;br /&gt;
This ability has a 5-minute cooldown and is useful for taming or retrieving items in dangerous areas.&lt;br /&gt;
&lt;br /&gt;
== Gaining Honor ==&lt;br /&gt;
&lt;br /&gt;
Honor is gained by engaging in honorable combat:&lt;br /&gt;
* Activate Honor and target an uninjured creature.&lt;br /&gt;
* Allow the creature to strike first.&lt;br /&gt;
* Fight one-on-one without pets, summons, poison, or ranged attacks (unless stationary).&lt;br /&gt;
&lt;br /&gt;
The amount of Honor gained depends on the creature&#039;s fame and adherence to these guidelines.&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Honor ==&lt;br /&gt;
&lt;br /&gt;
Located at &#039;&#039;&#039;166°38&#039;S, 28°20&#039;E&#039;&#039;&#039;, the Shrine of Honor offers:&lt;br /&gt;
* Karma locking&lt;br /&gt;
* Resurrection&lt;br /&gt;
* Tithing&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: Chalice  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Courage and Truth  &lt;br /&gt;
* &#039;&#039;&#039;Original Home City&#039;&#039;&#039;: [[Trinsic]]  &lt;br /&gt;
* &#039;&#039;&#039;Mantra&#039;&#039;&#039;: Summ&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Honesty&amp;diff=1672</id>
		<title>Honesty</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Honesty&amp;diff=1672"/>
		<updated>2025-05-16T12:31:18Z</updated>

		<summary type="html">&lt;p&gt;Aion: Created page with &amp;quot;= Honesty =  &amp;#039;&amp;#039;Defined as the quality of being truthful, sincere, or frank, but above all, free from deceit or fraud, Honesty is:&amp;#039;&amp;#039;   * One of the eight Virtues in the Virtue System   * Represented by a shrine on Dagger Isle    == The Virtue of Honesty ==  Represented by an &amp;#039;&amp;#039;&amp;#039;open palm&amp;#039;&amp;#039;&amp;#039; on the Virtue Gump, Honesty rewards players with discounts when purchasing from NPC merchants. The higher your Honesty rank, the greater the discount. Note that the dis...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Honesty =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the quality of being truthful, sincere, or frank, but above all, free from deceit or fraud, Honesty is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* Represented by a shrine on [[Dagger Isle]]  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Honesty ==&lt;br /&gt;
&lt;br /&gt;
Represented by an &#039;&#039;&#039;open palm&#039;&#039;&#039; on the Virtue Gump, Honesty rewards players with discounts when purchasing from NPC merchants. The higher your Honesty rank, the greater the discount. Note that the discount isn&#039;t displayed in the merchant window but is confirmed via a system message after the transaction.&lt;br /&gt;
&lt;br /&gt;
=== Gaining Honesty ===&lt;br /&gt;
&lt;br /&gt;
To progress in Honesty:&lt;br /&gt;
* Locate and pick up items labeled &#039;&#039;&#039;&amp;quot;Lost Item (Return To Gain Honesty)&amp;quot;&#039;&#039;&#039; found on the ground in both Trammel and Felucca (excluding dungeons and guard zones).&lt;br /&gt;
* Return the item within 3 hours to:&lt;br /&gt;
  * Any Virtue Town bank&#039;s Lost and Found box for standard credit.&lt;br /&gt;
  * The specific town where the item&#039;s owner resides for double credit.&lt;br /&gt;
  * The original owner for quadruple credit.&lt;br /&gt;
&lt;br /&gt;
Using the [[Forensic Evaluation]] skill can help identify the item&#039;s owner and their town, enhancing your chances of gaining more virtue points.&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Honesty ==&lt;br /&gt;
&lt;br /&gt;
Located at &#039;&#039;&#039;93°9&#039;N 156°57&#039;W&#039;&#039;&#039; on Dagger Isle:&lt;br /&gt;
* Allows characters to lock their [[karma]].&lt;br /&gt;
* Provides a location for resurrection.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: An open palm  &lt;br /&gt;
* &#039;&#039;&#039;Derived From&#039;&#039;&#039;: Truth  &lt;br /&gt;
* &#039;&#039;&#039;Original Home City&#039;&#039;&#039;: [[Moonglow]]  &lt;br /&gt;
* &#039;&#039;&#039;Mantra&#039;&#039;&#039;: Ahm&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Compassion&amp;diff=1671</id>
		<title>Compassion</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Compassion&amp;diff=1671"/>
		<updated>2025-05-16T12:23:14Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Compassion =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Defined as the quality of having nonjudgmental empathy for one&#039;s fellow creatures, Compassion is:&#039;&#039;  &lt;br /&gt;
* One of the eight Virtues in the [[Virtues|Virtue System]]  &lt;br /&gt;
* A Shrine located at 100°50&#039;N, 7°55&#039;W  &lt;br /&gt;
&lt;br /&gt;
== The Virtue of Compassion ==&lt;br /&gt;
&lt;br /&gt;
Represented by a &#039;&#039;&#039;heart&#039;&#039;&#039; on the Virtue Gump, Compassion allows characters to resurrect others with a percentage of their max hit points restored — a powerful benefit in both PvM and PvP scenarios.&lt;br /&gt;
&lt;br /&gt;
=== Resurrection Bonus by Virtue Level ===&lt;br /&gt;
* &#039;&#039;&#039;Seeker of Compassion&#039;&#039;&#039; (Level 1): 20% HP restored  &lt;br /&gt;
* &#039;&#039;&#039;Follower of Compassion&#039;&#039;&#039; (Level 2): 40% HP restored  &lt;br /&gt;
* &#039;&#039;&#039;Knight of Compassion&#039;&#039;&#039; (Level 3): 80% HP restored  &lt;br /&gt;
&lt;br /&gt;
Applies to resurrections via [[Magery]] or [[Healing]].&lt;br /&gt;
&lt;br /&gt;
== Gaining Compassion ==&lt;br /&gt;
&lt;br /&gt;
Compassion is gained by completing:&lt;br /&gt;
* NPC Escort Quests (500 gold reward)  &lt;br /&gt;
* NPC Prisoner Rescues from brigand/orc/lizardman camps (roughly double progress)&lt;br /&gt;
&lt;br /&gt;
Progress is tracked via 10 dots per level in the Virtue Gump. You can gain from &#039;&#039;&#039;up to 5 NPCs per 24 hours&#039;&#039;&#039;; after this, a cooldown message appears, though escorts can still be done for gold.&lt;br /&gt;
&lt;br /&gt;
=== Progress Estimation ===&lt;br /&gt;
* Level 1 (Seeker): ~2 prisoner rescues per dot  &lt;br /&gt;
* Level 2 (Follower): ~3 prisoner rescues per dot  &lt;br /&gt;
* Level 3 (Knight): ~4 prisoner rescues per dot  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Shrine of Compassion ==&lt;br /&gt;
Located at &#039;&#039;&#039;100°50&#039;N, 7°55&#039;W&#039;&#039;&#039;, the shrine features a named [[Ankh]] that allows:&lt;br /&gt;
* Resurrection  &lt;br /&gt;
* Karma locking&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
* &#039;&#039;&#039;Symbol&#039;&#039;&#039;: A heart  &lt;br /&gt;
* &#039;&#039;&#039;Mantra&#039;&#039;&#039;: &#039;&#039;&#039;Mu&#039;&#039;&#039;  &lt;br /&gt;
* &#039;&#039;&#039;Associated Town&#039;&#039;&#039;: [[Britain]]  &lt;br /&gt;
* &#039;&#039;&#039;Dungeon&#039;&#039;&#039;: [[Despise]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Tailoring_BODs&amp;diff=1670</id>
		<title>Tailoring BODs</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Tailoring_BODs&amp;diff=1670"/>
		<updated>2025-05-14T04:15:56Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;lt;span style=&amp;quot;font-size: 250%; font-weight: bold;&amp;quot;&amp;gt;Tailor BOD Rewards&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Cloth Hue Pools&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Reward cloth hues&#039;&#039;&#039; are grouped into five distinct pools. When a pool is awarded, a specific hue is randomly selected from within that pool&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pool 1&lt;br /&gt;
! Pool 2&lt;br /&gt;
! Pool 3&lt;br /&gt;
! Pool 4&lt;br /&gt;
! Pool 5&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1155 1155]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1164 1164]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1160 1160]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1162 1162]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1173 1173]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1163 1163]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1158 1158]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1157 1157]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1165 1165]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1168 1168]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1166 1166]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1169 1169]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1167 1167]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1172 1172]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1156 1156]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1175 1175]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1161 1161]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1151 1151]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1154 1154]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1150 1150]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Uniquely Hued Sandals&lt;br /&gt;
|-&lt;br /&gt;
| These &#039;&#039;&#039;Sandals&#039;&#039;&#039; are a reward that grant the player a randomly hued pair.&lt;br /&gt;
&lt;br /&gt;
* Reward: &#039;&#039;&#039;Pair of Sandals&#039;&#039;&#039;&lt;br /&gt;
* Hue: &#039;&#039;&#039;Randomly chosen&#039;&#039;&#039; from a pool of special hues not available through normal dye tubs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Tailoring Power Scrolls&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tailoring Powerscrolls&#039;&#039;&#039; permanently raise the skill cap of a character&#039;s Tailoring skill.&lt;br /&gt;
&lt;br /&gt;
* +5 Tailoring Scroll  &lt;br /&gt;
* +10 Tailoring Scroll  &lt;br /&gt;
* +15 Tailoring Scroll  &lt;br /&gt;
* +20 Tailoring Scroll  &lt;br /&gt;
&lt;br /&gt;
Each scroll can only be used once and must match or exceed the user&#039;s current skill cap to apply.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Stretched Hide Decorations&lt;br /&gt;
|-&lt;br /&gt;
| A decorative reward.&lt;br /&gt;
&lt;br /&gt;
* Small Stretched Hide  &lt;br /&gt;
* Large Stretched Hide  &lt;br /&gt;
&lt;br /&gt;
Both hides display a tanned leather texture.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Tapestry Decorations&lt;br /&gt;
|-&lt;br /&gt;
| A decorative reward.&lt;br /&gt;
&lt;br /&gt;
* Light Tapestry  &lt;br /&gt;
* Dark Tapestry  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Bearskin Rugs&lt;br /&gt;
|-&lt;br /&gt;
| A decorative reward.&lt;br /&gt;
&lt;br /&gt;
* Bear Rug  &lt;br /&gt;
* Polar Bear Rug  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Clothing Bless Deed&lt;br /&gt;
|-&lt;br /&gt;
| A &#039;&#039;&#039;Clothing Bless Deed (CBD)&#039;&#039;&#039; allows players to permanently bless a piece of clothing, making it immune to loot on death.&lt;br /&gt;
&lt;br /&gt;
* Clothing Bless Deed (CBD)  &lt;br /&gt;
&lt;br /&gt;
Only clothing items without special properties may be blessed using a CBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Runic Sewing Kits&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Sewing Kits&#039;&#039;&#039; are powerful tailoring tools used to craft leather armor. Each corresponds to a specific leather type and grants enhancements that scale with the material’s quality.&lt;br /&gt;
* Spined Runic Sewing Kit&lt;br /&gt;
* Horned Runic Sewing Kit&lt;br /&gt;
* Barbed Runic Sewing Kit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reference:&#039;&#039;&#039; &#039;&#039;&#039;[[Runic Crafting]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Small BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Normal Items===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth &lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Small)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% Pool 1 Cloth&lt;br /&gt;
* 15 count: 100% Pool 1 Cloth&lt;br /&gt;
* 20 count: 100% Pool 2 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 1 Cloth&lt;br /&gt;
* 15 count: 100% Pool 1 Cloth&lt;br /&gt;
* 20 count: 100% Pool 2 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 2 Cloth&lt;br /&gt;
* 15 count: 100% Pool 2 Cloth&lt;br /&gt;
* 20 count: 100% Pool 3 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 15 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional Items===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Small)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 15 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 15 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 15 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 20 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
|}&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Normal 4 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 15 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 20 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 15 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 20 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
* 20 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 4 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Normal 5 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 5 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Normal 6 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 6 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Tailoring_BODs&amp;diff=1669</id>
		<title>Tailoring BODs</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Tailoring_BODs&amp;diff=1669"/>
		<updated>2025-05-09T12:52:24Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;font-size: 250%; font-weight: bold;&amp;quot;&amp;gt;Tailoring BOD Rewards&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Cloth Hue Pools&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Reward cloth hues&#039;&#039;&#039; are grouped into five distinct pools. When a pool is awarded, a specific hue is randomly selected from within that pool&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pool 1&lt;br /&gt;
! Pool 2&lt;br /&gt;
! Pool 3&lt;br /&gt;
! Pool 4&lt;br /&gt;
! Pool 5&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1155 1155]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1164 1164]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1160 1160]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1162 1162]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1173 1173]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1163 1163]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1158 1158]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1157 1157]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1165 1165]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1168 1168]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1166 1166]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1169 1169]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1167 1167]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1172 1172]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1156 1156]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1175 1175]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1161 1161]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1151 1151]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1154 1154]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1150 1150]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Uniquely Hued Sandals&lt;br /&gt;
|-&lt;br /&gt;
| These &#039;&#039;&#039;Sandals&#039;&#039;&#039; are a reward that grant the player a randomly hued pair.&lt;br /&gt;
&lt;br /&gt;
* Reward: &#039;&#039;&#039;Pair of Sandals&#039;&#039;&#039;&lt;br /&gt;
* Hue: &#039;&#039;&#039;Randomly chosen&#039;&#039;&#039; from a pool of special hues not available through normal dye tubs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Tailoring Power Scrolls&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tailoring Powerscrolls&#039;&#039;&#039; permanently raise the skill cap of a character&#039;s Tailoring skill.&lt;br /&gt;
&lt;br /&gt;
* +5 Tailoring Scroll  &lt;br /&gt;
* +10 Tailoring Scroll  &lt;br /&gt;
* +15 Tailoring Scroll  &lt;br /&gt;
* +20 Tailoring Scroll  &lt;br /&gt;
&lt;br /&gt;
Each scroll can only be used once and must match or exceed the user&#039;s current skill cap to apply.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Stretched Hide Decorations&lt;br /&gt;
|-&lt;br /&gt;
| A decorative reward.&lt;br /&gt;
&lt;br /&gt;
* Small Stretched Hide  &lt;br /&gt;
* Large Stretched Hide  &lt;br /&gt;
&lt;br /&gt;
Both hides display a tanned leather texture.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Tapestry Decorations&lt;br /&gt;
|-&lt;br /&gt;
| A decorative reward.&lt;br /&gt;
&lt;br /&gt;
* Light Tapestry  &lt;br /&gt;
* Dark Tapestry  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Bearskin Rugs&lt;br /&gt;
|-&lt;br /&gt;
| A decorative reward.&lt;br /&gt;
&lt;br /&gt;
* Bear Rug  &lt;br /&gt;
* Polar Bear Rug  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Clothing Bless Deed&lt;br /&gt;
|-&lt;br /&gt;
| A &#039;&#039;&#039;Clothing Bless Deed (CBD)&#039;&#039;&#039; allows players to permanently bless a piece of clothing, making it immune to loot on death.&lt;br /&gt;
&lt;br /&gt;
* Clothing Bless Deed (CBD)  &lt;br /&gt;
&lt;br /&gt;
Only clothing items without special properties may be blessed using a CBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Runic Sewing Kits&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Sewing Kits&#039;&#039;&#039; are powerful tailoring tools used to craft leather armor. Each corresponds to a specific leather type and grants enhancements that scale with the material’s quality.&lt;br /&gt;
* Spined Runic Sewing Kit&lt;br /&gt;
* Horned Runic Sewing Kit&lt;br /&gt;
* Barbed Runic Sewing Kit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reference:&#039;&#039;&#039; &#039;&#039;&#039;[[Runic Crafting]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Small BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Normal Items===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth &lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Small)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% Pool 1 Cloth&lt;br /&gt;
* 15 count: 100% Pool 1 Cloth&lt;br /&gt;
* 20 count: 100% Pool 2 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 1 Cloth&lt;br /&gt;
* 15 count: 100% Pool 1 Cloth&lt;br /&gt;
* 20 count: 100% Pool 2 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 2 Cloth&lt;br /&gt;
* 15 count: 100% Pool 2 Cloth&lt;br /&gt;
* 20 count: 100% Pool 3 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 15 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional Items===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Small)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 15 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 15 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 15 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 20 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
|}&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Normal 4 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 15 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 20 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 15 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 20 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
* 20 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 4 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Normal 5 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 5 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Normal 6 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 6 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Tailoring_BODs&amp;diff=1668</id>
		<title>Tailoring BODs</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Tailoring_BODs&amp;diff=1668"/>
		<updated>2025-05-06T17:46:26Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;font-size: 250%; font-weight: bold;&amp;quot;&amp;gt;Tailoring BOD Rewards&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Cloth Hue Pools&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Reward cloth hues&#039;&#039;&#039; are grouped into five distinct pools. When a pool is awarded, a specific hue is randomly selected from within that pool&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pool 1&lt;br /&gt;
! Pool 2&lt;br /&gt;
! Pool 3&lt;br /&gt;
! Pool 4&lt;br /&gt;
! Pool 5&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1155 1155]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1164 1164]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1160 1160]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1162 1162]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1173 1173]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1163 1163]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1158 1158]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1157 1157]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1165 1165]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1168 1168]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1166 1166]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1169 1169]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1167 1167]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1172 1172]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1156 1156]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1175 1175]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1161 1161]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1151 1151]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1154 1154]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1150 1150]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Uniquely Hued Sandals&lt;br /&gt;
|-&lt;br /&gt;
| These &#039;&#039;&#039;Sandals&#039;&#039;&#039; are a reward that grants the player a randomly hued pair.&lt;br /&gt;
&lt;br /&gt;
* Reward: &#039;&#039;&#039;Pair of Sandals&#039;&#039;&#039;&lt;br /&gt;
* Hue: &#039;&#039;&#039;Randomly chosen&#039;&#039;&#039; from a pool of special hues not available through normal dye tubs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Tailoring Power Scrolls&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tailoring Powerscrolls&#039;&#039;&#039; permanently raise the skill cap of a character&#039;s Tailoring skill.&lt;br /&gt;
&lt;br /&gt;
* +5 Tailoring Scroll  &lt;br /&gt;
* +10 Tailoring Scroll  &lt;br /&gt;
* +15 Tailoring Scroll  &lt;br /&gt;
* +20 Tailoring Scroll (highest)&lt;br /&gt;
&lt;br /&gt;
Each scroll can only be used once and must match or exceed the user&#039;s current skill cap to apply.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Stretched Hide Decorations&lt;br /&gt;
|-&lt;br /&gt;
| These decorative rewards can be placed in player homes as rustic wall-mounted decor.&lt;br /&gt;
&lt;br /&gt;
* Small Stretched Hide  &lt;br /&gt;
* Large Stretched Hide  &lt;br /&gt;
&lt;br /&gt;
Both hides display a tanned leather texture and add character to wilderness cabins, hunting lodges, or themed homes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Tapestry Decorations&lt;br /&gt;
|-&lt;br /&gt;
| These wall-mounted decorations add a refined aesthetic look to homes, libraries, and guild halls.&lt;br /&gt;
&lt;br /&gt;
* Light Tapestry  &lt;br /&gt;
* Dark Tapestry  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Bearskin Rugs&lt;br /&gt;
|-&lt;br /&gt;
| These cozy floor decorations are popular for rustic homes, hunting lodges, or as trophies of great adventures.&lt;br /&gt;
&lt;br /&gt;
* Bear Rug  &lt;br /&gt;
* Polar Bear Rug  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Clothing Bless Deed&lt;br /&gt;
|-&lt;br /&gt;
| A &#039;&#039;&#039;Clothing Bless Deed (CBD)&#039;&#039;&#039; is a valuable reward. It allows players to permanently bless a piece of clothing, making it immune to loot on death.&lt;br /&gt;
&lt;br /&gt;
* Clothing Bless Deed (CBD)  &lt;br /&gt;
&lt;br /&gt;
Only clothing items without special properties may be blessed using a CBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Runic Sewing Kits&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Sewing Kits&#039;&#039;&#039; are powerful tailoring tools used to craft leather armor. Each corresponds to a specific leather type and grants enhancements that scale with the material’s quality.&lt;br /&gt;
* Spined Leather  &lt;br /&gt;
* Horned Leather  &lt;br /&gt;
* Barbed Leather&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reference:&#039;&#039;&#039; &#039;&#039;&#039;[[Runic Crafting]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Small BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Normal Items===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth &lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Small)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% Pool 1 Cloth&lt;br /&gt;
* 15 count: 100% Pool 1 Cloth&lt;br /&gt;
* 20 count: 100% Pool 2 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 1 Cloth&lt;br /&gt;
* 15 count: 100% Pool 1 Cloth&lt;br /&gt;
* 20 count: 100% Pool 2 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 2 Cloth&lt;br /&gt;
* 15 count: 100% Pool 2 Cloth&lt;br /&gt;
* 20 count: 100% Pool 3 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 15 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional Items===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Small)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 15 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 15 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 15 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 20 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
|}&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Normal 4 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 15 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 20 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 15 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 20 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
* 20 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 4 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Normal 5 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 5 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Normal 6 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 6 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Blacksmith_BODs&amp;diff=1667</id>
		<title>Blacksmith BODs</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Blacksmith_BODs&amp;diff=1667"/>
		<updated>2025-05-06T16:52:51Z</updated>

		<summary type="html">&lt;p&gt;Aion: /* Blacksmith BOD Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;lt;span style=&amp;quot;font-size: 250%; font-weight: bold;&amp;quot;&amp;gt;Blacksmith BOD Rewards&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Sturdy Tools&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sturdy Tools&#039;&#039;&#039; are a durable and reliable set of tools used for mining/digging.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Mining Gloves&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mining Gloves&#039;&#039;&#039; are wearable rewards that boost a character’s Mining skill when equipped. They become especially valuable as players meet the skill requirements for high-level smelting and resource harvesting.&lt;br /&gt;
&lt;br /&gt;
* +1 Mining Gloves (Standard reward)&lt;br /&gt;
* +3 Mining Gloves (Sturdy)&lt;br /&gt;
* +5 Mining Gloves (Prospector&#039;s)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
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{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Gargoyle Pickaxe&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gargoyle Pickaxes&#039;&#039;&#039; are special mining tools that increase the chances of locating a higher ore type during mining. However, using one may cause an ore elemental to spawn, depending on the ore type being mined.&lt;br /&gt;
&lt;br /&gt;
* Increases the chance of uncovering higher-tier ores.&lt;br /&gt;
* May summon an elemental (Iron and up) when striking a vein.&lt;br /&gt;
* Used in combination with high mining skill to maximize ore yields.&lt;br /&gt;
* Commonly rewarded from Mining Bulk Order Deeds or found in special loot tables.&lt;br /&gt;
&lt;br /&gt;
Gargoyle Pickaxes are essential for serious miners seeking rare ores like Verite or Valorite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
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{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Prospector&#039;s Tools&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prospector&#039;s Tools&#039;&#039;&#039; are a specialized toolset designed for serious miners. These tools enhance the player&#039;s ability to uncover rare ores while mining. Prospector&#039;s Tools are often used by high-level miners in pursuit of valuable resources like Valorite or Agapite.&lt;br /&gt;
&lt;br /&gt;
* Increases the chance of discovering higher-tier ores (Verite, Valorite, etc.).&lt;br /&gt;
* Provides a +1 bonus to Mining skill when equipped.&lt;br /&gt;
* Commonly used in conjunction with Gargoyle Pickaxes for more efficient mining.&lt;br /&gt;
* Rewarded through Blacksmithing Bulk Order Deeds or found in treasure chests.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
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{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Powder of Fortification&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Powder of Fortification&#039;&#039;&#039; is a Blacksmithing reward used to restore item durability. Each use increases the item&#039;s current and maximum durability by 10, up to a maximum of 255 durability. It is most commonly used on high-end weapons and armor to extend their lifespan.&lt;br /&gt;
&lt;br /&gt;
* Each Powder has 10 charges.&lt;br /&gt;
* Only items with durability can be fortified.&lt;br /&gt;
* Cannot be used on items already at 255/255 durability.&lt;br /&gt;
* Highly valued by PvPers and PvMers alike.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Colored Anvils&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Colored Anvils&#039;&#039;&#039; are decorative rewards earned through Bulk Order Deeds. There are 8 unique hues.&lt;br /&gt;
* Shadow  &lt;br /&gt;
* Copper  &lt;br /&gt;
* Bronze  &lt;br /&gt;
* Gold  &lt;br /&gt;
* Agapite  &lt;br /&gt;
* Verite  &lt;br /&gt;
* Valorite  &lt;br /&gt;
* Ice Blue (rare)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Blacksmithing Powerscrolls&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blacksmithing Powerscrolls&#039;&#039;&#039; permanently raise the skill cap of a character&#039;s Blacksmithing skill.&lt;br /&gt;
&lt;br /&gt;
* +5 Blacksmithing Scroll  &lt;br /&gt;
* +10 Blacksmithing Scroll  &lt;br /&gt;
* +15 Blacksmithing Scroll  &lt;br /&gt;
* +20 Blacksmithing Scroll (highest)&lt;br /&gt;
&lt;br /&gt;
Each scroll can only be used once and must match or exceed the user&#039;s current skill cap to apply.&lt;br /&gt;
|}&lt;br /&gt;
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{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Runic Hammers&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Hammers&#039;&#039;&#039; are powerful blacksmithing tools used to craft magical gear. Each corresponds to a specific metal type and grants enhancements that scale with the material&#039;s quality.&lt;br /&gt;
* Dull Copper  &lt;br /&gt;
* Shadow  &lt;br /&gt;
* Copper  &lt;br /&gt;
* Bronze  &lt;br /&gt;
* Gold  &lt;br /&gt;
* Agapite  &lt;br /&gt;
* Verite  &lt;br /&gt;
* Valorite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Ancient Smithy Hammers&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ancient Smithy Hammers&#039;&#039;&#039; grant a temporary bonus to a character&#039;s Blacksmithing skill when equipped. These tools are highly prized for crafting exceptional items and increasing success chances.&lt;br /&gt;
&lt;br /&gt;
* +10 Ancient Smithy Hammer  &lt;br /&gt;
* +15 Ancient Smithy Hammer  &lt;br /&gt;
* +30 Ancient Smithy Hammer  &lt;br /&gt;
* +60 Ancient Smithy Hammer (maximum bonus)&lt;br /&gt;
&lt;br /&gt;
These bonuses last for a set number of uses and stack with other skill-enhancing effects, making them ideal for high-end BOD turn-ins or crafting powerful gear.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Small BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===Normal Items===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Sturdy Tool&lt;br /&gt;
* 15 count: 100% Sturdy Tool&lt;br /&gt;
* 20 count: 90% Sturdy Tool, 10% +1 Mining Gloves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 15 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 20 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
* 15 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
* 20 count: 100% Dull Copper Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 15 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 20 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exceptional Items===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 15 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 20 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
* 15 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
* 20 count: 100% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 100% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 60% Shadow Runic Hammer, 40% Copper Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 60% Shadow Runic Hammer, 40% Copper Runic Hammer&lt;br /&gt;
* 15 count: 60% Shadow Runic Hammer, 40% Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Copper Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Copper Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Bronze Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +10 Blacksmithing Power Scroll, 30% Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Dull Copper Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 15 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Valorite Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Valorite Runic Hammer&lt;br /&gt;
* 15 count: 100% Valorite Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large Weapon BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Normal Weapons===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Weapon 2 Piece&lt;br /&gt;
|-&lt;br /&gt;
| Weapon 2 Piece BOD (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Weapon 5 Piece&lt;br /&gt;
|-&lt;br /&gt;
| Weapon 5 Piece BOD (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Weapon 6 Piece&lt;br /&gt;
|-&lt;br /&gt;
| Weapon 6 Piece BOD (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional Weapons===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Weapon 2 Piece&lt;br /&gt;
|-&lt;br /&gt;
| Weapon 2 Piece BOD (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 15 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 20 count: 10% +5 Mining Gloves, 90% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Weapon 5 Piece&lt;br /&gt;
|-&lt;br /&gt;
| Weapon 5 Piece BOD (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 15 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 20 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Weapon 6 Piece&lt;br /&gt;
|-&lt;br /&gt;
| Weapon 6 Piece BOD (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large Ringmail BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===Normal Ringmail===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 15 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 20 count: 10% +5 Mining Gloves, 90% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +5 Mining Gloves, 90% Powder of Fortification&lt;br /&gt;
* 15 count: 10% +5 Mining Gloves, 90% Powder of Fortification&lt;br /&gt;
* 20 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 15 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 20 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Copper Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Copper Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +10 Blacksmithing Power Scroll, 30% Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Bronze Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 15 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 20 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exeptional Ringmail===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 15 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 20 count: 10% +5 Mining Gloves, 90% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +10 Blacksmithing Power Scroll, 30% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Copper Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Copper Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +10 Blacksmithing Power Scroll, 30% Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Bronze Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 15 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 20 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% Gold Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Gold Runic Hammer&lt;br /&gt;
* 15 count: 100% Gold Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large Chainmail BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===Normal Chainmail===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Dull Copper Runic Hammer &lt;br /&gt;
* 15 count: 100% Dull Copper Runic Hammer &lt;br /&gt;
* 20 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Shadow Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Shadow Runic Hammer &lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Copper Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Copper Runic Hammer &lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Bronze Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Bronze Runic Hammer &lt;br /&gt;
* 15 count: 100% Bronze Runic Hammer &lt;br /&gt;
* 20 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exeptional Ringmail===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 15 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 20 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 15 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 20 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% Gold Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Gold Runic Hammer&lt;br /&gt;
* 15 count: 100% Gold Runic Hammer&lt;br /&gt;
* 20 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% Agapite Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Agapite Runic Hammer&lt;br /&gt;
* 15 count: 100% Agapite Runic Hammer&lt;br /&gt;
* 20 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large Platemail BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===Normal Platemail===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 15 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 20 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Copper Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Copper Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Bronze Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 15 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 20 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% Gold Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Gold Runic Hammer &lt;br /&gt;
* 15 count: 100% Gold Runic Hammer &lt;br /&gt;
* 20 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exceptional Platemail===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Shadow Runic Hammer &lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Copper Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% Gold Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Gold Runic Hammer&lt;br /&gt;
* 15 count: 100% Gold Runic Hammer&lt;br /&gt;
* 20 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% Agapite Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Agapite Runic Hammer&lt;br /&gt;
* 15 count: 100% Agapite Runic Hammer&lt;br /&gt;
* 20 count: 100% +60 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +60 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +60 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% Verite Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Verite Runic Hammer&lt;br /&gt;
* 15 count: 100% Verite Runic Hammer&lt;br /&gt;
* 20 count: 100% Valorite Runic Hammer&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Tailoring_BODs&amp;diff=1666</id>
		<title>Tailoring BODs</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Tailoring_BODs&amp;diff=1666"/>
		<updated>2025-05-06T16:37:02Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;font-size: 250%; font-weight: bold;&amp;quot;&amp;gt;Tailoring BOD Rewards&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Cloth Hue Pools&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Reward cloth hues&#039;&#039;&#039; are grouped into five distinct pools. When a pool is awarded, a specific hue is randomly selected from within that pool&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pool 1&lt;br /&gt;
! Pool 2&lt;br /&gt;
! Pool 3&lt;br /&gt;
! Pool 4&lt;br /&gt;
! Pool 5&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1155 1155]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1164 1164]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1160 1160]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1162 1162]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1173 1173]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1163 1163]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1158 1158]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1157 1157]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1165 1165]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1168 1168]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1166 1166]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1169 1169]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1167 1167]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1172 1172]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1156 1156]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1175 1175]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1161 1161]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1151 1151]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1154 1154]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1150 1150]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Uniquely Hued Sandals&lt;br /&gt;
|-&lt;br /&gt;
| These &#039;&#039;&#039;Sandals&#039;&#039;&#039; are a reward that grants the player a randomly hued pair.&lt;br /&gt;
&lt;br /&gt;
* Reward: &#039;&#039;&#039;Pair of Sandals&#039;&#039;&#039;&lt;br /&gt;
* Hue: &#039;&#039;&#039;Randomly chosen&#039;&#039;&#039; from a pool of special hues not available through normal dye tubs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Tailoring Power Scrolls&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tailoring Powerscrolls&#039;&#039;&#039; permanently raise the skill cap of a character&#039;s Tailoring skill.&lt;br /&gt;
&lt;br /&gt;
* +5 Tailoring Scroll  &lt;br /&gt;
* +10 Tailoring Scroll  &lt;br /&gt;
* +15 Tailoring Scroll  &lt;br /&gt;
* +20 Tailoring Scroll (highest)&lt;br /&gt;
&lt;br /&gt;
Each scroll can only be used once and must match or exceed the user&#039;s current skill cap to apply.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Stretched Hide Decorations&lt;br /&gt;
|-&lt;br /&gt;
| These decorative rewards can be placed in player homes as rustic wall-mounted decor.&lt;br /&gt;
&lt;br /&gt;
* Small Stretched Hide  &lt;br /&gt;
* Large Stretched Hide  &lt;br /&gt;
&lt;br /&gt;
Both hides display a tanned leather texture and add character to wilderness cabins, hunting lodges, or themed homes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Tapestry Decorations&lt;br /&gt;
|-&lt;br /&gt;
| These wall-mounted decorations add a refined aesthetic look to homes, libraries, and guild halls.&lt;br /&gt;
&lt;br /&gt;
* Light Tapestry  &lt;br /&gt;
* Dark Tapestry  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Bearskin Rugs&lt;br /&gt;
|-&lt;br /&gt;
| These cozy floor decorations are popular for rustic homes, hunting lodges, or as trophies of great adventures.&lt;br /&gt;
&lt;br /&gt;
* Bear Rug  &lt;br /&gt;
* Polar Bear Rug  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Clothing Bless Deed&lt;br /&gt;
|-&lt;br /&gt;
| A &#039;&#039;&#039;Clothing Bless Deed (CBD)&#039;&#039;&#039; is a valuable reward. It allows players to permanently bless a piece of clothing, making it immune to loot on death.&lt;br /&gt;
&lt;br /&gt;
* Clothing Bless Deed (CBD)  &lt;br /&gt;
&lt;br /&gt;
Only clothing items without special properties may be blessed using a CBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Runic Sewing Kits&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Sewing Kits&#039;&#039;&#039; are powerful tailoring tools used to craft leather armor. Each corresponds to a specific leather type and grants enhancements that scale with the material’s quality.&lt;br /&gt;
* Spined Leather  &lt;br /&gt;
* Horned Leather  &lt;br /&gt;
* Barbed Leather&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Small BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Normal Items===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth &lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Small)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% Pool 1 Cloth&lt;br /&gt;
* 15 count: 100% Pool 1 Cloth&lt;br /&gt;
* 20 count: 100% Pool 2 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 1 Cloth&lt;br /&gt;
* 15 count: 100% Pool 1 Cloth&lt;br /&gt;
* 20 count: 100% Pool 2 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 2 Cloth&lt;br /&gt;
* 15 count: 100% Pool 2 Cloth&lt;br /&gt;
* 20 count: 100% Pool 3 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 15 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional Items===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Small)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 15 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 15 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 15 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 20 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
|}&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Normal 4 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 15 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 20 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 15 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 20 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
* 20 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 4 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Normal 5 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 5 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Normal 6 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 6 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Tailoring_BODs&amp;diff=1665</id>
		<title>Tailoring BODs</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Tailoring_BODs&amp;diff=1665"/>
		<updated>2025-05-06T16:32:02Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;font-size: 250%; font-weight: bold;&amp;quot;&amp;gt;Tailoring BOD Rewards&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Cloth Hue Pools&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Reward cloth hues&#039;&#039;&#039; are grouped into five distinct pools. When a pool is awarded, a specific hue is randomly selected from within that pool&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pool 1&lt;br /&gt;
! Pool 2&lt;br /&gt;
! Pool 3&lt;br /&gt;
! Pool 4&lt;br /&gt;
! Pool 5&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1155 1155]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1164 1164]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1160 1160]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1162 1162]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1173 1173]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1163 1163]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1158 1158]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1157 1157]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1165 1165]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1168 1168]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1166 1166]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1169 1169]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1167 1167]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1172 1172]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1156 1156]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1175 1175]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1161 1161]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1151 1151]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1154 1154]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1150 1150]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Uniquely Hued Sandals&lt;br /&gt;
|-&lt;br /&gt;
| These &#039;&#039;&#039;Sandals&#039;&#039;&#039; are a reward that grants the player a randomly hued pair.&lt;br /&gt;
&lt;br /&gt;
* Reward: &#039;&#039;&#039;Pair of Sandals&#039;&#039;&#039;&lt;br /&gt;
* Hue: &#039;&#039;&#039;Randomly chosen&#039;&#039;&#039; from a pool of special hues not available through normal dye tubs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Tailoring Power Scrolls&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tailoring Powerscrolls&#039;&#039;&#039; permanently raise the skill cap of a character&#039;s Tailoring skill.&lt;br /&gt;
&lt;br /&gt;
* +5 Tailoring Scroll  &lt;br /&gt;
* +10 Tailoring Scroll  &lt;br /&gt;
* +15 Tailoring Scroll  &lt;br /&gt;
* +20 Tailoring Scroll (highest)&lt;br /&gt;
&lt;br /&gt;
Each scroll can only be used once and must match or exceed the user&#039;s current skill cap to apply.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Stretched Hide Decorations&lt;br /&gt;
|-&lt;br /&gt;
| These decorative rewards can be placed in player homes as rustic wall-mounted decor.&lt;br /&gt;
&lt;br /&gt;
* Small Stretched Hide  &lt;br /&gt;
* Large Stretched Hide  &lt;br /&gt;
&lt;br /&gt;
Both hides display a tanned leather texture and add character to wilderness cabins, hunting lodges, or themed homes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Tapestry Decorations&lt;br /&gt;
|-&lt;br /&gt;
| These elegant wall-mounted decorations add a refined aesthetic to homes, libraries, and guild halls.&lt;br /&gt;
&lt;br /&gt;
* Light Tapestry  &lt;br /&gt;
* Dark Tapestry  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Bearskin Rugs&lt;br /&gt;
|-&lt;br /&gt;
| These cozy floor decorations are popular for rustic homes, hunting lodges, or as trophies of great adventures.&lt;br /&gt;
&lt;br /&gt;
* Bear Rug  &lt;br /&gt;
* Polar Bear Rug  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Clothing Bless Deed&lt;br /&gt;
|-&lt;br /&gt;
| A &#039;&#039;&#039;Clothing Bless Deed (CBD)&#039;&#039;&#039; is a valuable reward. It allows players to permanently bless a piece of clothing, making it immune to loot on death.&lt;br /&gt;
&lt;br /&gt;
* Clothing Bless Deed (CBD)  &lt;br /&gt;
&lt;br /&gt;
Only clothing items without special properties may be blessed using a CBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Runic Sewing Kits&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Sewing Kits&#039;&#039;&#039; are powerful tailoring tools used to craft leather armor. Each corresponds to a specific leather type and grants enhancements that scale with the material’s quality.&lt;br /&gt;
* Spined Leather  &lt;br /&gt;
* Horned Leather  &lt;br /&gt;
* Barbed Leather&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Small BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Normal Items===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth &lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Small)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% Pool 1 Cloth&lt;br /&gt;
* 15 count: 100% Pool 1 Cloth&lt;br /&gt;
* 20 count: 100% Pool 2 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 1 Cloth&lt;br /&gt;
* 15 count: 100% Pool 1 Cloth&lt;br /&gt;
* 20 count: 100% Pool 2 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 2 Cloth&lt;br /&gt;
* 15 count: 100% Pool 2 Cloth&lt;br /&gt;
* 20 count: 100% Pool 3 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 15 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional Items===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Small)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 15 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 15 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 15 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 20 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
|}&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Normal 4 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 15 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 20 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 15 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 20 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
* 20 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 4 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Normal 5 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 5 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Normal 6 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 6 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Tailoring_BODs&amp;diff=1664</id>
		<title>Tailoring BODs</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Tailoring_BODs&amp;diff=1664"/>
		<updated>2025-05-06T15:38:51Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;font-size: 250%; font-weight: bold;&amp;quot;&amp;gt;Tailoring BOD Rewards&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Cloth Hue Pools&lt;br /&gt;
|-&lt;br /&gt;
| The reward &#039;&#039;&#039;cloth&#039;&#039;&#039; hues are divided into five distinct pools. When a cloth pool is granted, one of the following hues are selected at random (from the achieved pool table), and then a hue is chosen from within that pool.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pool 1&lt;br /&gt;
! Pool 2&lt;br /&gt;
! Pool 3&lt;br /&gt;
! Pool 4&lt;br /&gt;
! Pool 5&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1155 1155]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1164 1164]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1160 1160]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1162 1162]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1173 1173]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1163 1163]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1158 1158]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1157 1157]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1165 1165]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1168 1168]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1166 1166]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1169 1169]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1167 1167]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1172 1172]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1156 1156]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1175 1175]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1161 1161]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1151 1151]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1154 1154]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1150 1150]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Uniquely Hued Sandals&lt;br /&gt;
|-&lt;br /&gt;
| These &#039;&#039;&#039;Sandals&#039;&#039;&#039; are a reward that grants the player a randomly hued pair.&lt;br /&gt;
&lt;br /&gt;
* Reward: &#039;&#039;&#039;Pair of Sandals&#039;&#039;&#039;&lt;br /&gt;
* Hue: &#039;&#039;&#039;Randomly chosen&#039;&#039;&#039; from a pool of special hues not available through normal dye tubs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Tailoring Power Scrolls&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tailoring Powerscrolls&#039;&#039;&#039; permanently raise the skill cap of a character&#039;s Tailoring skill.&lt;br /&gt;
&lt;br /&gt;
* +5 Tailoring Scroll  &lt;br /&gt;
* +10 Tailoring Scroll  &lt;br /&gt;
* +15 Tailoring Scroll  &lt;br /&gt;
* +20 Tailoring Scroll (highest)&lt;br /&gt;
&lt;br /&gt;
Each scroll can only be used once and must match or exceed the user&#039;s current skill cap to apply.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Stretched Hide Decorations&lt;br /&gt;
|-&lt;br /&gt;
| These decorative rewards can be placed in player homes as rustic wall-mounted decor.&lt;br /&gt;
&lt;br /&gt;
* Small Stretched Hide  &lt;br /&gt;
* Large Stretched Hide  &lt;br /&gt;
&lt;br /&gt;
Both hides display a tanned leather texture and add character to wilderness cabins, hunting lodges, or themed homes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Tapestry Decorations&lt;br /&gt;
|-&lt;br /&gt;
| These elegant wall-mounted decorations add a refined aesthetic to homes, libraries, and guild halls.&lt;br /&gt;
&lt;br /&gt;
* Light Tapestry  &lt;br /&gt;
* Dark Tapestry  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Bearskin Rugs&lt;br /&gt;
|-&lt;br /&gt;
| These cozy floor decorations are popular for rustic homes, hunting lodges, or as trophies of great adventures.&lt;br /&gt;
&lt;br /&gt;
* Bear Rug  &lt;br /&gt;
* Polar Bear Rug  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Clothing Bless Deed&lt;br /&gt;
|-&lt;br /&gt;
| A &#039;&#039;&#039;Clothing Bless Deed (CBD)&#039;&#039;&#039; is a valuable reward. It allows players to permanently bless a piece of clothing, making it immune to loot on death.&lt;br /&gt;
&lt;br /&gt;
* Clothing Bless Deed (CBD)  &lt;br /&gt;
&lt;br /&gt;
Only clothing items without special properties may be blessed using a CBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Runic Sewing Kits&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Sewing Kits&#039;&#039;&#039; are powerful tailoring tools used to craft leather armor. Each corresponds to a specific leather type and grants enhancements that scale with the material’s quality.&lt;br /&gt;
* Spined Leather  &lt;br /&gt;
* Horned Leather  &lt;br /&gt;
* Barbed Leather&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Small BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Normal Items===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth &lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Small)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% Pool 1 Cloth&lt;br /&gt;
* 15 count: 100% Pool 1 Cloth&lt;br /&gt;
* 20 count: 100% Pool 2 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 1 Cloth&lt;br /&gt;
* 15 count: 100% Pool 1 Cloth&lt;br /&gt;
* 20 count: 100% Pool 2 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 2 Cloth&lt;br /&gt;
* 15 count: 100% Pool 2 Cloth&lt;br /&gt;
* 20 count: 100% Pool 3 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 15 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional Items===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Small)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 15 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 10 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 15 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 20 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
|}&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Normal 4 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 15 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 20 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 15 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 20 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
* 20 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 4 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Normal 5 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 5 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Normal 6 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 6 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Tailoring_BODs&amp;diff=1663</id>
		<title>Tailoring BODs</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Tailoring_BODs&amp;diff=1663"/>
		<updated>2025-05-06T14:15:54Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;font-size: 250%; font-weight: bold;&amp;quot;&amp;gt;Tailoring BOD Rewards&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Cloth Hue Pools&lt;br /&gt;
|-&lt;br /&gt;
| The reward &#039;&#039;&#039;cloth hues&#039;&#039;&#039; are divided into five distinct pools. When a cloth reward is granted, one of the following pools is selected at random, and then a hue is chosen from within that pool.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pool 1&lt;br /&gt;
! Pool 2&lt;br /&gt;
! Pool 3&lt;br /&gt;
! Pool 4&lt;br /&gt;
! Pool 5&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1155 1155]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1164 1164]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1160 1160]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1162 1162]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1173 1173]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1163 1163]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1158 1158]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1157 1157]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1165 1165]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1168 1168]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1166 1166]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1169 1169]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1167 1167]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1172 1172]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1156 1156]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1175 1175]&lt;br /&gt;
| &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1161 1161]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1151 1151]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1154 1154]  &lt;br /&gt;
* [https://wiki.stratics.com/index.php?title=UO:Hue_1150 1150]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Uniquely Hued Sandals&lt;br /&gt;
|-&lt;br /&gt;
| These &#039;&#039;&#039;Sandals&#039;&#039;&#039; are a reward that grants the player a randomly hued pair.&lt;br /&gt;
&lt;br /&gt;
* Reward: &#039;&#039;&#039;Pair of Sandals&#039;&#039;&#039;&lt;br /&gt;
* Hue: &#039;&#039;&#039;Randomly chosen&#039;&#039;&#039; from a pool of special hues not available through normal dye tubs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Tailoring Power Scrolls&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tailoring Powerscrolls&#039;&#039;&#039; permanently raise the skill cap of a character&#039;s Tailoring skill.&lt;br /&gt;
&lt;br /&gt;
* +5 Tailoring Scroll  &lt;br /&gt;
* +10 Tailoring Scroll  &lt;br /&gt;
* +15 Tailoring Scroll  &lt;br /&gt;
* +20 Tailoring Scroll (highest)&lt;br /&gt;
&lt;br /&gt;
Each scroll can only be used once and must match or exceed the user&#039;s current skill cap to apply.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Stretched Hide Decorations&lt;br /&gt;
|-&lt;br /&gt;
| These decorative rewards can be placed in player homes as rustic wall-mounted decor.&lt;br /&gt;
&lt;br /&gt;
* Small Stretched Hide  &lt;br /&gt;
* Large Stretched Hide  &lt;br /&gt;
&lt;br /&gt;
Both hides display a tanned leather texture and add character to wilderness cabins, hunting lodges, or themed homes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Tapestry Decorations&lt;br /&gt;
|-&lt;br /&gt;
| These elegant wall-mounted decorations add a refined aesthetic to homes, libraries, and guild halls.&lt;br /&gt;
&lt;br /&gt;
* Light Tapestry  &lt;br /&gt;
* Dark Tapestry  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Bearskin Rugs&lt;br /&gt;
|-&lt;br /&gt;
| These cozy floor decorations are popular for rustic homes, hunting lodges, or as trophies of great adventures.&lt;br /&gt;
&lt;br /&gt;
* Bear Rug  &lt;br /&gt;
* Polar Bear Rug  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Clothing Bless Deed&lt;br /&gt;
|-&lt;br /&gt;
| A &#039;&#039;&#039;Clothing Bless Deed (CBD)&#039;&#039;&#039; is a valuable reward. It allows players to permanently bless a piece of clothing, making it immune to loot on death.&lt;br /&gt;
&lt;br /&gt;
* Clothing Bless Deed (CBD)  &lt;br /&gt;
&lt;br /&gt;
Only clothing items without special properties may be blessed using a CBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Runic Sewing Kits&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Sewing Kits&#039;&#039;&#039; are powerful tailoring tools used to craft leather armor. Each corresponds to a specific leather type and grants enhancements that scale with the material’s quality.&lt;br /&gt;
* Spined Leather  &lt;br /&gt;
* Horned Leather  &lt;br /&gt;
* Barbed Leather&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Small BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Normal Items===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth &lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Small)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% Pool 1 Cloth&lt;br /&gt;
* 15 count: 100% Pool 1 Cloth&lt;br /&gt;
* 20 count: 100% Pool 2 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 1 Cloth&lt;br /&gt;
* 15 count: 100% Pool 1 Cloth&lt;br /&gt;
* 20 count: 100% Pool 2 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 2 Cloth&lt;br /&gt;
* 15 count: 100% Pool 2 Cloth&lt;br /&gt;
* 20 count: 100% Pool 3 Cloth&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 15 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional Items===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Small)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Pool 3 Cloth&lt;br /&gt;
* 15 count: 100% Pool 3 Cloth&lt;br /&gt;
* 20 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 15 count: 90% Pool 4 Cloth, 10% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 10 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 20 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 15 count: 80% Pool 5 Cloth, 20% Sandals&lt;br /&gt;
* 20 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
|}&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Normal 4 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 15 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 20 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 15 count: 50% Small Stretched Hide, 50% Large Stretched Hide&lt;br /&gt;
* 20 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Spined Runic Sewing Kit&lt;br /&gt;
* 20 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 4 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Normal 5 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Normal, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 15 count: 40% +5 Tailoring Power Scroll, 30% Light Tapestry, 30% Dark Tapestry&lt;br /&gt;
* 20 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 15 count: 50% Bear Rug, 50% Polar Bear Rug&lt;br /&gt;
* 20 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 5 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Cloth&lt;br /&gt;
|-&lt;br /&gt;
| Cloth BODs (Exceptional, Large)&lt;br /&gt;
| ***type does not matter***&lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Normal 6 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +10 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Clothing Bless Deed (CBD)&lt;br /&gt;
* 15 count: 100% +15 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional 6 Piece Outfits===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Plain Leather&lt;br /&gt;
|-&lt;br /&gt;
| Plain Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Horned Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| Spined Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Tailoring Power Scroll&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| Horned Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Barbed Leather&lt;br /&gt;
|-&lt;br /&gt;
| Barbed Leather BODs (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 15 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
* 20 count: 100% Barbed Runic Sewing Kit&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Blacksmith_BODs&amp;diff=1662</id>
		<title>Blacksmith BODs</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Blacksmith_BODs&amp;diff=1662"/>
		<updated>2025-05-06T12:24:13Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;lt;span style=&amp;quot;font-size: 250%; font-weight: bold;&amp;quot;&amp;gt;Blacksmith BOD Rewards&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Sturdy Tools&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sturdy Tools&#039;&#039;&#039; are a durable and reliable set of tools used for mining.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Mining Gloves&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mining Gloves&#039;&#039;&#039; are wearable rewards that boost a character’s Mining skill when equipped. They become especially valuable as players meet the skill requirements for high-level smelting and resource harvesting.&lt;br /&gt;
&lt;br /&gt;
* +1 Mining Gloves (Standard reward)&lt;br /&gt;
* +3 Mining Gloves (Sturdy)&lt;br /&gt;
* +5 Mining Gloves (Prospector&#039;s)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Gargoyle Pickaxe&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gargoyle Pickaxes&#039;&#039;&#039; are special mining tools that increase the chances of locating a higher ore type during mining. However, they also come with a risk—using one may cause an ore elemental to spawn, depending on the ore type being mined.&lt;br /&gt;
&lt;br /&gt;
* Grants a +1 Mining bonus while equipped.&lt;br /&gt;
* Increases the chance of uncovering higher-tier ores.&lt;br /&gt;
* May summon an elemental (Iron and up) when striking a vein.&lt;br /&gt;
* Used in combination with high mining skill to maximize ore yields.&lt;br /&gt;
* Commonly rewarded from Mining Bulk Order Deeds or found in special loot tables.&lt;br /&gt;
&lt;br /&gt;
Gargoyle Pickaxes are essential for serious miners seeking rare ores like Verite or Valorite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Prospector&#039;s Tools&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prospector&#039;s Tools&#039;&#039;&#039; are a specialized toolset designed for serious miners. These tools enhance the player&#039;s ability to uncover rare ores while mining. Prospector&#039;s Tools are often used by high-level miners in pursuit of valuable resources like Valorite or Agapite.&lt;br /&gt;
&lt;br /&gt;
* Increases the chance of discovering higher-tier ores (Verite, Valorite, etc.).&lt;br /&gt;
* Provides a +1 bonus to Mining skill when equipped.&lt;br /&gt;
* Commonly used in conjunction with Gargoyle Pickaxes for more efficient mining.&lt;br /&gt;
* Rewarded through Blacksmithing Bulk Order Deeds or found in treasure chests.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Powder of Fortification&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Powder of Fortification&#039;&#039;&#039; is a Blacksmithing reward used to restore item durability. Each use increases the item&#039;s current and maximum durability by 10, up to a maximum of 255 durability. It is most commonly used on high-end weapons and armor to extend their lifespan.&lt;br /&gt;
&lt;br /&gt;
* Each Powder has 10 charges.&lt;br /&gt;
* Only items with durability can be fortified.&lt;br /&gt;
* Cannot be used on items already at 255/255 durability.&lt;br /&gt;
* Highly valued by PvPers and PvMers alike.&lt;br /&gt;
&lt;br /&gt;
This item is a frequent and practical reward from Blacksmith Bulk Order Deeds.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Colored Anvils&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Colored Anvils&#039;&#039;&#039; are decorative rewards earned through Bulk Order Deeds. There are 8 unique hues, sought after by collectors and roleplayers alike.&lt;br /&gt;
* Shadow  &lt;br /&gt;
* Copper  &lt;br /&gt;
* Bronze  &lt;br /&gt;
* Gold  &lt;br /&gt;
* Agapite  &lt;br /&gt;
* Verite  &lt;br /&gt;
* Valorite  &lt;br /&gt;
* Ice Blue (rare)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Blacksmithing Powerscrolls&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blacksmithing Powerscrolls&#039;&#039;&#039; permanently raise the skill cap of a character&#039;s Blacksmithing skill. These are rare rewards, often earned through Bulk Order Deeds or champion spawns.&lt;br /&gt;
&lt;br /&gt;
* +5 Blacksmithing Scroll  &lt;br /&gt;
* +10 Blacksmithing Scroll  &lt;br /&gt;
* +15 Blacksmithing Scroll  &lt;br /&gt;
* +20 Blacksmithing Scroll (highest)&lt;br /&gt;
&lt;br /&gt;
Each scroll can only be used once and must match or exceed the user&#039;s current skill cap to apply.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Runic Hammers&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Hammers&#039;&#039;&#039; are powerful blacksmithing tools used to craft magical gear. Each corresponds to a specific metal type and grants enhancements that scale with the material&#039;s quality.&lt;br /&gt;
* Dull Copper  &lt;br /&gt;
* Shadow  &lt;br /&gt;
* Copper  &lt;br /&gt;
* Bronze  &lt;br /&gt;
* Gold  &lt;br /&gt;
* Agapite  &lt;br /&gt;
* Verite  &lt;br /&gt;
* Valorite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Ancient Smithy Hammers&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ancient Smithy Hammers&#039;&#039;&#039; grant a temporary bonus to a character&#039;s Blacksmithing skill when equipped. These tools are highly prized for crafting exceptional items and increasing success chances.&lt;br /&gt;
&lt;br /&gt;
* +10 Ancient Smithy Hammer  &lt;br /&gt;
* +15 Ancient Smithy Hammer  &lt;br /&gt;
* +30 Ancient Smithy Hammer  &lt;br /&gt;
* +60 Ancient Smithy Hammer (maximum bonus)&lt;br /&gt;
&lt;br /&gt;
These bonuses last for a set number of uses and stack with other skill-enhancing effects, making them ideal for high-end BOD turn-ins or crafting powerful gear.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Small BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===Normal Items===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Sturdy Tool&lt;br /&gt;
* 15 count: 100% Sturdy Tool&lt;br /&gt;
* 20 count: 90% Sturdy Tool, 10% +1 Mining Gloves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 15 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 20 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
* 15 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
* 20 count: 100% Dull Copper Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 15 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 20 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exceptional Items===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 15 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 20 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
* 15 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
* 20 count: 100% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 100% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 60% Shadow Runic Hammer, 40% Copper Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 60% Shadow Runic Hammer, 40% Copper Runic Hammer&lt;br /&gt;
* 15 count: 60% Shadow Runic Hammer, 40% Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Copper Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Copper Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Bronze Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +10 Blacksmithing Power Scroll, 30% Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Dull Copper Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 15 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Valorite Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Valorite Runic Hammer&lt;br /&gt;
* 15 count: 100% Valorite Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large Weapon BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Normal Weapons===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Weapon 2 Piece&lt;br /&gt;
|-&lt;br /&gt;
| Weapon 2 Piece BOD (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Weapon 5 Piece&lt;br /&gt;
|-&lt;br /&gt;
| Weapon 5 Piece BOD (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Weapon 6 Piece&lt;br /&gt;
|-&lt;br /&gt;
| Weapon 6 Piece BOD (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional Weapons===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Weapon 2 Piece&lt;br /&gt;
|-&lt;br /&gt;
| Weapon 2 Piece BOD (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 15 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 20 count: 10% +5 Mining Gloves, 90% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Weapon 5 Piece&lt;br /&gt;
|-&lt;br /&gt;
| Weapon 5 Piece BOD (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 15 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 20 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Weapon 6 Piece&lt;br /&gt;
|-&lt;br /&gt;
| Weapon 6 Piece BOD (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large Ringmail BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===Normal Ringmail===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 15 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 20 count: 10% +5 Mining Gloves, 90% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +5 Mining Gloves, 90% Powder of Fortification&lt;br /&gt;
* 15 count: 10% +5 Mining Gloves, 90% Powder of Fortification&lt;br /&gt;
* 20 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 15 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 20 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Copper Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Copper Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +10 Blacksmithing Power Scroll, 30% Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Bronze Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 15 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 20 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exeptional Ringmail===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 15 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 20 count: 10% +5 Mining Gloves, 90% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +10 Blacksmithing Power Scroll, 30% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Copper Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Copper Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +10 Blacksmithing Power Scroll, 30% Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Bronze Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 15 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 20 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% Gold Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Gold Runic Hammer&lt;br /&gt;
* 15 count: 100% Gold Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large Chainmail BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===Normal Chainmail===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Dull Copper Runic Hammer &lt;br /&gt;
* 15 count: 100% Dull Copper Runic Hammer &lt;br /&gt;
* 20 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Shadow Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Shadow Runic Hammer &lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Copper Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Copper Runic Hammer &lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Bronze Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Bronze Runic Hammer &lt;br /&gt;
* 15 count: 100% Bronze Runic Hammer &lt;br /&gt;
* 20 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exeptional Ringmail===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 15 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 20 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 15 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 20 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% Gold Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Gold Runic Hammer&lt;br /&gt;
* 15 count: 100% Gold Runic Hammer&lt;br /&gt;
* 20 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% Agapite Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Agapite Runic Hammer&lt;br /&gt;
* 15 count: 100% Agapite Runic Hammer&lt;br /&gt;
* 20 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large Platemail BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===Normal Platemail===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 15 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 20 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Copper Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Copper Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Bronze Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 15 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 20 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% Gold Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Gold Runic Hammer &lt;br /&gt;
* 15 count: 100% Gold Runic Hammer &lt;br /&gt;
* 20 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exceptional Platemail===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Shadow Runic Hammer &lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Copper Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% Gold Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Gold Runic Hammer&lt;br /&gt;
* 15 count: 100% Gold Runic Hammer&lt;br /&gt;
* 20 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% Agapite Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Agapite Runic Hammer&lt;br /&gt;
* 15 count: 100% Agapite Runic Hammer&lt;br /&gt;
* 20 count: 100% +60 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +60 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +60 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% Verite Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Verite Runic Hammer&lt;br /&gt;
* 15 count: 100% Verite Runic Hammer&lt;br /&gt;
* 20 count: 100% Valorite Runic Hammer&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Blacksmith_BODs&amp;diff=1661</id>
		<title>Blacksmith BODs</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Blacksmith_BODs&amp;diff=1661"/>
		<updated>2025-05-06T04:49:03Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;lt;span style=&amp;quot;font-size: 250%; font-weight: bold;&amp;quot;&amp;gt;Blacksmith BOD Rewards&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Sturdy Tools&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sturdy Tools&#039;&#039;&#039; are a durable and reliable set of tools used for various crafting and gathering professions, especially mining. These tools are built to withstand heavy use and are designed for long-lasting performance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Mining Gloves&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mining Gloves&#039;&#039;&#039; are wearable rewards that boost a character’s Mining skill when equipped. They are valuable for increasing ore yield and meeting skill requirements for higher-level smelting and harvesting.&lt;br /&gt;
&lt;br /&gt;
* +1 Mining Gloves (Standard reward)&lt;br /&gt;
* +3 Mining Gloves (Sturdy)&lt;br /&gt;
* +5 Mining Gloves (Prospector&#039;s)&lt;br /&gt;
&lt;br /&gt;
The bonuses are passive while worn and can be a game-changer for miners trying to reach rare ore tiers or complete demanding resource tasks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Gargoyle Pickaxe&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gargoyle Pickaxes&#039;&#039;&#039; are special mining tools that increase the chances of locating a higher ore type during mining. However, they also come with a risk—using one may cause an ore elemental to spawn, depending on the ore type being mined.&lt;br /&gt;
&lt;br /&gt;
* Grants a +1 Mining bonus while equipped.&lt;br /&gt;
* Increases the chance of uncovering higher-tier ores.&lt;br /&gt;
* May summon an elemental (Iron and up) when striking a vein.&lt;br /&gt;
* Used in combination with high mining skill to maximize ore yields.&lt;br /&gt;
* Commonly rewarded from Mining Bulk Order Deeds or found in special loot tables.&lt;br /&gt;
&lt;br /&gt;
Gargoyle Pickaxes are essential for serious miners seeking rare ores like Verite or Valorite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Prospector&#039;s Tools&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prospector&#039;s Tools&#039;&#039;&#039; are a specialized toolset designed for serious miners. These tools enhance the player&#039;s ability to uncover rare ores while mining. Prospector&#039;s Tools are often used by high-level miners in pursuit of valuable resources like Valorite or Agapite.&lt;br /&gt;
&lt;br /&gt;
* Increases the chance of discovering higher-tier ores (Verite, Valorite, etc.).&lt;br /&gt;
* Provides a +1 bonus to Mining skill when equipped.&lt;br /&gt;
* Commonly used in conjunction with Gargoyle Pickaxes for more efficient mining.&lt;br /&gt;
* Rewarded through Mining Bulk Order Deeds or found in treasure chests.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Powder of Fortification&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Powder of Fortification&#039;&#039;&#039; is a Blacksmithing reward used to restore item durability. Each use increases the item&#039;s current and maximum durability by 10, up to a maximum of 255 durability. It is most commonly used on high-end weapons and armor to extend their lifespan.&lt;br /&gt;
&lt;br /&gt;
* Each Powder has 10 charges.&lt;br /&gt;
* Only items with durability can be fortified.&lt;br /&gt;
* Cannot be used on items already at 255/255 durability.&lt;br /&gt;
* Highly valued by PvPers and PvMers alike.&lt;br /&gt;
&lt;br /&gt;
This item is a frequent and practical reward from Blacksmith Bulk Order Deeds.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Colored Anvils&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Colored Anvils&#039;&#039;&#039; are decorative rewards earned through Bulk Order Deeds. There are 8 unique hues, sought after by collectors and roleplayers alike.&lt;br /&gt;
* Shadow  &lt;br /&gt;
* Copper  &lt;br /&gt;
* Bronze  &lt;br /&gt;
* Gold  &lt;br /&gt;
* Agapite  &lt;br /&gt;
* Verite  &lt;br /&gt;
* Valorite  &lt;br /&gt;
* Ice Blue (rare)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Blacksmithing Powerscrolls&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blacksmithing Powerscrolls&#039;&#039;&#039; permanently raise the skill cap of a character&#039;s Blacksmithing skill. These are rare rewards, often earned through Bulk Order Deeds or champion spawns.&lt;br /&gt;
&lt;br /&gt;
* +5 Blacksmithing Scroll  &lt;br /&gt;
* +10 Blacksmithing Scroll  &lt;br /&gt;
* +15 Blacksmithing Scroll  &lt;br /&gt;
* +20 Blacksmithing Scroll (highest)&lt;br /&gt;
&lt;br /&gt;
Each scroll can only be used once and must match or exceed the user&#039;s current skill cap to apply.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Runic Hammers&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Hammers&#039;&#039;&#039; are powerful blacksmithing tools used to craft magical gear. Each corresponds to a metal type and grants randomized enhancements.&lt;br /&gt;
* Dull Copper  &lt;br /&gt;
* Shadow  &lt;br /&gt;
* Copper  &lt;br /&gt;
* Bronze  &lt;br /&gt;
* Gold  &lt;br /&gt;
* Agapite  &lt;br /&gt;
* Verite  &lt;br /&gt;
* Valorite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Ancient Smithy Hammers&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ancient Smithy Hammers&#039;&#039;&#039; grant a temporary bonus to a character&#039;s Blacksmithing skill when equipped. These tools are highly prized for crafting exceptional items and increasing success chances.&lt;br /&gt;
&lt;br /&gt;
* +10 Ancient Smithy Hammer  &lt;br /&gt;
* +15 Ancient Smithy Hammer  &lt;br /&gt;
* +30 Ancient Smithy Hammer  &lt;br /&gt;
* +60 Ancient Smithy Hammer (maximum bonus)&lt;br /&gt;
&lt;br /&gt;
These bonuses last for a set number of uses and stack with other skill-enhancing effects, making them ideal for high-end BOD turn-ins or crafting powerful gear.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Small BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===Normal Items===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Sturdy Tool&lt;br /&gt;
* 15 count: 100% Sturdy Tool&lt;br /&gt;
* 20 count: 90% Sturdy Tool, 10% +1 Mining Gloves&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 15 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 20 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
* 15 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
* 20 count: 100% Dull Copper Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 15 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 20 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Normal, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exceptional Items===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 15 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 20 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
* 15 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
* 20 count: 100% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 100% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 60% Shadow Runic Hammer, 40% Copper Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 60% Shadow Runic Hammer, 40% Copper Runic Hammer&lt;br /&gt;
* 15 count: 60% Shadow Runic Hammer, 40% Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Copper Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Copper Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Bronze Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +10 Blacksmithing Power Scroll, 30% Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Dull Copper Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 15 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Valorite Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Exceptional, Small)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Valorite Runic Hammer&lt;br /&gt;
* 15 count: 100% Valorite Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large Weapon BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Normal Weapons===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Weapon 2 Piece&lt;br /&gt;
|-&lt;br /&gt;
| Weapon 2 Piece BOD (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Weapon 5 Piece&lt;br /&gt;
|-&lt;br /&gt;
| Weapon 5 Piece BOD (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Weapon 6 Piece&lt;br /&gt;
|-&lt;br /&gt;
| Weapon 6 Piece BOD (Normal, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
===Exceptional Weapons===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Weapon 2 Piece&lt;br /&gt;
|-&lt;br /&gt;
| Weapon 2 Piece BOD (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 15 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 20 count: 10% +5 Mining Gloves, 90% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Weapon 5 Piece&lt;br /&gt;
|-&lt;br /&gt;
| Weapon 5 Piece BOD (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 15 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 20 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Weapon 6 Piece&lt;br /&gt;
|-&lt;br /&gt;
| Weapon 6 Piece BOD (Exceptional, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large Ringmail BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===Normal Ringmail===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 15 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 20 count: 10% +5 Mining Gloves, 90% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +5 Mining Gloves, 90% Powder of Fortification&lt;br /&gt;
* 15 count: 10% +5 Mining Gloves, 90% Powder of Fortification&lt;br /&gt;
* 20 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 15 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 20 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Copper Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Copper Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +10 Blacksmithing Power Scroll, 30% Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Bronze Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 15 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 20 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Normal Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exeptional Ringmail===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 15 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 20 count: 10% +5 Mining Gloves, 90% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +10 Blacksmithing Power Scroll, 30% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Copper Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Copper Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +10 Blacksmithing Power Scroll, 30% Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Bronze Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 15 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 20 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% Gold Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Exceptional Ringmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Gold Runic Hammer&lt;br /&gt;
* 15 count: 100% Gold Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large Chainmail BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===Normal Chainmail===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 15 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
* 20 count: 10% +3 Mining Gloves, 45% Gargoyle Pickaxe, 45% Prospectors Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Dull Copper Runic Hammer &lt;br /&gt;
* 15 count: 100% Dull Copper Runic Hammer &lt;br /&gt;
* 20 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Shadow Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Shadow Runic Hammer &lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Copper Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Copper Runic Hammer &lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Copper Runic Hammer&lt;br /&gt;
* 20 count: 100% Bronze Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Bronze Runic Hammer &lt;br /&gt;
* 15 count: 100% Bronze Runic Hammer &lt;br /&gt;
* 20 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Normal Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exeptional Ringmail===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 15 count: 100% Dull Copper Runic Hammer&lt;br /&gt;
* 20 count: 60% Dull Copper Runic Hammer, 40% Shadow Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 15 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 20 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% Gold Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Gold Runic Hammer&lt;br /&gt;
* 15 count: 100% Gold Runic Hammer&lt;br /&gt;
* 20 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% Agapite Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Exceptional Chainmail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Agapite Runic Hammer&lt;br /&gt;
* 15 count: 100% Agapite Runic Hammer&lt;br /&gt;
* 20 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;font-size: 150%; font-weight: bold;&amp;quot;&amp;gt;Large Platemail BODs&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===Normal Platemail===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 15 count: 40% Gargoyle Pickaxe, 40% Prospectors Tools, 20% Powder of Fortification&lt;br /&gt;
* 20 count: 10% +5 Gloves, 90% Powder of Fortification&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Shadow Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Copper Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Copper Runic Hammer&lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Bronze Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 15 count: 100% Bronze Runic Hammer&lt;br /&gt;
* 20 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +10 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% Gold Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Normal Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Gold Runic Hammer &lt;br /&gt;
* 15 count: 100% Gold Runic Hammer &lt;br /&gt;
* 20 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exceptional Platemail===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Iron&lt;br /&gt;
|-&lt;br /&gt;
| Iron BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Shadow Runic Hammer &lt;br /&gt;
* 15 count: 10% Hued Anvil, 60% +5 Blacksmithing Power Scroll, 30% Shadow Runic Hammer&lt;br /&gt;
* 20 count: 100% Copper Runic Hammer &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Dull Copper&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +15 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Shadow&lt;br /&gt;
|-&lt;br /&gt;
| Shadow BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +15 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Copper&lt;br /&gt;
|-&lt;br /&gt;
| Copper BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 15 count: 100% +20 Blacksmithing Power Scroll&lt;br /&gt;
* 20 count: 100% Gold Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| Bronze BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Gold Runic Hammer&lt;br /&gt;
* 15 count: 100% Gold Runic Hammer&lt;br /&gt;
* 20 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Gold BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +30 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% Agapite Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Agapite&lt;br /&gt;
|-&lt;br /&gt;
| Agapite BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Agapite Runic Hammer&lt;br /&gt;
* 15 count: 100% Agapite Runic Hammer&lt;br /&gt;
* 20 count: 100% +60 Ancient Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Verite&lt;br /&gt;
|-&lt;br /&gt;
| Verite BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% +60 Ancient Runic Hammer&lt;br /&gt;
* 15 count: 100% +60 Ancient Runic Hammer&lt;br /&gt;
* 20 count: 100% Verite Runic Hammer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Valorite&lt;br /&gt;
|-&lt;br /&gt;
| Valorite BODs (Exceptional Platemail, Large)&lt;br /&gt;
| &lt;br /&gt;
* 10 count: 100% Verite Runic Hammer&lt;br /&gt;
* 15 count: 100% Verite Runic Hammer&lt;br /&gt;
* 20 count: 100% Valorite Runic Hammer&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Moonglow&amp;diff=1660</id>
		<title>Moonglow</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Moonglow&amp;diff=1660"/>
		<updated>2025-05-05T03:07:36Z</updated>

		<summary type="html">&lt;p&gt;Aion: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Moonglow radar map.jpg|frame]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moonglow&#039;&#039;&#039; is found on the southern tip of [[Verity Isle]], which was named to reflect the objective intellectual pursuits of the city&#039;s populace. Although the buildings were designed and constructed by the architects and masons from mainland [[Britannia]], the overall appearance of the city is one of function over form. Buildings are sturdy and devoid of superfluous accouterments. The streets are narrow, but straightforward and well-connected. In many ways, the city looks like one large campus, with the [[Lycaeum]] as the central college.&lt;br /&gt;
&lt;br /&gt;
Much of the study that goes on in Moonglow, and especially at the Lycaeum, is of the arcane arts. Nearly every form of sorcery, enchantment and potion is studied here, and most of the realm&#039;s research into new magic is performed here. Almost every great wizard interested in enhancing his or her personal abilities, or in increasing Britannia&#039;s pool of abilities, has spent at least a few months within the walls of the Lycaeum.&lt;br /&gt;
&lt;br /&gt;
== General Facts ==&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Theme:&amp;lt;/span&amp;gt; City of Honesty     &lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Associated Virtue:&amp;lt;/span&amp;gt; [[Honesty]]      &lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Common Professions:&amp;lt;/span&amp;gt; Mages, Scholars      &lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Location:&amp;lt;/span&amp;gt; 39°22&#039;N 138°48&#039;W      &lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Government (Felucca):&amp;lt;/span&amp;gt; Ruled by [[Factions]]   &lt;br /&gt;
&lt;br /&gt;
== Landmarks ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; gap: 3em;&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[Moonglow Royal Zoo Collection|Moonglow Royal Zoo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;First Bank of Moonglow&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[Lycaeum]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[Moonglow Cemetary]]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Moonglow Telescope&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Shops and Services ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; gap: 2em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex: 1;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Alchemists &amp;amp; Mages&amp;lt;/span&amp;gt;  &lt;br /&gt;
- Encyclopedia Magicka  &lt;br /&gt;
- Herbal Splendor  &lt;br /&gt;
- Moonglow&#039;s Finest Alchemy  &lt;br /&gt;
- Moonglow Reagent Shop  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Bakers &amp;amp; Butchers&amp;lt;/span&amp;gt;  &lt;br /&gt;
* The Fatted Calf  &lt;br /&gt;
* Mage&#039;s Bread  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Carpenters, Bowfletchers, &amp;amp; Architects&amp;lt;/span&amp;gt;  &lt;br /&gt;
* The Mage&#039;s Seat  &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex: 1;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Guild Halls&amp;lt;/span&amp;gt;  &lt;br /&gt;
- First Bank of Moonglow and Tinker&#039;s Guild  &lt;br /&gt;
- Masters of Illusion  &lt;br /&gt;
- Moonglow Counselor&#039;s Guild  &lt;br /&gt;
- The Sorcerer&#039;s Guild  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Healers&amp;lt;/span&amp;gt;  &lt;br /&gt;
* Moonglow Healer  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Inns &amp;amp; Taverns&amp;lt;/span&amp;gt;  &lt;br /&gt;
* Moonglow Student Hostel  &lt;br /&gt;
* The Scholar&#039;s Inn  &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex: 1;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Provisioners&amp;lt;/span&amp;gt;  &lt;br /&gt;
- The Scholar&#039;s Goods  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Tailors &amp;amp; Tanners&amp;lt;/span&amp;gt;  &lt;br /&gt;
* Scholar&#039;s Cut  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Weapon &amp;amp; Armor Shops&amp;lt;/span&amp;gt;  &lt;br /&gt;
* The Mighty Axe  &lt;br /&gt;
* Second Defense Armory  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Other Locations&amp;lt;/span&amp;gt;  &lt;br /&gt;
* Academy Of Arts  &lt;br /&gt;
* Farmer&#039;s Market  &lt;br /&gt;
* Moonglow Docks  &lt;br /&gt;
* Moonglow Teleporter Park  &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Moonglow is known for its mages and scholars.  &lt;br /&gt;
* The stronghold of Truth, the [[Lycaeum]], lies north of the city.  &lt;br /&gt;
* The observatory is home to a large [http://en.wikipedia.org/wiki/Orrery orrery].&lt;br /&gt;
&lt;br /&gt;
== Reference ==  &lt;br /&gt;
[[Cities and Towns]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Moonglow&amp;diff=1659</id>
		<title>Moonglow</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Moonglow&amp;diff=1659"/>
		<updated>2025-05-05T03:07:19Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Moonglow radar map.jpg|frame]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moonglow&#039;&#039;&#039; is found on the southern tip of [[Verity Isle]], which was named to reflect the objective intellectual pursuits of the city&#039;s populace. Although the buildings were designed and constructed by the architects and masons from mainland [[Britannia]], the overall appearance of the city is one of function over form. Buildings are sturdy and devoid of superfluous accouterments. The streets are narrow, but straightforward and well-connected. In many ways, the city looks like one large campus, with the [[Lycaeum]] as the central college.&lt;br /&gt;
&lt;br /&gt;
Much of the study that goes on in Moonglow, and especially at the Lycaeum, is of the arcane arts. Nearly every form of sorcery, enchantment and potion is studied here, and most of the realm&#039;s research into new magic is performed here. Almost every great wizard interested in enhancing his or her personal abilities, or in increasing Britannia&#039;s pool of abilities, has spent at least a few months within the walls of the Lycaeum.&lt;br /&gt;
&lt;br /&gt;
== General Facts ==&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Theme:&amp;lt;/span&amp;gt; City of Honesty     &lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Associated Virtue:&amp;lt;/span&amp;gt; [[Honesty]]      &lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Common Professions:&amp;lt;/span&amp;gt; Mages, Scholars      &lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Location:&amp;lt;/span&amp;gt; 39°22&#039;N 138°48&#039;W      &lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Government (Felucca):&amp;lt;/span&amp;gt; Ruled by [[Factions]]   &lt;br /&gt;
&lt;br /&gt;
== Landmarks ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; gap: 3em;&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[Moonglow Royal Zoo Collection|Moonglow Royal Zoo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;First Bank of Moonglow&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[Lycaeum]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[Moonglow Cemetary]]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Moonglow Telescope&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Shops and Services ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; gap: 2em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex: 1;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Alchemists &amp;amp; Mages&amp;lt;/span&amp;gt;  &lt;br /&gt;
- Encyclopedia Magicka  &lt;br /&gt;
- Herbal Splendor  &lt;br /&gt;
- Moonglow&#039;s Finest Alchemy  &lt;br /&gt;
- Moonglow Reagent Shop  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Bakers &amp;amp; Butchers&amp;lt;/span&amp;gt;  &lt;br /&gt;
* The Fatted Calf  &lt;br /&gt;
* Mage&#039;s Bread  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Carpenters, Bowfletchers, &amp;amp; Architects&amp;lt;/span&amp;gt;  &lt;br /&gt;
* The Mage&#039;s Seat  &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex: 1;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Guild Halls&amp;lt;/span&amp;gt;  &lt;br /&gt;
- First Bank of Moonglow and Tinker&#039;s Guild  &lt;br /&gt;
- Masters of Illusion  &lt;br /&gt;
- Moonglow Counselor&#039;s Guild  &lt;br /&gt;
- The Sorcerer&#039;s Guild  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Healers&amp;lt;/span&amp;gt;  &lt;br /&gt;
* Moonglow Healer  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Inns &amp;amp; Taverns&amp;lt;/span&amp;gt;  &lt;br /&gt;
* Moonglow Student Hostel  &lt;br /&gt;
* The Scholar&#039;s Inn  &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex: 1;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Provisioners&amp;lt;/span&amp;gt;  &lt;br /&gt;
- The Scholar&#039;s Goods  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Tailors &amp;amp; Tanners&amp;lt;/span&amp;gt;  &lt;br /&gt;
* Scholar&#039;s Cut  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Weapon &amp;amp; Armor Shops&amp;lt;/span&amp;gt;  &lt;br /&gt;
* The Mighty Axe  &lt;br /&gt;
* Second Defense Armory  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: 800;&amp;quot;&amp;gt;Other Locations&amp;lt;/span&amp;gt;  &lt;br /&gt;
* Academy Of Arts  &lt;br /&gt;
* Farmer&#039;s Market  &lt;br /&gt;
* Moonglow Docks  &lt;br /&gt;
* Moonglow Teleporter Park  &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Moonglow is known for its mages and scholars.  &lt;br /&gt;
* The stronghold of Truth, the [[Lycaeum]], lies north of the city.  &lt;br /&gt;
* The observatory is home to a large [http://en.wikipedia.org/wiki/Orrery orrery].&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
== Reference ==  &lt;br /&gt;
[[Cities and Towns]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Jhelom&amp;diff=1658</id>
		<title>Jhelom</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Jhelom&amp;diff=1658"/>
		<updated>2025-05-04T03:50:00Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Jhelom ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Jhelom is located on the northern tip of the largest of the Valorian Isles, surrounded by sparse jungles and rocky beaches. Jhelom is very much like a frontier town. The streets are filled with mercenaries -- some newly trained, some veterans -- looking to sell their sword arms. In addition to the many training sallies, various shops and establishments have sprung up over time to service the fighters.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Theme:&#039;&#039;&#039; Mercenary City   &#039;&#039;&#039;Associated Virtue:&#039;&#039;&#039; Valor   &#039;&#039;&#039;Common Professions:&#039;&#039;&#039; Fighters, Mercenaries   &#039;&#039;&#039;Location:&#039;&#039;&#039; 170°31&#039;N 5°7&#039;E   &#039;&#039;&#039;Government:&#039;&#039;&#039; Ruled by the Britannian Council&lt;br /&gt;
&lt;br /&gt;
=== Landmarks ===&lt;br /&gt;
{| style=&amp;quot;width:100%; margin-bottom: 1em;&amp;quot; &lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Jhelom Bank and Jeweler  &lt;br /&gt;
* Jhelom Dueling Pit&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Jhelom Moongate  &lt;br /&gt;
* Jhelom Teleporters&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shops and Services ===&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot; &lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alchemists &amp;amp; Mages&#039;&#039;&#039;  &lt;br /&gt;
* Jhelom Mage  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bakers &amp;amp; Butchers&#039;&#039;&#039;  &lt;br /&gt;
* Baker&#039;s Dozen  &lt;br /&gt;
* Finest Cuts  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carpenters, Bowfletchers, &amp;amp; Architects&#039;&#039;&#039;  &lt;br /&gt;
* From Tree To Yew  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guild Halls&#039;&#039;&#039;  &lt;br /&gt;
* Brothers In Arms  &lt;br /&gt;
* Counselor&#039;s Guild (Jhelom)  &lt;br /&gt;
* Hand of Death  &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Healers&#039;&#039;&#039;  &lt;br /&gt;
* Jhelom Healer  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inns &amp;amp; Taverns&#039;&#039;&#039;  &lt;br /&gt;
* The Horse&#039;s Head  &lt;br /&gt;
* Morning Star Inn  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Provisioners&#039;&#039;&#039;  &lt;br /&gt;
* Needful Things  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tailors &amp;amp; Tanners&#039;&#039;&#039;  &lt;br /&gt;
* Adventurer&#039;s Needle  &lt;br /&gt;
* Jhelom&#039;s Fine Tailoring  &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tinkers &amp;amp; Jewelers&#039;&#039;&#039;  &lt;br /&gt;
* Gadgets and Things  &lt;br /&gt;
* Jhelom Bank and Jeweler  &lt;br /&gt;
* The Pearl of Jhelom  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon &amp;amp; Armor Shops&#039;&#039;&#039;  &lt;br /&gt;
* Call to Arms  &lt;br /&gt;
* Deadly Intentions  &lt;br /&gt;
* First Defense  &lt;br /&gt;
* Jhelom Armory  &lt;br /&gt;
* Second Skin  &lt;br /&gt;
* Warrior&#039;s Bounty  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other Locations ===&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot; &lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top;&amp;quot; |&lt;br /&gt;
* Farmer&#039;s Market  &lt;br /&gt;
* [[Jhelom Cemetary]]  &lt;br /&gt;
* Jhelom City Gates  &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top;&amp;quot; |&lt;br /&gt;
* Jhelom Docks  &lt;br /&gt;
* Jhelom Library  &lt;br /&gt;
* The Ocean&#039;s Treasure  &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top;&amp;quot; |&lt;br /&gt;
* Performing Arts Centre  &lt;br /&gt;
* Sailor&#039;s Keeper  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reference ==  &lt;br /&gt;
[[Cities and Towns]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
	<entry>
		<id>https://uo-phoenix.com/wiki/index.php?title=Jhelom&amp;diff=1657</id>
		<title>Jhelom</title>
		<link rel="alternate" type="text/html" href="https://uo-phoenix.com/wiki/index.php?title=Jhelom&amp;diff=1657"/>
		<updated>2025-05-04T03:43:11Z</updated>

		<summary type="html">&lt;p&gt;Aion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Jhelom ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Jhelom is located on the northern tip of the largest of the Valorian Isles, surrounded by sparse jungles and rocky beaches. Jhelom is very much like a frontier town. The streets are filled with mercenaries -- some newly trained, some veterans -- looking to sell their sword arms. In addition to the many training sallies, various shops and establishments have sprung up over time to service the fighters.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Theme:&#039;&#039;&#039; Mercenary City  &lt;br /&gt;
&#039;&#039;&#039;Associated Virtue:&#039;&#039;&#039; Valor  &lt;br /&gt;
&#039;&#039;&#039;Common Professions:&#039;&#039;&#039; Fighters, Mercenaries  &lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; 170°31&#039;N 5°7&#039;E  &lt;br /&gt;
&#039;&#039;&#039;Government:&#039;&#039;&#039; Ruled by the Britannian Council&lt;br /&gt;
&lt;br /&gt;
=== Landmarks ===&lt;br /&gt;
{| style=&amp;quot;width:100%; margin-bottom: 1em;&amp;quot; &lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Jhelom Bank and Jeweler  &lt;br /&gt;
* Jhelom Dueling Pit&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; |&lt;br /&gt;
* Jhelom Moongate  &lt;br /&gt;
* Jhelom Teleporters&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shops and Services ===&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot; &lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alchemists &amp;amp; Mages&#039;&#039;&#039;  &lt;br /&gt;
* Jhelom Mage  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bakers &amp;amp; Butchers&#039;&#039;&#039;  &lt;br /&gt;
* Baker&#039;s Dozen  &lt;br /&gt;
* Finest Cuts  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carpenters, Bowfletchers, &amp;amp; Architects&#039;&#039;&#039;  &lt;br /&gt;
* From Tree To Yew  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guild Halls&#039;&#039;&#039;  &lt;br /&gt;
* Brothers In Arms  &lt;br /&gt;
* Counselor&#039;s Guild (Jhelom)  &lt;br /&gt;
* Hand of Death  &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Healers&#039;&#039;&#039;  &lt;br /&gt;
* Jhelom Healer  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inns &amp;amp; Taverns&#039;&#039;&#039;  &lt;br /&gt;
* The Horse&#039;s Head  &lt;br /&gt;
* Morning Star Inn  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Provisioners&#039;&#039;&#039;  &lt;br /&gt;
* Needful Things  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tailors &amp;amp; Tanners&#039;&#039;&#039;  &lt;br /&gt;
* Adventurer&#039;s Needle  &lt;br /&gt;
* Jhelom&#039;s Fine Tailoring  &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tinkers &amp;amp; Jewelers&#039;&#039;&#039;  &lt;br /&gt;
* Gadgets and Things  &lt;br /&gt;
* Jhelom Bank and Jeweler  &lt;br /&gt;
* The Pearl of Jhelom  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon &amp;amp; Armor Shops&#039;&#039;&#039;  &lt;br /&gt;
* Call to Arms  &lt;br /&gt;
* Deadly Intentions  &lt;br /&gt;
* First Defense  &lt;br /&gt;
* Jhelom Armory  &lt;br /&gt;
* Second Skin  &lt;br /&gt;
* Warrior&#039;s Bounty  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other Locations ===&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot; &lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top;&amp;quot; |&lt;br /&gt;
* Farmer&#039;s Market  &lt;br /&gt;
* [[Jhelom Cemetary]]  &lt;br /&gt;
* Jhelom City Gates  &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top;&amp;quot; |&lt;br /&gt;
* Jhelom Docks  &lt;br /&gt;
* Jhelom Library  &lt;br /&gt;
* The Ocean&#039;s Treasure  &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top;&amp;quot; |&lt;br /&gt;
* Performing Arts Centre  &lt;br /&gt;
* Sailor&#039;s Keeper  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reference ==  &lt;br /&gt;
[[Cities and Towns]]&lt;/div&gt;</summary>
		<author><name>Aion</name></author>
	</entry>
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